Lobo's AU: Sunless Citadal Game

Yossariad the Sane, Male Sibbecai Winter Witch 1, AC 11 (10 flatfooted), hp 7/7, Spot/Listen +3

The sibbecai whines in frustration, drops the bolts he had picked up, and clubs the nearest undead verrik with the crossbow (using it like a bat, both hands on the handle). He then withdraws behind the Ma-Barak and Yina.

[Init 17 (+1 Mod), -4 melee (improvised weapon penalty, IIRC)]

OOC: If you're running this first round as a surprise round, Yossariad withdraws, but does not attack or drop the crossbow bolts, moving himself into a position to attack from range next round, preferably behind the melee fighters.
 

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OOC: Hi All, Back! :)

I'm forgoing the surprise round here. The undead verrik didn't animate themselves particularly quickly nor slowly.

Initiative Order is:
Alfonso
Undead Verrik (green)
Yossariad
Yina
Undead Verrik (blue)
Undead Verrik (yellow)
Ma-Barak
Strahm

Battlefield description:
You are in a 20' diameter tower. The mauve-colored undead beings just stumbled out of a hidden cubbyhole (which is roughly 7'x7'). Each of the mauve-colored undead beings has different colored glowing pinpricks of light where its eyes used to be and a faint, sickly green mist seems to circulate around each of them.
The blue-eyed and green-eyed dead things stumbled out and are now next to both Alfonso and Yossariad. The yellow-eyed green thing is still in the cubby, facing Yina.

Actions?:
Yossariad - Swings crossbow at blue (standard action) and moves behind Alfonso (move action).
Yina - Attacks yellow with great axe.
Undead - apparantly attempting to squeeze the life from the living.
Others?
 



Alfonso shouts, "Don't ya know when ta die, here I'll show ya!" He swings (1d20+4=7) at the blue-eyed dead thing, but it dodges out of the way. The mind-voice laughs... a vacous, hollow, and echoing sound.

The green-eyed dead thing slashes at Yossariad (1d20+1=9, 1d20+1=12) with both it's claws! Yossariad yelps in pain! (1d4+1=4) A low moan arises from it's decayed and dessicated body. ...minnnee...

Trying to back away from the blasphemous thing, Yossariad swings it's crossbow (1d20-4=-2) at it like a club. The dead thing merely knocks the improvised weapon away though. Seeing an opening, Yossariad moves behind Ma-Barak.

"Shebar asket!" yells Yina, as she swings her greataxe (1d20+3=4) at the yellow-eyed dead thing. Unfortunately, in her zeal, she miscalculates the arc of her swing, and buries her axe in the door sill. The mind-voice laughs again.

The blue-eyed dead thing lunges at Alfonso (1d20+1=20, 1d20+1=15) while the yellow-eyed one does the same (1d20+1=7, 1d20+1=21) to Yina. As the skeleton tears into him (1d4+1=3, 1d4+1=4), Alfonso grunts in pain! Meanwhile, Yina is likewise ravaged (1d4+1=4) by her dead opponant.

Seeing the strength of thier enemies, Ma-Barak panics and takes a step back. He weilds his massive sword wildly in total defense of himself. His eyes roll in thier sockets.

Strahm, seeing an opening moves to flank the blue-eyed thing currently battling Alfonso. He swings (1d20+0+2=15) his trusty quarterstaff. Unfortunately, the dead-thing seems to have a preternatural awareness of what's going on around it, and deftly dodges Strahm's otherwise well-placed attack.

The mind-voice returns in force, burning it's way into each of your consciousnesses, it's echoing, poisonous voice leaving you feeling unclean and violated. ...you's will die here... and serve me in death...

In your preocupation in keeping the dead things from tearing you to pieces, you notice a figure standing in the doorway to the tower. It's mouth hangs open in shock. Daro, here are five companions in mortal danger of being overrun by what looks to be the animated corpses of your fallen kin-folk (figuratively speaking).

_________________________________________________
Next Round: Daro enters initiative right before Strahm (6).

OOC: Few things to cover...
EVERYONE: You all have two Hero/Action Points (Yina has three due to her Born Hero feat)
Alfonso: You are missing a feat (a Talent or a Regular feat). You also have 12 unspent skill points. Also, please add in the weight of your equipment. If you lack the core book at the moment, the SRD contains the various weights.
Everyone: Please let me know when you add equipment to your characters. I'm maintaining my own paper copy of the character sheets for easy reference during these drawn out combats (I'm not a paperwork nazi, really).
Everyone: Please post daily. If you don't post and don't offer an explaination beforehand, I'll DM your pc... and I may not be nice.
Strahm: Just FYI, if you didn't know, your healing abilities can damage undead creatures as they are positive energy (Green) while these creatures are negatively charged (Dark).
 

Strahm, Male Litoral Greebond 1, HP 6/6, AC 13

Strahm attempts to touch the creature nearest to him and infuses it with life.
 

Adreniline pumping, Alfonso swings again at the same one. He tries to sever its arm yelling "Die, why won't you die!"

OOC: Power attack -1 for attack +1 for damage.
 

Yina Fireforged, litorian champion of freedom

*Yina gives a deep-throated roar as the undead thing rakes its flesh with her claws, and attempts to poison her mind with its words.*

"I stand for freedom, creature bound by darkness, and I will not be bound to serve you!" she screams, wrenching her greataxe out of the wood of the doorway and attempting to cleave the creature in twain.

OOC - Yina will attack the creature in hopes of making it dead.

HP: 5/11, AC: 16 [10 + 3 Armor + 3 Dex] (Yina has Intuitive Sense, and so does not lose her Dex bonus to AC when flat-footed), Greataxe: +3 [+3 Melee, 1d10 +3 damage [+3 two-handed Strength], x3, S].
Saves
Fort: +3 [+2 base, +1 Con]
Ref: +3 [+0 base, +3 Dex]
Will: +1 [+2 base, -1 Wis] (+2 versus enchantments)
 
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It won't cost Yina a move-action to remove the axe from the doorway... that was just some flavor-text to describe your critical fumble. At an automatic miss, it'd be too much of a penalty to cost you a move-action as well.
 


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