Snarf Zagyg
Notorious Liquefactionist
Am I the only one who isn't a fan of the whole 'pick your fights', 'run away a lot' stuff?
I like... actually engaging with the actual focus of the game rules and genre. I want to take part in action, not survival horror.
There are those who would say that the reason that there are rules for stealth, for invisibility, and for running (away?) as well as spells and items that let you do the same is to give you alternatives. That there are strategies and tactics - when to fight, when to run, when to steal, when to avoid, and when to parlay.
Still others are less-than-impressed with a game that is nothing more than a series of staged encounters, each calibrated to ensure your eventual victory. Perhaps a little light apertif of roleplaying to break up the monotony of CR-appropriate combats.
I kid, mostly, but only to illustrate the point that your snark is somewhat unfounded. People like what they like, and just because you enjoy what you like (and I am sure you wouldn't describe it as a monotonous litany of CR-appropriate encounters), doesn't mean that other people are not "engaging with the actual focus of the game rules and genre."
TLDR- that's awfully similar to telling a large number of people that you are playing D&D the rightway, and they are engaged in badwrongfun.