Clint_L
Legend
It's certainly powerful, and we also have to take into account that the new level 1 feats look like they will make it much easier for spell casters to have higher armour classes to begin with, which could make Shield extraordinarily strong in OneD&D.
There's also the fact that it is a level 1 spell, and AC is much more important at low levels.
On the other hand, it's a fun, consequential spell that makes reaction relevant for classes that often have little to do with their reactions, especially at low levels (this obviously changes when counterspell becomes available).
Suggestion: scale the effect. Instead of a flat +5, have it add the caster's proficiency bonus. This makes sense - as spell casters gain proficiency, their shield becomes stronger.
There's also the fact that it is a level 1 spell, and AC is much more important at low levels.
On the other hand, it's a fun, consequential spell that makes reaction relevant for classes that often have little to do with their reactions, especially at low levels (this obviously changes when counterspell becomes available).
Suggestion: scale the effect. Instead of a flat +5, have it add the caster's proficiency bonus. This makes sense - as spell casters gain proficiency, their shield becomes stronger.