Knights of the Old Republic: Last of the Sith (OOC)

Brother Shatterstone said:
Hey you’re the one playing a move objects scheme with him... (Which I didn’t see till now.)

Yeah Skyka has ranks in move object but not nearly enough to give much hope to moving everyone across the chasm.

With an aid another and force point, she'd probably be able to make a DC 20 check. If it were possible to glom everyone together as one object (which AMG's not allowing), then you'd have a good shot a DC25 check with 3 aid anothers and a Force Point....
 

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drothgery said:
With an aid another and force point, she'd probably be able to make a DC 20 check. If it were possible to glom everyone together as one object (which AMG's not allowing), then you'd have a good shot a DC25 check with 3 aid anothers and a Force Point....

Can you aid another when you lack the skill? How close do you need to be on a aid another check? Its not a roll I suspect she will success even without blaster fire can't imagine with blaster fire.

Besides as it's not really her... She would rather face challenges head on. :cool:
 


Wow, AMG actually remembered Skyka’s DR. :D (I don’t mean that in a bad way, I had forgotten for awhile that she had protection that granted DR.

I didn't get a chance to look last night... what does Combined fire in tell?
 

Yes, despite everything, I actually remember the ONE DR that she has. One of those obscure little things that I can't forget, it seems. :)

As for combined fire, the 'group' that fires at one target choses a primary shooter. Everyone beyond that just provides a +1 to the attack roll for the shooter. Nothing else actually changes, its just a way to help mooks hit you high Defense Jedi.
 


Yeah, but if the little speed-freak melee attack droid was their big surprise, then we can attack them now. The shooters seem to be normal droids -- one hit, one kill.
 

drothgery said:
Yeah, but if the little speed-freak melee attack droid was their big surprise, then we can attack them now. The shooters seem to be normal droids -- one hit, one kill.

Yeah, well about three of us are in the same condition... and they still out number us considerably.
 

Brother Shatterstone said:
Yeah, well about three of us are in the same condition... and they still out number us considerably.

... but we can attack more than once per round, and are much harder to hit. And it'd take at least two hits to kill Aerek (unless they were criticals); I'm not sure if the armor was such a great idea, but it's handy right now... :)
 

DR 1 is great in SWd20(as every Wound Point counts), and Aerek's DR 6 is just insane. :)

And now...XP! This is from leaving for the Sith Temple until now in game.

Aerek, Skyka, Bud'd, AND Wryyeth: 2,500 XP

That puts Aerek, Skyka, and Bud'd at 21,800. Up to 7th level. Note that I'll get new Vitality rolled for you in a bit. If you achieve 7th level in a Jedi Class, go ahead and pick up the Jedi Knight bonus feat, as this will be handled in game. :) Please mention here(in this thread) what class you'll be taking a level in and the upgrades from it, just for my reference.

Wryy'ethh is at 17,500.

Also, catching up on things for our wayward Gand. Aalun gets XP for all he's been through, also.

Aalun: 6,000 XP

That puts him up to 21,000 and a level up for him also. As with the others, I'll roll VP for him once you mention what class your taking a level in.
 

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