Tsyr
Explorer
I'm making a new template for a type of undead in my campagin. While it can in THEORY be applied to any undead, in practice it only normaly is applied to one style, a type very much like a ghoul in abilities and stats.
Basicly, the template does one thing and one thing only. It provides a limited form of total immortality (If such a think can be said to apply to undead).
Any damage the creature suffers, from any source (Fire and so forth included) is regenerated at 1HP/minute. Even death is not final, it will regenerate from total death (Up to and including the body being burned to ashes, dismembered, etc). Disintegrate would work, but the spell is very uncommon in my campagin do to a very nasty side effect.
So, you ask, how does it die?
Simple, it has to kill itself.
The template induces a weakness into whatever gains it -it is subject to charm/command/etc, and can be ordered to kill itself, even if the description of the spell normaly forbids such an action. Always gets a save, but it is possible.
In all other respects the creature remains unchanged.
The background behind them is sorta involved, but basicly they are undead created by the new gods in my world, who are actualy extremely powerfull, self-serving outsiders.
So, what would you give these as a +ECL?
Tacticly, untill the party finds out how to defeat them (which will be a long while), all they will be able to do is destroy them totaly, and then run. (It takes a little why to regenerate if, say, burned to ashes... it's not quite as fast as it is normaly is)
Basicly, the template does one thing and one thing only. It provides a limited form of total immortality (If such a think can be said to apply to undead).
Any damage the creature suffers, from any source (Fire and so forth included) is regenerated at 1HP/minute. Even death is not final, it will regenerate from total death (Up to and including the body being burned to ashes, dismembered, etc). Disintegrate would work, but the spell is very uncommon in my campagin do to a very nasty side effect.
So, you ask, how does it die?
Simple, it has to kill itself.
The template induces a weakness into whatever gains it -it is subject to charm/command/etc, and can be ordered to kill itself, even if the description of the spell normaly forbids such an action. Always gets a save, but it is possible.
In all other respects the creature remains unchanged.
The background behind them is sorta involved, but basicly they are undead created by the new gods in my world, who are actualy extremely powerfull, self-serving outsiders.
So, what would you give these as a +ECL?
Tacticly, untill the party finds out how to defeat them (which will be a long while), all they will be able to do is destroy them totaly, and then run. (It takes a little why to regenerate if, say, burned to ashes... it's not quite as fast as it is normaly is)