jasper
Rotten DM
This is a historical campaign all non campaign related books are allowed for the pcs. Result I have change the spell lists for some encounters.
Curse of Strahd Session 1
There Going to Be a Party tonight.
Days 0 – 3 Noon
Sunday January 1 to January 3 735
Gain a level. 80 GP from the Burgomaster house. 10 Downtime days.
PC Killed 0 Monsters Killed 10 Monsters Captured 0 Villains Escaped 1 Mayor Zombie
Guys if drop a name here. It is important. Make a note of it.
I had a strong group of six. 2 Remoting in. Colin Belasco a Twilight Cleric and Jenny sorcerer. Both nobles. Radiare A winged tiefling Light Cleric haunted one. Lt. Bucket human ranger and Kevin Levin Barbarian with cart. Both werewolf hunters. Torias Fighter Inheritor with a witch tattoo.
Thanks, people for putting your pcs on DnD Beyond. It is going to be a learning thing.
Colin and Jenny are dining in a up scale tavern when a letter arrives (Note I will only print out the plain text stuff for now on.)
The letter. Hail to thee of might and valor. I, a lowly servant of Barovia, send honor to thee. We plead for thy so desperately needed assistance. The love of my life, Ireena Kolyana, has been afflicted by an evil so deadly that even the good people of our village cannot protect her. She languishes from her wound, and I would have her saved from this menace. There is much wealth in this community. I offer all that might be had to thee and thy fellows if thou shalt but answer my desperate plea. Come quickly, for her time is at hand! All that I have shall be thine! Kolyan Indirovich Burgomaster.
They agree to join and enter the stagecoach. The coach enters the fog and the sounds go from road to dirt road. They are also stopped and a new passenger name Escher he is a twenty-six-year-old noble. As the fog thickens everyone clothing turns into Sherlock Holmes era nobles. Escher stops the coach mentioning he meeting his boyfriend nearby. The coach continues and stops and drops them off on the road. The fog prevents sight after ten feet.
Lt Bucket and Kevin Levin are members of werewolf group near Daggerford. They been hunting some local werewolves. Kevin has a werewolf cloak from his benefactor. Lt. Bucket has a magic bucket which purifies a gallon of water per day. Even when the bucket been horse stomped, it returns to the original shape. It is high summer and a new moon when the strike out, they hear wolves ahead when they enter the fog. Lt Bucket asks why is the moon full and the sounds a great pack chase them out the fog to meet two nobles.
Radiare awakens in his grave, a shovel nearby. He grabs the shovel and tries to find his way out the fog. He stumbles out the fog and into the group.
Torias is walking home when the fog pounces on him. He knows his way home blind drunk um blindfolded. He continues on his feet echoing off the cobblestones. He continues on his feet do not echo off the dirt road. There is no dirt road in his city. Behind him an Vistani driving a wagon full of lumber come up. The Vistani offers him a ride but he decides not to accept. As the wagon pulls pass him, he was not sure but he thought one the pieces of lumber had his name on it. He stumbles out the fog and me the other fog napped party.
They are before the gates of Barovia. Tobias finds a body with a letter on it. It is different copy of the noble’s letter. (SORRY for passing out the wrong letter.) Hail thee of might and valor:
I, the Burgomaster of Barovia, send you honor—with despair.
My adopted daughter, the fair Ireena Kolyana, has been these past nights bitten by a vampyr. For over four hundred years, this creature has drained the life blood of my people. Now, my dear Ireena languishes and dies from an unholy wound caused by this vile beast. He has become too powerful to conquer.
So, I say to you, give us up for dead and encircle this land with the symbols of good. Let holy men call upon their power that the devil may be contained within the walls of weeping Barovia. Leave our sorrows to our graves, and save the world from this evil fate of ours.
There is much wealth entrapped in this community. Return for your reward after we are all departed for a better life. Kolyan Indirovich Burgomaster.
They continue to the 3 miles to the village. And are met by a nice friendly crowd of people who left their pick forks behind. Tobias slips away to go shopping as he is not dress for heavy winter. The mob wants to know how come a demon is in their village before holy water or torches are thrown, Radiare proclaims to be a cleric of the Morning Lord. He and most of his party is taken to nearby Shrine of Morning Lord. If the shrine was a 7/11 it would a 3/2. Not bursting in flames the crowd slowly breaks up with only Terrance the Torch seller and Penny the Pitchfork seller unhappy.
The village looks like one good tornado could come through and do millions of gp in improvements. As the sun is going now the group make for Blood of the Vine Tavern.
Kevin, “It only 2 PM how can the sun be going down.”
Arik the Barkeep, “Sunset is always 3 PM during January.”
