Krishnath said:
Half-Elemental Anthropomorphic Lions?
Heh, you know me know so well... it's scary!
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Ember Lion Lord (Lion + Anthropomorphic Animal + Half-Fire Elemental)
Large Outsider
Hit Dice: 3d8+6 (19 hp)
Initiative: +5 (Dex)
Speed: 30 ft.
AC: 18 (-1 size, +5 Dex, +4 natural)
Attacks: 2 claws +8 melee, bite +6 melee; or falchion +8 melee; or composite longbow +8 ranged
Damage: Claw 1d4+5, bite 1d8+2; or falchion 2d4+5; or composite longbow 1d8
Face/Reach: 10 ft. / 5 ft.
Special Attacks: Pounce, improved grab, spell-like abilities
Special Qualities: Scent, immune to disease and fire-based effects, +4 bonus on Fortitude saves against poison
Saves: Fort +5, Ref +8, Will +5
Abilities: Str 21 (+5), Dex 21 (+5), Con 15 (+2), Int 13 (+1), Wis 14 (+2), Cha 12 (+1)
Skills: Balance +12, Concentration +8, Hide +12*, Jump +12, Listen +9, Move Silently +12, Spot +9
Feats: Multiattack, Weapon Focus (claw, bite)
Climate/Terrain: Any land
Organization: Solitary, pair, or clan (6–10 plus 2–6 ember lions)
Challenge Rating: 5
Treasure: Standard
Alignment: Always lawful evil
Advancement: By character class
These half-elemental lion men are allies of the efreet. They are send to have ascended from ember lions. (See Kit's thread.)
Ember lion lords speak Common and Ignan.
Combat
Ember lion lords prefer to attack with weapons but will attack with their claws and bite attack if forced to improvise. They prefer large bladed weapons such as falchions and greatswords, as well as polearms. They prefer using javelins and composite longbows as their ranged weapons.
Pounce (Ex): If a ember lion lord leaps upon a foe during the first round of combat, it can make a full attack even if it has already taken a move action.
Improved Grab (Ex): To use this ability, the ember lion lord must hit with its bite attack.
Scent (Ex): An ember lion lord can detect approaching enemies, sniff out hidden foes, and track by sense of smell. Range is 30 ft. If upwind, the range increases to 60 ft.; if downwind, it drops to 15 ft.
Spell-like Abilities: 1/day–
burning hands and
produce flame. These abilities are as the spells cast a 3rd-level cleric.
Skills: An ember lion lord receives a +4 racial bonus to Balance, Hide, and Move Silently checks. *In areas of complete fire, the Hide bonus improves to +12.