Warlock was the break out hit of 3.5
I mean, in some official settings clerics haven't even needed deities. If they can access magic just by belief and meditation, I see no reason why a warlock can't wrest arcane power from the cosmos without making an actual bargain with anyone.
Infused with arcane power = required. Agreement with an entity = optional.
Nine Inch Nails are trendy? I'd hesitate to call a band on a comeback tour trendy.
The main thing about Warlocks is they get magic from some dodgy or unpleasant sources. A patron they have a pact with would generally be an unpleasant source, but I'd guess they could conceivably get power from something they killed/stole power from, or maybe something like a parasite, infection or curse (of awesomeness).
Careful, that might make you defensive and transparent.
Warlocks are the best thing that ever happened to 3.5.Ha, that really got to you, didn't it, just keep illustrating, woo-hoo!
I have one: Because that's what a Wizard is.I see no reason why a warlock can't wrest arcane power from the cosmos without making an actual bargain with anyone.
Warlocks are the best thing that ever happened to 3.5.