The group has an early dinner of mint mutton which they never heard of before. During the dark afternoon of January 1, 725 they find out various lore. (Hit the net for the lore. If it is wrong that want you get for listing to lore at taverns.) One the calendar is lunar which starts with the full moon, seven days and less months than the realms. Two there are only six hours of daylight during January. (I will update the calendar with the group suggestions later this week.
The next morning the go visit the Burgomaster. One minor problem. He is dead. Dead for three days. Both of heirs are adopted Ireena Kolyana (noble) and Ismark Kolyana. As the discussions about keeping the death from heart attack secret. Ireena being stalked by the Count and what else is happening, the butler chains the front door close. (Party knows Ireena has been bitten twice. Ismark is taking over the village because women can’t be Burgomaster. Zombies, wolves, and fireballs occasionally assault the mansion.)
Torias, “Did you say zombies? I don’t like fighting zombies.”
DM, “CUE THE ZOMBIE FIGHT.” Seven zombies later. The group agrees to burn daddy. Ismark will join as guide if they take Ireena to fort Vallaki in the morning. The group burns daddy and says some prayer over the grave and leave out in Kevin’s cart and some horses. They are attack by a dire wolf and some scarecrows before they arrive at the gates of Vallaki.
Scenes in the dark unknown but affecting the party.
Daddy rose from the grave as zombie.
In a Vistani camp Madam Eve falls into a trance and deals the cards.
This card tells of history. Knowledge of the ancient will help you better understand your enemy. 4 of coins the merchant
This card tells of a powerful force for good and protection, a holy symbol of great hope. 2 of stars, the Diviner. I think the treasure is beneath us.
This is a card of power and strength. It tells of a weapon of vengeance: a sword of sunlight. 9 of swords the torturer
This card sheds light on one who will help you greatly in the battle against darkness. The beast.
Your enemy is a creature of darkness, whose powers are beyond mortality. This card will lead you to him! The executioner.
Madam Eve slips into a brief coma. The storyteller makes notes of the cards and puts her to bed.
Elsewhere talk of the Morning Lord Demon and its strange entourage spread throughout the valley.
Elsewhere some is talked into some home improvement projects.
End of session 1
Looks like I will need my own map so I using the pull out in the book. We will mark deaths of pcs on the foam backed poster. If you have the access the players map from curse, feel free to use them on your devices. This book has stuff randomly scattered about it. I may have to stop and reread during the session. Thanks for going along with the props and inputs to your pcs.
Curse of Strahd Session 1
There Going to Be a Party tonight.
Days 0 – 3 Noon
Sunday January 1 to January 3 735
Gain a level. 80 GP from the Burgomaster house. 10 Downtime days.
PC Killed 0 Monsters Killed 10 Monsters Captured 0 Villains Escaped 1 Mayor Zombie
Guys if drop a name here. It is important. Make a note of it.
I had a strong group of six. 2 Remoting in. Colin Belasco a Twilight Cleric and Jenny sorcerer. Both nobles. Radiare A winged tiefling Light Cleric haunted one. Lt. Bucket human ranger and Kevin Levin Barbarian with cart. Both werewolf hunters. Torias Fighter Inheritor with a witch tattoo.
Thanks, people for putting your pcs on DnD Beyond. It is going to be a learning thing.
Colin and Jenny are dining in a up scale tavern when a letter arrives (Note I will only print out the plain text stuff for now on.)
The letter. Hail to thee of might and valor. I, a lowly servant of Barovia, send honor to thee. We plead for thy so desperately needed assistance. The love of my life, Ireena Kolyana, has been afflicted by an evil so deadly that even the good people of our village cannot protect her. She languishes from her wound, and I would have her saved from this menace. There is much wealth in this community. I offer all that might be had to thee and thy fellows if thou shalt but answer my desperate plea. Come quickly, for her time is at hand! All that I have shall be thine! Kolyan Indirovich Burgomaster.
They agree to join and enter the stagecoach. The coach enters the fog and the sounds go from road to dirt road. They are also stopped and a new passenger name Escher he is a twenty-six-year-old noble. As the fog thickens everyone clothing turns into Sherlock Holmes era nobles. Escher stops the coach mentioning he meeting his boyfriend nearby. The coach continues and stops and drops them off on the road. The fog prevents sight after ten feet.
Lt Bucket and Kevin Levin are members of werewolf group near Daggerford. They been hunting some local werewolves. Kevin has a werewolf cloak from his benefactor. Lt. Bucket has a magic bucket which purifies a gallon of water per day. Even when the bucket been horse stomped, it returns to the original shape. It is high summer and a new moon when the strike out, they hear wolves ahead when they enter the fog. Lt Bucket asks why is the moon full and the sounds a great pack chase them out the fog to meet two nobles.
