Crothian
First Post
SBMC said:I think it is ludicrus unless he provided more info;
is it any more riduclus then every party having a fighter, a cleric, a rogue and a wizard?? :\
SBMC said:I think it is ludicrus unless he provided more info;
Crothian said:Bards do get the short end of the stick but only from players and DMs that don't get them.
Crothian said:is it any more riduclus then every party having a fighter, a cleric, a rogue and a wizard?? :\
SBMC said:I think it is ludicrus unless he provided more info; such as you are a cohort type unit in a war or in a guild, mercenary company, home is in a large forest that is constantly beseiged, or something like that. For flat out adventuring it seems silly - the game is designed around different classes with different roles (just like real life per se'). :\
You could Start off everyone as a human Paragon from Unearthed Arcana.![]()
Then Give that DM a little taste of his own medicine:
1. Give everyone EXACTLY the same ability scores![]()
2. Have everyone take EXACTLY the same feats and skills![]()
3. Have everyone do exactly the same thing (or as close to it as possible) every single round - even if obviously stupid, silly and/or suicidal.![]()
4. If one PC dies; the rest kill themselves immediately.![]()
5. If one PC gets a disease all the PC's try to get the same one (better yet get one intentionally!)![]()
6. etc, etc.
It would be comical and show the DM exactly what he is doing.![]()
StupidSmurf said:Hmmm...new magical item coming online. Stick of Short End.![]()
SBMC said:I think it is ludicrus unless he provided more info; such as you are a cohort type unit in a war or in a guild, mercenary company, home is in a large forest that is constantly beseiged, or something like that. For flat out adventuring it seems silly - the game is designed around different classes with different roles (just like real life per se').
Azul said:All kobold, all the time...
In seriousness, all one race will be easier to convince players to do in most cases. It also breaks fewer assumptions in the game.
.
I agreeSejs said:Either could be fun, but I think all the same race would be easier on the DM. All the same class requires the DM to adjust the way in which he designs adventures on the whole, race just requires he adjust the flavor.
Crothian said:is it any more riduclus then every party having a fighter, a cleric, a rogue and a wizard?? :\
StupidSmurf said:Nope, it's no more ludicrous nor ridiculous. That's why when I start off a new campaign, I tell people "Choose whatever character class you want, provided it's one that's approved in the campaign (translation: just about any), and you all will have to adventure/work with whatever mix you get.![]()
just__al said:Actually the DM is going to wait on the final details of the campaign until the group makes a choice. Think of it as a gaming experiment. If it were for a one-shot what would you pick?