Mingo Frasse (HP76/76 AC26) Anson (HP46/63 AC23*) Mig (HP20/35 AC19)
[sblock=Anson AoOs on U7 and U8 as they close? Nevermind-he can't hit them anyway...]
Shouldn't Anson get an AoO on U7 and U8 as they close to melee range? Anson has the
Combat Reflexes feat and a +1 Dex bonus.
IC: Anson slashes out with his long sword at the undead as they close to melee range, again almost hitting Mig in the process. "
Whoops!" The slashes both fail to hit.
OOC: AoO on U7: 13 (natural 1)
AoO v U7 (1d20+12=13)
AoO on U8: 17
AoO v U8 (1d20+12=17)
[/sblock]
Seeing 'Han Solo' go down, Mingo turns her attention to the remaining Shaman. "
If I can take him down, then Marienna can heal the group and attack the undead at the same time," she thinks. Mingo takes a 5-foot step towards the shaman and releases three skiprocks at him, hitting him firmly twice!
Feeling the burning in his soul, Anson asks Mig, "
Aid attack once more then retreat," as Anson unleases his full swirling sword attack on the undead in front of him. Anson's long sword slashes into undead 8 twice, but his short sword jabs only air.
OOC: So what kind of undead are these? More zombies?
[sblock=rolls and combat OOC]
Mingo moves to E17 (or D17 if necessary).
Skiprock 1 v Shaman: 18
WS/Skiprock v. Shaman (1d20+9=18)
Damage: 15 (9 rock, 6 cold)
hit1 v Shaman (1d6+3+1d6=15)
Skiprock 2 v Shaman: 27
WS/SR2 v Shaman (1d20+9=27)
Damage: 12 (6 rock, 6 cold)
hit2 v shaman (1d6+3+1d6=12)
Skiprock 3 v Shaman: 16
-5=11-5=11 WS/SR3 v Shaman (1d20+9-5=11)
Skiprock 3 misses, I forgot to change the attack pluses for the third attack.
Mig's aid another roll is successful
aid attack U8 (1d20+6=19)
Anson order of attack: Z8, Z7, Z6 (in case one falls)
Anson has the Cleave feat, so he gets another attack if Z8 falls.
LS1 v Z8: 31
LS1 on Z8 (AC18) (1d20+12=31)
Damage: 9 (slashing)
LS1 v Z8 (1d8+5=9)
LS2 v Z8: 18
LS2 on Z8 (AC18) (1d20+7=18)
Damage: 10 (slashing)
LS2 v Z8 (1d8+5=10)
SS1 v Z8: 15
SS1 v Z8 (1d20+11=15)
SS2 v Z8: 9
SS2 v Z8 (1d20+6=9)
[sblock=Spells in Effect/Remaining]
Mingo Spells in Effect: Longstrider 4+ hours
Anson Spells in Effect: Longstrider 2+hours; PFE (46 more rounds)(+2 AC, +2 ST)
Mingo CLW wand 47 charges remain
Anson CLW wand 48 charges remain
Mingo's Spells
(5+0+0) 0 Level: Create Water; Guidance (x2)(1m); Mending; Read Magic
(3+1+1) 1 Level: Bless (5r); PFE(5m);
Magic Weapon(5m);
PFE(5m) +
Longstrider(5h)
(2+1+1) 2 Level: Lesser Restoration; Spiritual Weapon(5r);
Spiritual Weapon(5r) + Locate Object
(1+1+1) 3 Level: Prayer(5r); Spark of Life(5r); Ghost Touch Weapon (5m) + Water Breathing
Anson's Spells
1.
Longstrider (3hr); Resist Energy
Healing Belt Armor: Mingo 3 charges remain for the day; Anson 2 charges remain for the day.
[/sblock]
[/sblock]