vagabundo said:The amount of cohesion that you seem to require would need a very complete write-up, more time that I can give (still I will see what I can put together over the next few days), but is easily done. Although enough examples have been given in both threads that a little imagination could flesh out the rest.
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There are actually only some key issues which are important to me.
- Efficient communication
Having a large spy network requires a good communication and without magic this is not possible as it would be very slow and unreliable. Especially when you consider how fast adventurers can move or other nobles can communicate with their agents through magic having to rely on mundane communication is a big disadvantage.
- Defense
Dragons are always a prime target for adventurers which nearly always employ magic. Without having magic yourself it is very hard or even impossible to defend yourself against them. That doesn't mean the actual combat (the dragon is still quite good at that) but how to prevent the adventurers from intruding your lair.
Another thing is how to keep adventurers or rivaling organizations/nobles from disrupting your spy network or other organization. Disrupting mundane communication is easy and as the dragon can't visit his agents personally it would cripple the entire network.
- Secrecy
Without magic there is no defense against diviniations (even with magic that is quite hard) as soon as the influence of the dragon gets too big some people, maybe rivaling nobles will start to gather informations about the agents of the dragon (or whoever the dragon uses to exert his influence) and from there it is easy to follow the trail (especially when you use mundane communication) back to the dragon.
- Contacts
Face it, most humans will not trust a dragon. Some might do it on a personal level, but on a political scale no one will follow a dragon unless they must do it (at least on large scale politics).
So teh dragon needs minions to represent him. But where does he get this minions? They have to be loyal and must be able to walk freely among humans (or whatever race you want to infiltrate). And as soon as his connection to the dragon gets found out he is useless.