Knights of the Old Republic: Last of the Sith (OOC)

Ankh-Morpork Guard said:
You just better hope that Force Point lets you succeed at the Will save first :p

True, true... If she fails it I do have other actions planed, as I told you, but I'm stepping away from the PC for about two hours... So I'm not sure if you'll want to wait or go without them.

If you don't wait I want my FP back. :p
 

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Brother Shatterstone said:
I don't want to sound cocky but I think he's dead already... He can't have to many WP left and Skyka’s got a good chance of hitting and killing him cause of the FP...

If she fails I hope he'll do the smart thing and get his butt moving back towards Kansas... errr Kanas. ;)

I thought he was dead when AMG retconned Aerek's Force Point so that he hit twice. I'm not taking anything for granted with this guy anymore.
 

drothgery said:
I thought he was dead when AMG retconned Aerek's Force Point so that he hit twice. I'm not taking anything for granted with this guy anymore.

Well, as I called he is now down for the count.... :D

AMG, I'll get word back to you on the two weapon fighting, but from what I recall and from what I looked up right before I posted it simply says that you get one extra attack a round with your off-hand weapon.... I didn't say anything about requiring a full round action. (At least the feat didn't maybe I missed something...)
 

Page 156 RCB Under Heading "Full Attack" said:
If you get more than one attack per round because your base attack is high enough, or you fight with two weapons, or you fight with a double weapon, or for some reason(such as a feat), you must take a full attack action to use your additional attacks.

Its kind of hard to find as its not directly with the TWF feat or section, but that's the first sentence under Full Attack. :)
 

Ankh-Morpork Guard said:
Its kind of hard to find as its not directly with the TWF feat or section, but that's the first sentence under Full Attack. :)

Well isn't that just a bunch of crap.... :\ (Thanks for looking for me. :) )

I knew I should have taken the ten but I'm not sure if a 15 heals WP at all. (I know it does on Heal Self but I think heal another has another step in it so you need a 20 to heal WPs.)

Edit: the IC post answered the heal another question... ;)
 




Sadly, the grenades are stun grenades...if they weren't droids, they'd be great. :)

And to answer the obvious questions. Yes, you're all screwed. Yes, I'm evil. And yes, I'm cackling with every post.
 

Just some quick questions on Move Object mechanics (since my gaming books aren't in my office)...

1) Can you Move yourself?
2) If not, can you Aid Another with someone that's Moving you?
3) Could a group of people hold hands and/or carry each other and be Moved as one object?
4) If you Aid Another on a Move Object check, would your VP cost be equal to a DC 10 Move Object, or the DC for the total mass Moved?

My (and therefore Aerek's) original plan was to Move someone across the chasm to string along a line (from a Liquid Cable Dispenser) that everyone could climb across. But that wouldn't work for Bud'd (she'd have to be Moved across as well), so now I'm wondering if it's feasible to just Move everyone across (even if takes burning Force Points and/or massive Aid Anothers; my theory on the former is that Force Points are of no use to dead characters...).
 
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