Radiare awakens in his grave, a shovel nearby. He grabs the shovel and tries to find his way out the fog. He stumbles out the fog and into the group.
Torias is walking home when the fog pounces on him. He knows his way home blind drunk um blindfolded. He continues on his feet echoing off the cobblestones. He continues on his feet do not echo off the dirt road. There is no dirt road in his city. Behind him an Vistani driving a wagon full of lumber come up. The Vistani offers him a ride but he decides not to accept. As the wagon pulls pass him, he was not sure but he thought one the pieces of lumber had his name on it. He stumbles out the fog and me the other fog napped party.
They are before the gates of Barovia. Tobias finds a body with a letter on it. It is different copy of the noble’s letter. (SORRY for passing out the wrong letter.) Hail thee of might and valor:
I, the Burgomaster of Barovia, send you honor—with despair.
My adopted daughter, the fair Ireena Kolyana, has been these past nights bitten by a vampyr. For over four hundred years, this creature has drained the life blood of my people. Now, my dear Ireena languishes and dies from an unholy wound caused by this vile beast. He has become too powerful to conquer.
So, I say to you, give us up for dead and encircle this land with the symbols of good. Let holy men call upon their power that the devil may be contained within the walls of weeping Barovia. Leave our sorrows to our graves, and save the world from this evil fate of ours.
There is much wealth entrapped in this community. Return for your reward after we are all departed for a better life. Kolyan Indirovich Burgomaster.
They continue to the 3 miles to the village. And are met by a nice friendly crowd of people who left their pick forks behind. Tobias slips away to go shopping as he is not dress for heavy winter. The mob wants to know how come a demon is in their village before holy water or torches are thrown, Radiare proclaims to be a cleric of the Morning Lord. He and most of his party is taken to nearby Shrine of Morning Lord. If the shrine was a 7/11 it would a 3/2. Not bursting in flames the crowd slowly breaks up with only Terrance the Torch seller and Penny the Pitchfork seller unhappy.
The village looks like one good tornado could come through and do millions of gp in improvements. As the sun is going now the group make for Blood of the Vine Tavern.
Kevin, “It only 2 PM how can the sun be going down.”
Arik the Barkeep, “Sunset is always 3 PM during January.”
The group has an early dinner of mint mutton which they never heard of before. During the dark afternoon of January 1, 725 they find out various lore. (Hit the net for the lore. If it is wrong that want you get for listing to lore at taverns.) One the calendar is lunar which starts with the full moon, seven days and less months than the realms. Two there are only six hours of daylight during January. (I will update the calendar with the group suggestions later this week.
The next morning the go visit the Burgomaster. One minor problem. He is dead. Dead for three days. Both of heirs are adopted Ireena Kolyana (noble) and Ismark Kolyana. As the discussions about keeping the death from heart attack secret. Ireena being stalked by the Count and what else is happening, the butler chains the front door close. (Party knows Ireena has been bitten twice. Ismark is taking over the village because women can’t be Burgomaster. Zombies, wolves, and fireballs occasionally assault the mansion.)
Torias, “Did you say zombies? I don’t like fighting zombies.”
DM, “CUE THE ZOMBIE FIGHT.” Seven zombies later. The group agrees to burn daddy. Ismark will join as guide if they take Ireena to fort Vallaki in the morning. The group burns daddy and says some prayer over the grave and leave out in Kevin’s cart and some horses. They are attack by a dire wolf and some scarecrows before they arrive at the gates of Vallaki.
Scenes in the dark unknown but affecting the party.
Daddy rose from the grave as zombie.
In a Vistani camp Madam Eve falls into a trance and deals the cards.
This card tells of history. Knowledge of the ancient will help you better understand your enemy. 4 of coins the merchant
This card tells of a powerful force for good and protection, a holy symbol of great hope. 2 of stars, the Diviner. I think the treasure is beneath us.
This is a card of power and strength. It tells of a weapon of vengeance: a sword of sunlight. 9 of swords the torturer
This card sheds light on one who will help you greatly in the battle against darkness. The beast.
Your enemy is a creature of darkness, whose powers are beyond mortality. This card will lead you to him! The executioner.
Madam Eve slips into a brief coma. The storyteller makes notes of the cards and puts her to bed.
Elsewhere talk of the Morning Lord Demon and its strange entourage spread throughout the valley.
Elsewhere some is talked into some home improvement projects.
End of session 1
Looks like I will need my own map so I using the pull out in the book. We will mark deaths of pcs on the foam backed poster. If you have the access the players map from curse, feel free to use them on your devices. This book has stuff randomly scattered about it. I may have to stop and reread during the session. Thanks for going along with the props and inputs to your pcs.