Celebrim said:
Or even if you struggled through the filth while dying of tetnus you contracted from a rusty nail? You are moving the goal posts.
No, because in order to enact a power fantasy, you must actually have power. In that particular sort of campaign, the only person enacting a power fantasy is the GM. I'm not moving the goal posts. I'm simply looking at the whole picture instead of focusing on the player's perspective.
Celebrim said:
If all that is required is tremendous success as an ultimate reward, then the character can still 'suck' and doesn't need a big sword or big spells. You earlier implied that all D&D players played the game as a particular sort of power fantasy, namely that they would play empowered characters that don't 'suck'. But you can haul the ring to Mt. Doom as a 1st level commoner, and still thereby be the most important person in the world. If you retroactively change your definition of the 'red beating heart of D&D' to merely the oppurtunity to achieve success, then sure if I remove the oppurtunity to succeed from the game few players will come back. But if I remove the big swords and big spells from the game, that's an entirely different thing because the oppurtunity to achieve success is still there, but not the opputunity to 'swing big swords and cast big spells' which you earlier defined as essential to the game.
It's all very much a power fantasy. There are people trying to deny this, and act like we're out to write a novel, or create a work of art, or get into the Julliard School, or pass the qualifying exams for MENSA.
Sure, whatever helps you sleep at night.
I never identified Frodo as a 1st level commoner, so if you're going to lecture me on not reading meaning into other people's posts, then lead by example, sport. The payoff for Frodo came at the end, and let's face it, if you took out the Battle of Helm's Deep, and the siege of Minis Tirith, and Merry and Pippin's comic relief, and Treebeard, and focused entirely on Frodo and Sam trudging for mile after mile of wasteland and swamp, as an adventure that would be boring as hell. The whole "saving the world" schtick is still a power fantasy, but that sort of adventure would suck. And most people wouldn't play it.
I'm sure someone, somewhere, sometime might derive vast joy and satisfaction from it, and God bless them. But it would be a boring book, it would be a boring game and it would STILL involve a power fantasy on some level. The vehicle of delivery, though, would be a bitter pill indeed.
Celebrim said:
I did not assume that compentancy would be limited only to being competant in one particular thing. Of course people can ego trip over different sorts of competancy. But you seem unable to catch that some people, even some seeking an ego trip, see character competancy as a hinderance to what they want in the game.
I fully grok that some people get off on all kinds of things. I have asserted, however, that RPG is largely a power fantasy. People scratch that itch in all kinds of ways. I've had the guy sitting next to me at a Con who rolls his eyes when I show up with a half-orc barbarian I threw together five minutes ago. I've also sat next to the guy who plays the deliberately nerfed bard and shows up decked out in his costume to emphasize his acting skills.
Whatever. I can occasionally poke fun at those guys, and I'm sure they occasionally poke fun at me.
Celebrim said:
Again, you are making assumptions that are unwarranted. A player that wants to play a character with 22 INT and who is skillful in everything, falls into the category of 'power gamer' that I've been talking about. But a player that wants to play a character with only ordinary abilities because if the character had extraordinary abilities it would make the game 'too easy' or would interfere with his ability to demonstrate his wit as a player may be an 'ego gamer', but he's a very different sort than the one that wants to vicariously swing a big sword or be a very beautiful or desirable person.
And that is where we differ. I see an ego tripper, and I call him an ego tripper.
If he wants to view himself as somehow superior, well, that kinda puts another log on the whole "RPG as a power fantasy" thing, now, doesn't it?
You insist on seeing a difference where there is none.
Celebrim said:
One that has absolutely nothing to do with character competancy.
They are two roads to the same destination.
Celebrim said:
Except, explicitly, this is one type that does. I've met problem solvers that get bigger kicks out playing powerless characters than powerful ones.
So have I. But the "powerless characters" always seem to require an extra double-dip helping of stage time and DM bones covered with whipped cream and cherries thrown to them in order to feel complete, don't they? Just like the big dumb half-orc needs fields full of enemies to practice his backhand Cleave, the Problem Solver wants puzzles, mazes he can track with graph paper and riddles that require endless pondering in order to get his gaming ya-ya's satisfied.
And that's fine. But don't tell me he's a better breed of roleplayer. Or really all that different.
Celebrim said:
Those that respond to what someone else actually writes, and those that can't and instead respond to what they themselves write.
Or those who know how to grin mischievously, and those who don't?
Celebrim said:
I believe if you'll look I was responding to a question that refered specifically to those people who do not seem to be intelligently disagreeing, but instead seem to have some emotional stake in disproving that D&D can be played any other way than power gaming.
Oh, right! THOSE people. Wink wink nudge nudge.
Celebrim said:
It's not at all clear why someone with one preferred gaming style should want to not only advocate thier own style of play, but also denounce any other. I think Hobo is quite right. A discussion of grim and gritty or low magic games invariably draws alot of people who are quite angry about something and who will say that not only are grim and gritty games not thier preferred style, but that they are badwrongfun and/or impossible.
These threads drawn contention like flies to honey. That's why I can nearly always expect you and Hobo, and several others, to show up.
Ebony said:
You guys seemed to enjoy it. Of course the "diseased sewer you are forced to crawl in to escape, rolling FORT saves all the way" was an added bonus...
Shh! You're ruining my "You only play high fantasy powergaming munchkin twinkfests!" rep!
(This is the guy who ran one of the "Break out of jail and poke people with sharp sticks" game.)
Hobo said:
Who said anything about enjoying it? I very much enjoy low magic discussions, which is why I frequent them. I don't understand why it brings out the "you're playing D&D wrong, you Philistine!" crowd. In fact, I'm not sure I understand why there is a "you're playing D&D wrong, you Philistine!" crowd at all.
If you don't enjoy it, then you certainly seem to inflict a lot of needless suffering upon yourself.