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Island Empire Part 2, Mermaid's Rest

With a combined effort, Finn, Morwyn and Marienna bring down the pair of Sea Zombies before them. Marienna steps forward to assist Rook who remains sprawled on the deck. Below decks, Radoon flees the horrible howl of the Yeth hound and goes to hide under Marienna's bed. The crewmen who were with him move forward to face the beast and his Sea Zombie summoner. Gnurl discovers that the Zombie crab before him, while unable free itself from the web is not entirely helpless as a claw snaps at him, narrowly missing taking off his nose (see next post). The crew tries to rally, but their attacks seem to have limited effect this time. The undead crab manages a vicious wound on the barbarian sailor that leaves him bleeding on the deck unconcious.

New Round. Actions?
 

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[sblock=For Gnurl]The web doesn't make targets completely helpless. They are simply entangled.

"The character is ensnared. Being entangled impedes movement, but does not entirely prevent it unless the bonds are anchored to an immobile object or tethered by an opposing force. An entangled creature moves at half speed, cannot run or charge, and takes a -2 penalty on all attack rolls and a -4 penalty to Dexterity. An entangled character who attempts to cast a spell must make a Concentration check (DC 15 + the spell’s level) or lose the spell."

You have an attack coming against the crab from the previous round as well as the new round so feel free to roll two.[/sblock]
 


Retreat!

I'll not swing at the crab, I'll just move the heck out of its reach as expeditiously as possible!
 
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Gnurl's ooc observation

["The character is ensnared. Being entangled impedes movement, but does not entirely prevent it unless the bonds are anchored to an immobile object or tethered by an opposing force. An entangled creature moves at half speed, cannot run or charge, and takes a -2 penalty on all attack rolls and a -4 penalty to Dexterity. An entangled character who attempts to cast a spell must make a Concentration check (DC 15 + the spell’s level) or lose the spell."

ooc: Gee, Mr. DM, I thought that relative to people on the ship, the mast and side rails of the ship WERE immovable objects. Guess SOMEBODY needs to speak to his shipwright!
 

OOC: That's interesting, I suppose that could indicate that those within are held fast. But that seems a little powerful for a second level spell given that hold person, a third level spell, is considerably limited in application. I'll do some reading and get back to you on this. Since Finn and Morwyn seem to be ensnared themselves I should have time to consider.
 

Finn Hunter (A tad confused)

OOC: Sorry for not replying quicker, Scott. New work schedule. I was also a bit confused by the dex check you asked for. Did you mean a Reflex Save (1d20+7=16), a Balance Check (1d20+8=27), or just a base Dexterity check (1d20+3=23) with nothing but our dexterity bonus to add against the target of 13? Whichever way you meant it, as you can see, Finn stayed stable as he beat the DC. Now back to the action. /OOC

Finn stabs twice (1d20+10=19, 1d20+5=24) at the remaining large crab, the first strike glancing from its shell, the second sliding though a crack between two legs. (damage (1d6+4=7))

OOC: Arggh! Crit chance, but undead target negates it. What a time to roll a 19! /OOC
 



SirCaith said:
OOC: Sorry for not replying quicker, Scott. New work schedule. I was also a bit confused by the dex check you asked for. Did you mean a Reflex Save (1d20+7=16), a Balance Check (1d20+8=27), or just a base Dexterity check (1d20+3=23) with nothing but our dexterity bonus to add against the target of 13? Whichever way you meant it, as you can see, Finn stayed stable as he beat the DC. Now back to the action. /OOC

Finn stabs twice (1d20+10=19, 1d20+5=24) at the remaining large crab, the first strike glancing from its shell, the second sliding though a crack between two legs. (damage (1d6+4=7))

OOC: Arggh! Crit chance, but undead target negates it. What a time to roll a 19! /OOC

OOC: Sorry, I should have said balance check. Old school thoughts creeping in there.
 

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