FrogReaver
The most respectful and polite poster ever
It's alot more nuanced than that.I mean, doesn't that factor in, in a major way?
As one example. A factor like the DM hiding rolls is typically all or nothing. It doesn't really matter how often that occurs in the general sense, it matters whether it occurred for your game.
Similar to above, the problem as I see it is that what ends up being ultra-niche in one campaign may be common in another.To me, a spell that is extremely powerful in an ultra-niche situation, is not a "strong" spell, and indeed, if we look at how people talk about this, that seems to hold true. Niche or rarely-useful spells are not held up as "strong" spells except by eccentrics who tend to get laughed off the stage. Whereas a spell that's very often useful seems to me to be one that is, in reality, more likely to be "strong".
How spells actually get evaluated is important. Since the events of a campaign are not typically known beforehand, a player's evaluation of what is good is based on his experiences of how strong a spell was when used in various past situations coupled with observed frequencies of those situations and this coaleses into his Platonic Ideal of a D&D campaign by which he evaluates a spells power. Where you most often see disagreements about strength of D&D spells is usually related to where two players Ideal D&D campaigns diverge. It can also have to do with what they are quantifying.