Kate Welch is WotC's New D&D Designer

WotC has a brand new D&D designer, and it's Kate Welch! She plays Rosie Beestinger, the Lightfoot Halfing Monk in Acquisitions Inc's "C Team". She starts work on February 2nd. That's all I know for the moment, but more info if I hear it!
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WotC has a brand new D&D designer, and it's Kate Welch! She plays Rosie Beestinger, the Lightfoot Halfing Monk in Acquisitions Inc's "C Team". She starts work on February 2nd. That's all I know for the moment, but more info if I hear it!



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Today there are women marching and protesting on the streets. Posts like that are why these marches are still needed. I can’t imagine just how frustrated Kate has to be to constantly have people question her qualifications because she’s a woman, or because she’s beautiful. It would drive me to road rage levels myself if I had to deal with that.

And regarding the posts about her experience. There’s a lot of speculation going on by people who have never been part of a design team (in any co text, not just rpgs). I am a systems analyst for my day job, and I’ve also happened to designed several games.

I’m telling you, in no uncertain terms, that skill sets and processes from designing a software enhancement are transferable to designing RPGs. You identify the project. You identify the scope. You gather requirements. You build test cases and wire frames. The developers do mock ups. The testers write scripts for as many possible scenarios as they can test. Then they test them. Defects or processes not working as the client intends are sent back the devs. Finally the project gets sign off and then implementation.

Looking at her experience with GW2, I am 95% certain she has been involved in these types of processes.

So can we stop second guessing her ability? Especially if you’ve never done anything like this yourself?

I find it incredibly irritating. Armchair designers who love to complain about others often on processes they don’t understand while refusing to put their money where their mouth is.

Here is the deal when you put woman or minorities right into your requirements list you automatically made her gender an issue, that is NOT on any poster here, it is on WotC for taking the sloppy lazy approach to diversity.

Look for the sake of honesty I'm MRA and antifeminist, but I've voted for women, supported women to be both Prime Minister and Premier in the province I live in, am pre-choice, and where the pink ribbon when I don't misplace it. And I like organic diversity.

While it looks bad that she doesn't fit the prerequisites as dictated by WotC, something they could have made a preference and not a prequiste if it wasn't a deal breaker.

My critisms are for WotC, not her at all, she seems creative, imaginative, and a bunch of wonderful other personality traits that certainly are assets.

My issue is how WotC approached this thing, they brought this on themselves, putting in a diversity requirement, and then picking one who has no experience in TTRPGS design, heck her CRPG experience is in UIs, not story building, after they made it clear that was an important requirement looks bad, especially since it's far from unheard of for under qualified women to get jobs to boost artificial gender targets. It happened at Marvel Comics and it was a disaster (diversity and comics is great for more info on that) among admittedly many other choices.

And not liking this doesn't make make anyone sexist, heck it's not even an attack on Kate Welsh, it wasn't her call to make, and I'm absolutely giving her a chance to be awesome and wow me.

And honestly I think while her gender was an asset I think her relative fame via aquistions inc., and her connections at WotC.

And while her experience video game and web page design might utilities similar skills as TTRPG design, it gives us real TTRPG writing to look at and say wow, that's awesome or bad, is an issue.

Again I have nothing against Kate Walsh and wish her the best, but how WotC went about this was rotten, they brought this done upon themselves and yelling sexism at critics is a cope out.

And before you shout you're against women in the industry, because SJWs are predictable that way, some of my favourite game designers and D&D authors are women, Erin M. Evans, Rose Baily, Meghan Fitzgerald, , Elaine Cunningham, and many others. This is one of the reasons qoutas are bad for the people it's suppose to help, it leaves this question mark over their careers, did this person earn it or was it given to them in the same of diversity (which damages the idea of diversity because it gets associated with poor quality stuff, which is really unfortunate). It also sets people up for the glass cliff.

Now Kate seems to have a really strong passion for D&D and a positive attitude, and she likes FR, so again I'm very hopeful until proven otherwise.

PS the marches are silly, women have massive advantages over men in most societies, legal, instinctual, cultural, from divorce courts sexism against men, women get less pension time for the exact same crime, women are less likely to die of suicide, die in the work place, less likely to be homeless, in some states men are excluded from the protection of laws against rape, and all a woman needs to do to destroy a man's career is make an accusation over twitter. Oh and in most countries with a draft women don't get drafted, aka forced military slavery. There are no government funded Domestic Violence shelters for me in most places, but tons for female victims of domestic, even the at the lowest men make up 33% of domestic violence victims. Seriously watch the red pill documentary, you can find it on YouTube (for a cost), Google Play, and Hulu.
 
