Kitsunekaboom
First Post
Kinda bland, but I think I'll come up with something interesting later. Deep Dweller is from Dragon 306.
Ur’gathak (Lizardfolk + Deep Dweller)
Medium Humanoid (Reptilian)
Hit Dice: 2d8+2 (11)
Initiative: +0
Speed: 30 Ft
AC: 15 (+5 Natural)
Attacks: 2 claws +2 melee, bite +0 melee; or javelin +1 ranged
Damage: Claw 1d4+1, bite 1d4, or javelin 1d6+1
Face/Reach: 5 Ft. By 5ft/5ft
Special Attacks: Nil
Special Qualities: Darkvision 120’, Spell-like abilities, Light Sensitivity
Saves: Fort: +1 Ref: +3 Will: +0
Abilities: Str:11, Dex:10. Con:13, Int:11, Wis:10, Cha:10
Skills: Balance +4, Jump +7, Swim +8
Feats: Multiattack
Climate/Terrain: Aquatic Underground
Organization: Gang (2-3), Band (6-10 plus 50% noncombatants plus 1 leader of 3rd-6th level) or tribe (3-60 plus lieutenants of 3rd-6th level and 1 leader of 4th-10th level)
Challenge Rating: 1
Treasure: 50% coins, 50% goods, 50% items
Alignment: Usually Chaotic Neutral
Advancement: By character class
The Ur’gathak are an insular race many mistake for Troglodytes. Truth is that, if there is any relation, the Ur’gathak are a more evolved version. They are more intelligent and are quite clever at times.
The Ur’gathak despise Aboleths as they compete for territory. Many do their best to orchestrate a downfall of the disgusting aberrations.
An Ur’gathak is a very pale six foot tall humanoid lizard. They use primitive weaponry if any at all. Their eyes are a bright yellow. Ur’gathak speak Draconic, though many learn Under Common.
Combat
The Ur’gathak use ranged attacks from hiding before attacking with their natural attacks.
Spell-Like Abilities: expeditious retreat, ghost sound and spider climb 1/day as a 2nd level sorcerer.
Light Sensitivity: An Ur’gathak suffers a –1 circumstance penalty on attack rolls, saves, and checks made in areas of bright light.
Skills: Thanks to their tails, Ur’gathak receive a +4 racial bonus to Jump, Swim, and Balance checks. In an underground setting Ur’gathak gain a +4 circumstance bonus on Hide and Move Silently checks.
Ur’gathak Characters
The Ur’gathak favor druid as a class, there are also many rogues and rangers among their kind. Most rangers take Aberration as their favored enemy at first level.
Ur’gathak (Lizardfolk + Deep Dweller)
Medium Humanoid (Reptilian)
Hit Dice: 2d8+2 (11)
Initiative: +0
Speed: 30 Ft
AC: 15 (+5 Natural)
Attacks: 2 claws +2 melee, bite +0 melee; or javelin +1 ranged
Damage: Claw 1d4+1, bite 1d4, or javelin 1d6+1
Face/Reach: 5 Ft. By 5ft/5ft
Special Attacks: Nil
Special Qualities: Darkvision 120’, Spell-like abilities, Light Sensitivity
Saves: Fort: +1 Ref: +3 Will: +0
Abilities: Str:11, Dex:10. Con:13, Int:11, Wis:10, Cha:10
Skills: Balance +4, Jump +7, Swim +8
Feats: Multiattack
Climate/Terrain: Aquatic Underground
Organization: Gang (2-3), Band (6-10 plus 50% noncombatants plus 1 leader of 3rd-6th level) or tribe (3-60 plus lieutenants of 3rd-6th level and 1 leader of 4th-10th level)
Challenge Rating: 1
Treasure: 50% coins, 50% goods, 50% items
Alignment: Usually Chaotic Neutral
Advancement: By character class
The Ur’gathak are an insular race many mistake for Troglodytes. Truth is that, if there is any relation, the Ur’gathak are a more evolved version. They are more intelligent and are quite clever at times.
The Ur’gathak despise Aboleths as they compete for territory. Many do their best to orchestrate a downfall of the disgusting aberrations.
An Ur’gathak is a very pale six foot tall humanoid lizard. They use primitive weaponry if any at all. Their eyes are a bright yellow. Ur’gathak speak Draconic, though many learn Under Common.
Combat
The Ur’gathak use ranged attacks from hiding before attacking with their natural attacks.
Spell-Like Abilities: expeditious retreat, ghost sound and spider climb 1/day as a 2nd level sorcerer.
Light Sensitivity: An Ur’gathak suffers a –1 circumstance penalty on attack rolls, saves, and checks made in areas of bright light.
Skills: Thanks to their tails, Ur’gathak receive a +4 racial bonus to Jump, Swim, and Balance checks. In an underground setting Ur’gathak gain a +4 circumstance bonus on Hide and Move Silently checks.
Ur’gathak Characters
The Ur’gathak favor druid as a class, there are also many rogues and rangers among their kind. Most rangers take Aberration as their favored enemy at first level.