Mingo Frasse (HP60/76 AC27*) Anson (HP11/63 AC21) Mig (HP 9/35 AC19)
Mingo shrugs off the fireball, but Anson and Mig both look ready to drop, and both prepare to retreat.
Mingo slings more skiprocks at the Priest.Have to finish later. All three hit the Priest.
OOC: I'm dying for a critical hit....
Bless (41 more rounds) w/in 40' of Mingo party is +1 to hit morale bonus, and +1 ST vs. fear morale bonus (morale bonuses do not stack)
[sblock=saves and combat rolls]
Reflex saves DC 18 for half from fireball 26
Mingo: 19 (so Mingo takes no damage due to ring of fire resistance 20)
Anson: 25 (takes 13 points)
Mig: 24 (takes 13 points)
Reflex Saves Mingo/Anson/Mig (1d20+13=19, 1d20+7=25, 1d20+7=24)
Skiprock attacks: 21, 28, 21
SR attacks on Priest (1d20+13=21, 1d20+13=28, 1d20+8=21)
Damage: 11, 7, 10
SR damage (1d6+4+1d6=11, 1d6+4+1d6=7, 1d6+4+1d6=10)
[sblock=OOC and personal spells]
[sblock=Spells in Effect/Remaining]
Mingo Spells in Effect: Longstrider 4+ hours; PFE (40 more rounds)(only +1 AC due to +1 RoP, +2 ST)
Anson Spells in Effect: Longstrider 2+hours
Mingo CLW wand 44 charges remain
Anson CLW wand 46 charges remain
Mingo's Spells
(5+0+0) 0 Level: Create Water;Guidance (x2)(1m); Mending; Read Magic
(3+1+1) 1 Level:Bless (5m); PFE(5m); Magic Weapon(5m); PFE(5m) + Longstrider(5h)
(2+1+1) 2 Level: Lesser Restoration;Spiritual Weapon(5r); Spiritual Weapon(5r) + Locate Object
(1+1+1) 3 Level:Prayer(5r); Spark of Life(5r); Ghost Touch Weapon (5m) + Water Breathing
Anson's Spells
1.Longstrider (3hr); Resist Energy
Healing Belt Armor: Mingo 1 charge remains for the day; Anson 0 charges remain for the day.
[/sblock]
[/sblock]
Mingo shrugs off the fireball, but Anson and Mig both look ready to drop, and both prepare to retreat.
Mingo slings more skiprocks at the Priest.
OOC: I'm dying for a critical hit....
Bless (41 more rounds) w/in 40' of Mingo party is +1 to hit morale bonus, and +1 ST vs. fear morale bonus (morale bonuses do not stack)
[sblock=saves and combat rolls]
Reflex saves DC 18 for half from fireball 26
Mingo: 19 (so Mingo takes no damage due to ring of fire resistance 20)
Anson: 25 (takes 13 points)
Mig: 24 (takes 13 points)
Reflex Saves Mingo/Anson/Mig (1d20+13=19, 1d20+7=25, 1d20+7=24)
Skiprock attacks: 21, 28, 21
SR attacks on Priest (1d20+13=21, 1d20+13=28, 1d20+8=21)
Damage: 11, 7, 10
SR damage (1d6+4+1d6=11, 1d6+4+1d6=7, 1d6+4+1d6=10)
[sblock=OOC and personal spells]
[sblock=Spells in Effect/Remaining]
Mingo Spells in Effect: Longstrider 4+ hours; PFE (40 more rounds)(only +1 AC due to +1 RoP, +2 ST)
Anson Spells in Effect: Longstrider 2+hours
Mingo CLW wand 44 charges remain
Anson CLW wand 46 charges remain
Mingo's Spells
(5+0+0) 0 Level: Create Water;
(3+1+1) 1 Level:
(2+1+1) 2 Level: Lesser Restoration;
(1+1+1) 3 Level:
Anson's Spells
1.
Healing Belt Armor: Mingo 1 charge remains for the day; Anson 0 charges remain for the day.
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