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Well, clearly you didn’t bother reading my post you quoted. How do you know she didn’t meet the qualifications? Do you have some special insight into what she did in her previous jobs? Are you a business process analyst? Game designer?

I’m telling you, her work in GW2 means she was involved in the design process and is experienced in methodologies of project management and design. The very fact she is being questioned when we typically don’t do this to men is rotten.
 

I've been wildly underqualified, on paper, for most jobs I've had. Talk my way into it in the interviews. Or get talked into it, sometimes. Such as currently. :-/

The rampant sexism in this thread has been really discouraging. Even some of the supportive posts are dripping with paternalism, virtual pats-on-the-head, "I'm sure you'll do fine, honey." As if anybody's approval is wanted/needed/relevant.

I'm sure a lot of really great, qualified people applied (and legions of completely unqualified people) and she outshone all of them. She must have rocked the interview. Can't wait to see what she produces.
 


Hahah gotta love when you check back on a thread and you see it’s taken a detour to crazy town.

Attractive woman gets hired in male dominated hobby? Sadly it was inevitable. I have to admit I actually had high hopes when the thread started, but....people gonna be people I guess.

We’ve definelty improved as a nerd culture in the past 30 years, but obviously have a long way to go yet. I only hope that projects she’s influenced are judged fairly, but I fear some will be unable to get past biases, on both directions.

But I’m confident that will be the minority. New designers mean new ideas, and I’m anxious to see what she brings to the table. And I hope she enjoys her work and it is long lasting. Personally, for me it’s as basic as more designers mean more D&D stuff, and that’s a good thing.
 

Hahah gotta love when you check back on a thread and you see it’s taken a detour to crazy town.

What amazes me is the insinuation that she would be unable to lead a team in making products that support a powergamer style of play (or the opposite insinuation that now everything put out by her team is going to be LARP levels of roleplaying in nature). People need to stop focusing on/worrying about her because she is a she, or because she is part of a livestreamed D&D game, or that she has experience as an artist and UI/UX designer. Who cares - what matters is what criteria WotC used to assess all of the job applicants to determine she was the best fit and whether or not that assessment results in quality products.

I'll repeat what I said earlier - I don't care about her being a female or her background, politics, lifestyle, etc. I'd look at the same criteria if they hired a straight white male from Indiana or a (insert pronoun of choice) person from Pakistan - can the person WotC hired do the job they hired that person to do? If she can get the job done and D&D continues to have quality products, then WotC made the right choice to fill the position. If she can't get it done, she'll be no different than any other employee who can't get the job done and she'll be let go. Hopefully she enjoys the job and WotC publishes great products she designed - for as long as it lasts since, given WotC's track record, *anyone* hired into *any* position will be let go at some point sooner rather than later.
 

Here is the deal when you put woman or minorities right into your requirements list you automatically made her gender an issue, that is NOT on any poster here, it is on WotC for taking the sloppy lazy approach to diversity.

Look for the sake of honesty I'm MRA and antifeminist, but I've voted for women, supported women to be both Prime Minister and Premier in the province I live in, am pre-choice, and where the pink ribbon when I don't misplace it. And I like organic diversity.

While it looks bad that she doesn't fit the prerequisites as dictated by WotC, something they could have made a preference and not a prequiste if it wasn't a deal breaker.

My critisms are for WotC, not her at all, she seems creative, imaginative, and a bunch of wonderful other personality traits that certainly are assets.

My issue is how WotC approached this thing, they brought this on themselves, putting in a diversity requirement, and then picking one who has no experience in TTRPGS design, heck her CRPG experience is in UIs, not story building, after they made it clear that was an important requirement looks bad, especially since it's far from unheard of for under qualified women to get jobs to boost artificial gender targets. It happened at Marvel Comics and it was a disaster (diversity and comics is great for more info on that) among admittedly many other choices.

And not liking this doesn't make make anyone sexist, heck it's not even an attack on Kate Welsh, it wasn't her call to make, and I'm absolutely giving her a chance to be awesome and wow me.

And honestly I think while her gender was an asset I think her relative fame via aquistions inc., and her connections at WotC.

And while her experience video game and web page design might utilities similar skills as TTRPG design, it gives us real TTRPG writing to look at and say wow, that's awesome or bad, is an issue.

Again I have nothing against Kate Walsh and wish her the best, but how WotC went about this was rotten, they brought this done upon themselves and yelling sexism at critics is a cope out.

