Neurotic
I plan on living forever. Or die trying.
@Knightfall, The Talangrán Empire sounds just right for having a secret, slave-freeing organization
Here's more on how slavery is viewed in Bluffside and some of its neighboring states.@Knightfall, The Talangrán Empire sounds just right for having a secret, slave-freeing organization
While the Cazadores de Esclavos have been known to hunt for escaped slaves in Bluffside, the city is one of safer places for escaped slaves. Tânger is safer simply because it is further away from Talangrán (and Montresor). The Cazadores de Esclavos have lost many of there agents in Bluffside in the pursuit of slaves. They are steadfast about what they perceive as a divine duty in the name of the empire. The slave hunters have been known to pursue escapees to Bard's Gate (in the north), Tânger, Sharn (to the south), through the Dragon Sands, and even as far as the regions known as the Southwest and the Center Lands. A few of the worst of them — insane fanatics — have gone beyond this but never returned.dulsi said:(Hmm... Talangrán slave masters come here for lost slaves. Maybe Gralf made a poor choice stopping here.)
So, the idea is he was born in Talangrán or is Várad still going to be his homeland? If the former, that would change a lot of the background. Talangrán is Castilian Spanish in flavor (but twisted and evil). If he grew up there, you'd have to change all the character and place names. Let's not do that at this point.Ok, nice. Can I change the details of the story so that it happens in Talangrán. And akos moved from searching for freedom fighters to joining them and now in Bluffside is one of the not-slaves, but still occasional target of The Cazadores? That way, the background story remains relevant, but not 'in-your-face-still-in-the-city' immediate.
So, the idea is he was born in Talangrán or is Várad still going to be his homeland? If the former, that would change a lot of the background. Talangrán is Castilian Spanish in flavor (but twisted and evil). If he grew up there, you'd have to change all the character and place names. Let's not do that at this point.
You can still integrate The Cazadores into the story if you like, but they would be invaders in his homeland (which would be okay). The Cazadores don't care about borders.
Think of them as NE inquisitors.
So, how are everyone's PCs coming along? Who needs more time? And how much?
I'd like to get going by Thursday or Friday of this week.
I never make players use that class feature, if they'd prefer to swap it for something else. As long as you realize you won't be able to get a familiar later on, I'm okay with it.QUESTIONS:
Do you have objection to trading a familiar for a feat (a flaw that I often request), that is, Practiced Spellcaster)?
You've picked one of the few v.3.5 books I don't own anymore. I got rid of that one like I did Libris Mortis. Regardless, it is also listed online here, as part of of the Lightbringer Rogue variant, so I'll let you use that version. (It seems like its the same ACF.) Just link to the Lightbringer class page so I can refer to it.Aust Thale said:Also want to trade Trap Sense +1 (3rd level Rogue) for Penetrating Strike (Dungeonscape p. 13 top of page right side (ACF)) Is that allowed?
Alternative Class Feature:
Penetrating Strike
Level: 3rd.
Replaces: If you select this alternative class feature, you do not gain trap sense.
Benefit: Whenever you flank a creature that is immune to extra damage from sneak attacks, you still deal extra damage equal to half your normal sneak attack dice. This benefit does not apply against creatures that cannot be flanked, nor against foes that are otherwise denied their Dexterity bonus to AC or flat-footed but not flanked.