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Is the Tratnyr underpowered?

Agreed. Put this one handed spear on a dragonborn with a shield, Tide of Iron, Draconic Arrogance, Draeven Marauder, and the plethora of feats that help you push and knock prone your opponent. Proceed to knock everything you fight down, push it away, and do your STR to them, twice (once for pushing, once for proning, plus the original hit).
Now I have yet ANOTHER character to stat up. Thanks for nothing, man!

:D
 

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The tratnyr does seem a bit underwhelming, but not that bad. It does seem to have a clear purpose. If you want a character whose primary weapon is a thrown weapon, it is the best choice. Certainly worth the feat to upgrade your primary weapon from a trident or a javelin. Sort of an unusual character, not really supported by a lot of the existing classes, but still a straightforward idea. I mean, giving my mighty warrior with a heavy shield the ability to make a long-ranged attack with his primary weapon any time he is immobilized, fighting flying opponents, standing back for defense, or whatever, seems pretty cool. Maybe not "optimized" - you sure do take a substantial hit on your main melee attack - but good enough for me to think of making such a character. And I do fear that giving it as much as an additional +1 to hit might risk giving non-ranged classes a bit too much easy access to range.


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Also, see above comment about a Grasping Tratnyr being a Defender's best friend.

Ranged 20 teleport someone next to me on a hit? Yes, I think I like that on my Fighter/Paladin/Warden/Swordmage.
 

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