And before you shout you're against women in the industry, because SJWs are predictable that way, some of my favourite game designers and D&D authors are women, Erin M. Evans, Rose Baily, Meghan Fitzgerald, , Elaine Cunningham, and many others. This is one of the reasons qoutas are bad for the people it's suppose to help, it leaves this question mark over their careers, did this person earn it or was it given to them in the same of diversity (which damages the idea of diversity because it gets associated with poor quality stuff, which is really unfortunate). It also sets people up for the glass cliff.

Now Kate seems to have a really strong passion for D&D and a positive attitude, and she likes FR, so again I'm very hopeful until proven otherwise.

PS the marches are silly, women have massive advantages over men in most societies, legal, instinctual, cultural, from divorce courts sexism against men, women get less pension time for the exact same crime, women are less likely to die of suicide, die in the work place, less likely to be homeless, in some states men are excluded from the protection of laws against rape, and all a woman needs to do to destroy a man's career is make an accusation over twitter. Oh and in most countries with a draft women don't get drafted, aka forced military slavery. There are no government funded Domestic Violence shelters for me in most places, but tons for female victims of domestic, even the at the lowest men make up 33% of domestic violence victims. Seriously watch the red pill documentary, you can find it on YouTube (for a cost), Google Play, and Hulu.

I always conclude those sort of sentiments come from guys are just losers, and blame their disappointments on women because it's less painful than acknowledging their own pathetic failings.

Not meaning you, of course, just in general.
 

I always conclude those sort of sentiments come from guys are just losers, and blame their disappointments on women because it's less painful than acknowledging their own pathetic failings.

Not meaning you, of course, just in general.

Less that and more having grown up being told by family, public education, and society that because you are a white man, you are worthless, disposable, and guilty of crimes committed by generations past. It was only after I stopped actively campaigning for 3rd-wave feminist (and similarly framed minority) causes and saw the ugly truth for what I had once been supporting that I was able to stand on my own two feet.

The feminist mindset does strange things for society and for individuals, like having parents who pay for your sisters university because she's a women, while you are expected to get a job and take loans because men are already at an advantage and should be able to pull themselves up by their bootstraps.

It also leads to situations like my 62 year old father, now unemployed for 2 years, having to pay $6,000 in alimony based his salary from a job he once held that no longer exists, and the judge consistently ruling that his inability to find a job able to cover the alimony is due to his own laziness and moral failing, while have documented proof of applying for over 500 jobs in over 30 countries, with numerous interview. He can no longer get a job in Silicon Valley because of his age, but can no longer get a job at Costco because of his previous salary. In four months, his savings will have run out and he will be living in the street.

Yes. There are gender issues still alive in the world. I now live in the middle east, working to promote the rights of women and minority groups in countries where the ideals of feminism are truly necessary.
 

I’ll have to disagree on that second point - reference the production values and design of of something like Starfinder .

erm... Starfinder has a number of numerical issues that really should have been caught (DC for skill check on board ships scaling faster than PC's skills could, for example), and it a bit of a meh game. I'm not sure that's the horse I would ride on.
 

Attractive woman gets hired in male dominated hobby? Sadly it was inevitable. I have to admit I actually had high hopes when the thread started, but....people gonna be people I guess.

We’ve definelty improved as a nerd culture in the past 30 years, but obviously have a long way to go yet. I only hope that projects she’s influenced are judged fairly, but I fear some will be unable to get past biases, on both directions.

But I’m confident that will be the minority. New designers mean new ideas, and I’m anxious to see what she brings to the table. And I hope she enjoys her work and it is long lasting. Personally, for me it’s as basic as more designers mean more D&D stuff, and that’s a good thing.

Yes, it is important to remember that while this site is better than most, it's still the internet.

I think the popularity of 5e is evidence that we have come a long way. 5e hasn't just grabbed the RPG market, it has expanded it past the borders of the hobby game nerd culture.

One thing I see on this board and others is the notion that WotC is making this game for the individual posters here. They're not. They're making it for the millions of players out there. In this very thread I was engaged in a long discussion about how the game should cater to powergamers. That isn't a goal of 5e and never will be.

It's also not only for men. I brought home the 5e PHB from Gen Con in 2014 and we got to making characters. The first thing one of the women at our table said was that she loved the art direction. It wasn't just that it lacked scantily clad women with their butts sticking out, though that helped I'm sure, but that it included awesome looking women who inspired her to make awesome characters (though let's all try to forget that abomination of a halfling...)

The game isn't just for men anymore.
 

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