It's an idea that made sense back in 2012-14. It looked like D&D had struck out big time, from Hasbro's corporate point of view, and there was a legitimate fear it would be withdrawn, possibly for decades (which, for some of us, would be, like, the rest of our lives), that 5e was a last shoestring attempt to keep it on the shelves.Basically he believes DnD 5e is basically being mothballed, or sidelined as just a legacy thing they do.
There was. It was so terrible it caught people’s PCs on FIRE.True, but hope springs eternal right? That, and the other games released in the past decade were kind of crap until BG3. It's the first AAA single player D&D game released in a long time.
Its not just more books, but what books they are making, if profit is the goal, more player options and more content about stuff like that, would be made more, but...they dont do that, its not profit, its something else.
Youd think so, but i dont think they are actually giving that money to the TTRPG, they are keeping them on that dirt cheap thing becuase they can make more money while investing less in something that matters less, when the big money is in the brand and IP.It's an idea that made sense back in 2012-14. It looked like D&D had struck out big time, from Hasbro's corporate point of view, and there was a legitimate fear it would be withdrawn, possibly for decades (which, for some of us, would be, like, the rest of our lives), that 5e was a last shoestring attempt to keep it on the shelves.
Then boom, 80s come-back, D&D flies off the shelves, boom, pandemic, VTTs finally take off - sky's the limit.
It's only in context of the idea that, maybe, print books will be falling by the wayside in favor of a subscription VTT model, now that VTTs actually work and have acceptance, that it makes any sense at all, today.![]()