Laurefindel
Legend
I'm warming up to DM's metacurrency because oftentimes, "DM doing whatever they want" is often 1) unnecessarily antagonistic and 2) an unfair use of the rules or system beholden by the game.Im ok with luck points, but not for anything narrative related.
Definitely only for players. DM can do whatever the want they dont need a meta currency.
Sure, a DM can say "rocks fall, everybody dies", but that is usually played in (and met with) disdain. I don't mind metacurrency that can act as meter for players to gauge how soon rocks will fall, and how damageable they will be when it happens.
Also, I'm warming up to systems where specific monsters can do X if they have (metacurrency), because it create situations where the best strategy isn't always "focus fire on the biggest monster, ignore all others until the first one is down".






