dave_o
Explorer
Hola!
Well, I'm back around ENWorld and even though it's finals time, it's crunch time for folks at work, and I'm running a Black Company d20 game IRL, there's nothin' like a PbP game to keep the ole' narrative skills sharp. So I'll run somethin'. But you pick! Choices are...
Rivets Eternal -- A steampunk setting of my own design, this would be a pulpy, cinematic romp using D&D 3.5e as well as Sorcery & Steam. The world includes, among other things, a balls-to-the-wall trade city run by intelligent undead, goblins influenced by Rastafarianism, and a huge world only partially mapped by the known intelligent races. For this I'd probably use action points.
A Fistful of Gilds -- Another one of my weird-assed ideas. Basically, take 1800s America (the wild west), make the Asian races Elves, Africans into Dwarves, and add magic along with the technology of the day. I'm not totally sure what firearms rules I'd be using but maybe Sorcery & Steam ones again. Probably will involve action points as well. Rules would mostly come from D&D 3.5e.
Does Anything Matter if You're Already Dead? -- PCs are zombies. Still debating if you'd make normal PCs with the zombie template applied and then keep your current INT score, or if I would make you start as commoner zombies with INT 3 before gaining class levels, who knows. Would be in a fantasy setting, though.
Shipwrecked -- In this game the PCs will be fresh off a shipwreck, on an uncharted coast, with very few usable things on their person. Could end up with fun roleplay, intense survivalism, or full-scale murder on the first page. Who knows.
D&D 3.5e rules.
The Dark that Men Do -- Set in my own world of Eldram, this is sort of your standard D&D game with a few twists. Firstly, most of Eldram is dominated by an Empire which, among other things, deems all forms of magic heresy. No healing spells, you ask? Well, there's twist numero dos -- the classes of the only available classes are Barbarian, Fighter, Rogue, and Monk. And for the big fat twist -- we use Call of Cthulhu d20 sanity and magic rules.
Also I may toy with the idea of a rotating DM in the PbP (as in, I DM for a time, then one of the PCs DMs and I play, etc.). Who knows. I'm a crazy guy. But discuss here, ask me any questions you may have, pledge your allegance to being a PC in whatever game goes, and VOTE (in the thread)!
EDIT: I WILL ONLY BE COUNTING VOTES THAT ACTUALLY GET POSTED IN THE THREAD NOW SINCE I WOULD RATHER HAVE THE FOLKS WHO CARE ENOUGH TO POST IN THE THREAD IN MY GAME.
SO IF YOU VOTED AND WERE REALLY LOOKING FORWARD TO THE GAME YOU VOTED FOR JUST POST HERE.

Rivets Eternal -- A steampunk setting of my own design, this would be a pulpy, cinematic romp using D&D 3.5e as well as Sorcery & Steam. The world includes, among other things, a balls-to-the-wall trade city run by intelligent undead, goblins influenced by Rastafarianism, and a huge world only partially mapped by the known intelligent races. For this I'd probably use action points.
A Fistful of Gilds -- Another one of my weird-assed ideas. Basically, take 1800s America (the wild west), make the Asian races Elves, Africans into Dwarves, and add magic along with the technology of the day. I'm not totally sure what firearms rules I'd be using but maybe Sorcery & Steam ones again. Probably will involve action points as well. Rules would mostly come from D&D 3.5e.
Does Anything Matter if You're Already Dead? -- PCs are zombies. Still debating if you'd make normal PCs with the zombie template applied and then keep your current INT score, or if I would make you start as commoner zombies with INT 3 before gaining class levels, who knows. Would be in a fantasy setting, though.
Shipwrecked -- In this game the PCs will be fresh off a shipwreck, on an uncharted coast, with very few usable things on their person. Could end up with fun roleplay, intense survivalism, or full-scale murder on the first page. Who knows.

The Dark that Men Do -- Set in my own world of Eldram, this is sort of your standard D&D game with a few twists. Firstly, most of Eldram is dominated by an Empire which, among other things, deems all forms of magic heresy. No healing spells, you ask? Well, there's twist numero dos -- the classes of the only available classes are Barbarian, Fighter, Rogue, and Monk. And for the big fat twist -- we use Call of Cthulhu d20 sanity and magic rules.
Also I may toy with the idea of a rotating DM in the PbP (as in, I DM for a time, then one of the PCs DMs and I play, etc.). Who knows. I'm a crazy guy. But discuss here, ask me any questions you may have, pledge your allegance to being a PC in whatever game goes, and VOTE (in the thread)!
EDIT: I WILL ONLY BE COUNTING VOTES THAT ACTUALLY GET POSTED IN THE THREAD NOW SINCE I WOULD RATHER HAVE THE FOLKS WHO CARE ENOUGH TO POST IN THE THREAD IN MY GAME.

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