I've got 5,400 gold, help me spend it


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jmucchiello said:
JQM, if a magic weapon isn't needed at that level, why buy +1 arrows? Also, why should a brb/sor get a ranged weapon? I would think he uses his magic for ranged attacks and his spiked chain for melee. Branching into bow and arrows unfocuses this character.
A couple of +1 arrows are a lot cheaper than a +1 spiked chain, and there are some CR 4 encounters that have DR/magic, I'm sure. A bow or some such is a good idea because, as a 2nd-level sorcerer, he's only got about 5 1st-level spells/day.
 

Dust of sneezing and choking 2,400 gp

You can afford two of those. That leaves you with 600 gp.

Consider a Dimension Swap psionic tattoo (switch places with an ally) and a Dissolving Weapon psionic tattoo (one attack adds 4d6 acid damage.) Reserve them for when you really need them.
 



John Q. Mayhem said:
A couple of +1 arrows are a lot cheaper than a +1 spiked chain, and there are some CR 4 encounters that have DR/magic, I'm sure. A bow or some such is a good idea because, as a 2nd-level sorcerer, he's only got about 5 1st-level spells/day.

Frankly - I think +1 arrows are probably the worst weapon this character could buy. A scroll of magic weapon comes in at 25gp. Each +1 arrow costs 40gp. +1 arrows suck hard.

I'd agree that a ranged weapon is probably a good idea though - but don't spend serious cash on it.

On another note, a hat of disguise ONLY DISGUISES you. It's not "alter self all day long".

My suggestion for this character would be
1. A bunch of scrolls for one-off situations. Magic weapon, comprehend languages, expeditious retreat, floating disk, hold portal, protection from X, silent image, unseen servant are all good 1st level spells that you probably don't want to waste spells known on.

2. A magic version of your primary weapon.

3. Some sort of armour. Your choice on this has a lot of options depending on what spells you know. If you have, and intend to use, mage armour then get some non-armour boosts to ac (like an amulet of natural armour). Otherwise: if you don't use somatic components often, just pick up a +1 chain shirt, and something else defensive. If you do, a +1 mithral chain shirt.

4. Healing potions.

5. Something cool and cheap. I always like the cheapest bag of tricks - just something fun to do once in a while.
 

Gah! I can't believe I wrote alter self. I most definitely meant disguise self there.

It's still mighty handy, though.
 


Saeviomagy said:
Frankly - I think +1 arrows are probably the worst weapon this character could buy. A scroll of magic weapon comes in at 25gp. Each +1 arrow costs 40gp. +1 arrows suck hard.

I'd agree that a ranged weapon is probably a good idea though - but don't spend serious cash on it.

I agree about not spending serious cash on the ranged weapon, but still...scroll of MW only lasts 10 rounds (vs. forever). I also like +1 arrows because they don't have the standard action activation of the scroll, just the MEA to draw the bow (as opposed to MEA draw scroll, standard read, MEA draw bow).

+1 arrows are 46 gp, btw :)
 


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