Tellerian Hawke
Defender of Oerth
@Aust Thale has been out of town recently on personal business. He is just about finished with his character, and told me to tell you he'd be posting soon.
I figured it was something like that. No worries. Real life always comes first. Tell him not to worry if he's super busy.@Aust Thale has been out of town recently on personal business. He is just about finished with his character, and told me to tell you he'd be posting soon.
I figured it was something like that. No worries. Real life always comes first. Tell him not to worry if he's super busy.
You might want to swap out Eldred for another regional or racial language. The Eldred tongue is for a group of elves that aren't well known in the Bluffside Region; they're almost a legend to Bluffsiders. Sprache is also a less-known and spoken language in Bluffside, but it's still a good choice for the region. The Old Tongue is a mysterious, pictograph language that almost no one speaks anymore; it is primarily a written language for archaeologists, scholars, and soothsayers. If it gets around that Falen can actually speak it, people will come looking for him, and they won't all be friendly.I appreciate the patience. Character pdf attached to the other thread (Ancient Lands of Kanpur). No security to it. If you have concerns or need to have me change something, let me know.
You might want to swap out Eldred for another regional or racial language. The Eldred tongue is for a group of elves that aren't well known in the Bluffside Region; they're almost a legend to Bluffsiders. Sprache is also a less-known and spoken language in Bluffside, but it's still a good choice for the region. The Old Tongue is a mysterious, pictograph language that almost no one speaks anymore; it is primarily a written language for archaeologists, scholars, and soothsayers. If it gets around that Falen can actually speak it, people will come looking for him, and they won't all be friendly.
FYI, Falen not knowing Cliffspeak might be a barrier to quick conversations with your fellow heroes (and some of the locals). However, Relgar knows Aegean, so he'd be more than happy to converse in that language; he'd probably prefer it. Loremaster Akos speaks Ticin, so you will be able to have interesting logistical debates with him. Big Tim knows Draconic, Elvish and Orc, so he and Falen will be able to converse in those languages. Tuck speaks Draconic, so your PCs will converse in that language. I'm not sure which languages @Scott DeWar has chosen, but I think he'll probably choose something your PC speaks.
I like that your PC has a lot of languages!
However, the NPC named Custodio only speaks Cliffspeak and Celestial, so he won't know what you're saying, which is fine. It could add an interesting language dynamic. Plus, if your PCs want to exclude him from knowing something, you can simply talk in languages he doesn't know.
If you guys want to do this, put it in a Spoiler tag, so I remember that Custodio is not supposed to know what you're saying; I'll likely still need to know.
While Ticin is more than fine as your primary regional language, not everyone in Bluffside speaks it; more often people can read it. However, the high-ranking people in Bluffside and the scholars and wizards of the city will be able to converse with you no problem. (Most of them will probably prefer speaking in Ticin and think your PC 'quite a learned fellow'. [Loremaster Akos too.]) Most of the lower class in the city speak Cliffspeak in day-to-day conversation, but if your PC is looking for information or deals in the city, Falen will find someone to deal with who speaks one of the languages he knows, especially the racial languages.
Orc is quite a common language among the lower classes, period. Speaking to elves in Elvish, for sure, will make them like you more. Dwarves care less about such things, as long as you don't talk to them in Goblin; they will consider that an insult and your PC will know that will be the reaction you'll get. (It's a good way to start a fight with them.) The gnomes will like that you've learned their language, but won't care if you talk to them in any of the other languages you know (especially the steam gnomes). And knowing Dragori is an excellent campaign choice, in case the PCs need to deal with the Dragori Embassy (or a certain dragori druid in the Gardens).
It all leads to interesting role-playing opportunities, if done right. I'm looking forward to it.
p.s. I really like the details on contacts and enemies you provided. That's a nice touch.