Iron_Chef
First Post
The excuses were one after the other, made out of the game, just to make the DM stop looking at him like that. The slain NPC was not an uber-NPC or DM favorite, but the DM was, so far as any of us know, merely using him to test out the Warmage class from the Minis HB, and it seemed like he was just foisted onto the party as a "test drive". The PC and DM were best friends in real life for many years, so maybe the DM thought this was a personal revelation about his best buddy's character. Of course, to be fair, the DM had borrowed several thousand dollars from the player in question several years ago, and never attempted to really make good on it past the first $500. Maybe this was the player's subconscious revenge, telling his buddy what he'd do to him if he ever tried to screw him out of his money again?
Normally, we've played moderately evil sociopaths of one stripe or another, but we were trying to be heroes this time. Okay, not heroes so much as self-interested greedy Neutral mercs who loved the spotlight and wanted to "appear" somewhat heroic. It didn't take long for some of us to snap back into old habits (like sending diseased whores to infect rival gladiators with the icky itchies prior to a match so they would lose, thus winning a bet for their employer).
It was a Conan moment---the PC killing his best friend. IMO, Conan would have killed pretty much anybody who got between him and his cut of the treasure. In a dog eat dog low morals/high lethality world like the one we play in, maybe it wasn't so unusual an action to take... It's also a typical gangster "turning point" moment, where the gangster must decide between "easy street" and "doing what's right" (going back to being an underpaid, underappreciated "square"). Once most people have a taste of the high life, they react poorly to any attempt to return them to their former station and will do anything to stay on top. How else do you explain MTV's "NEWLYWEDS"?
Normally, we've played moderately evil sociopaths of one stripe or another, but we were trying to be heroes this time. Okay, not heroes so much as self-interested greedy Neutral mercs who loved the spotlight and wanted to "appear" somewhat heroic. It didn't take long for some of us to snap back into old habits (like sending diseased whores to infect rival gladiators with the icky itchies prior to a match so they would lose, thus winning a bet for their employer).
It was a Conan moment---the PC killing his best friend. IMO, Conan would have killed pretty much anybody who got between him and his cut of the treasure. In a dog eat dog low morals/high lethality world like the one we play in, maybe it wasn't so unusual an action to take... It's also a typical gangster "turning point" moment, where the gangster must decide between "easy street" and "doing what's right" (going back to being an underpaid, underappreciated "square"). Once most people have a taste of the high life, they react poorly to any attempt to return them to their former station and will do anything to stay on top. How else do you explain MTV's "NEWLYWEDS"?