S'mon said:
Molonel - you can have a super-low-magic grim & gritty campaign with nearly no magic, combat is lethal etc, and the player plays Rasputin. How the hell is playing Rasputin *not* a power fantasy? You don't need to be casting fireballs at 5th level to have a power fantasy.
Since I'm running two low-magic games, right now, the odds are pretty good that I already knew that.
Dannyalcatraz said:
I don't know- I've had a couple of CoC PCs who lived to be old and sane.
And the reason you remember those characters?
They were the exception.
GrumpyOldMan said:
I try not to take the mickey out of DnD, even if ‘at it's red beating heart, D&D is a power fantasy’ (a statement with which I disagree btw). Let’s face it, I’m posting on a DnD forum and to call the game you obviously love would be both rude and foolish.
Fair enough.
GrumpyOldMan said:
However, I see no reason to use derogatory language like ‘Crawl through the Lovely Filth campaign (tm).’ The characters in my campaign aren’t afraid of dying of tetanus, nor do they spend the entire campaign in running away. I’ve never seen such a game, and if it existed I would not be interested in it.
It's called caricature, although I actually have played with DMs who run those sorts of games. I also call them "Pinkeye Campaigns" although a gaming buddy in Toronto coined that term, and I can't take credit for it.
GrumpyOldMan said:
You say: ‘most people do not play RPGs in order to suck.’ I agree. But, do I suck? Do you? No!
If it doesn't apply to you, then why does it bother you?
GrumpyOldMan said:
As a real person, I’m no-one special, but a game where ‘no-one special’ like me can make a difference is more interesting to me than one where I’m playing an almost indestructible combat überman whose only thought is to smite his enemies. (That last sentence was an exageration to prove the point.) You obviously are not familiar with my gaming style, because your descriptions bear no resemblance to the games I run. Stereotyping and stigmatising gamers who play in a different way to you is not the way to help the (apparently dying) hobby we share.
You seem to be missing something, though. You don't play differently than I do. I'm running two games right now. Both are low magic. My players in one of my games ASKED for crit charts, because they were Old Skool gamers who played games like Rolemaster with its delicious and extensive crit charts. I've never had so much fun just reading through crit charts.
In my RPGnow cart, I have a book called 10,000,000 ways to die:
http://www.rpgnow.com/product_info.php?products_id=3870&
I make fun of the sometimes errors and problems that arise in the style of gaming I run, myself. If those don't apply to you, great! We're on the same team.
Celebrim said:
In my experience, maybe 25% of D&D players are first and foremost ego-trippers who play because of empowerment/compotence fantasies. If this is what is in a player or DM's 'red beating heart', in my experience they socialize poorly and are very difficult to integrate into a play group. Almost all the rules lawyers, munchkins, disruptive players, and players that turned in game issues into threats of violence, hysterics, and other sorts of out of game issues where in thier 'red beating hearts' primarily into the game because of empowerment fantasies. I've gotten to the point that if I think I can identify you as an ego gamer, that I'll discourage you from being at my table.
You should do so. But those players have different issues than merely enacting a power fantasy.
Celebrim said:
Fortunately, there are all sorts of reasons why people play D&D, and for most people empowerment fantasies are a secondary attraction.
When you save the world, that's a power fantasy. When you toss the One Ring into the lava in Mt. Doom in Mordor where the shadow lies with Sauron's minions bearing down hot on your heels, even if you have suffered tremendously to get there and you're missing a finger because Gollum bit it off, nevertheless, at that particular moment in time you are the most important person in the world.
You can call it a secondary attraction, if you like. But try removing it from the game. And see how many times your players come back.
Celebrim said:
For example, I've never had a female gamer in my group that primarily played because it was a power trip.
I have. I sat down at an RPGA table in Oregon at a Con. The DM asked the players to describe themselves. We all gave a brief description of our characters, except for one woman who was playing an elven bard. She had a beautiful longsword. She had long, beautiful golden hair. She had a long, beautiful cloak. Everything about her character was beautiful. We have, ever since, referred to her as The Beautiful Girl.
Now, looking at her? She was a very physically unattractive person. And it was very obvious, from her playing style, that she was living out a fantasy where she was very desirable and beautiful. And while I snickered at her description of herself - the DM had to interrupt and tell her to summarize - I don't make fun of her living out a fantasy through the game. That's what most of us do. It's roleplaying.
Celebrim said:
D&D players include problem solvers that play D&D like it was a puzzle and are not interested in having powerful characters so much as proving themselves by solving puzzles through thier wits and not through in game abilities. Ego trip? Possibly, but it is a radically different one than the sort that demands big swords and powerful spells. These players tend to dislike games where thier characters are given big swords and powerful spells, because they feel that these abilities detract from thier oppurtunity to show off thier problem solving ability. It's not fun for them to be able to use brute force, even to some extent creatively applied force, to solve the problem because they see this as something anyone can do.
Ah yes, the MENSA gamers. The people who play RPGs like the Sunday New York Times crossword puzzle. In pen, no less. Not pencil, like the rest of us wimps. You assume that the word "power" concerns violence or strength, but if anything, I'd say some of the guys like this I've run across are MORE concerned with the game as a power fantasy, because they want to exhibit the power of their mind.
You're proving my point, here, especially with phrases like "because they feel that these abilities detract from their oppurtunity to show off their problem solving ability" and the fact that they don't like to use force because "they see this as something anyone can do." That's definitely a power fantasy.
Celebrim said:
So by no means assume that every player out there is looking to have a powerful character.
People express or desire power in different ways. You can be a powerful leader (Charisma), a person to whom people come to for sagely advice (Wisdom), an intelligent solver of puzzles (Intelligence), someone who moves like a blur (Dexterity), or someone like Marv in Sin City who says "I can take it!" (Constitution).
Very few people want to play powerLESS characters, though their idea of what constitutes power may differ from player to player.
Hobo said:
It's always amazing to me that any discussion on low magic gaming somehow seems to turn into a fairly angry, rancorous discussion.
I don't see why it should surprise you. You're often in the middle of many of those discussions expressing your views with great and articulate passion. In fact, since I often participate in those discussions, I can say with a fair amount of certainty that I can nearly count on rubbing shoulders with you in these discussions. If you didn't enjoy it, I think you'd be spending your time somewhere else.
Hobo said:
I'm not sure why it seems to bother some people that other people may want to run a low magic game, and bother them even more that they may want to use a D&D--or at least d20--ruleset in order to do so. I mean, if you ask they say that it does't bother them, and "whatever floats your boat" but if you just start talking about low magic gaming, you invariably get all kinds of replies about how you can't do that, and it's wrong and perverse to even try, and you must be the single exception to every other D&D player who will doubtless hate what you are trying to do because D&D is about being something else entirely. I mean, seriously--I don't get it.
In this case, you seem to be reading another discussion, because that's not what's happening here.
Celebrim said:
I do. You have basically two types.
Those who divide the world into two types, and those who don't?
Celebrim said:
1) Players who were burned by a DM who, under the guise of running a 'low magic/grim and gritty campaign', ran a game of personal ego fulfillment in which the PC's were mere pawns in thier fantasies, the PC's where not allowed to succeed, the DM frequently tried to play the player's characters for them, and so forth. 2) Players who are themselves ego trippers, and who if they are not allowed to control the game, play the DM's NPC's for themselves, set the rules of the game, and maximize thier character to the point that virtually nothing is a challenge, will accuse the DM of being a control freak as per #1 above. What happens in a discussion of a low magic campaign is that the players who fall into category #1, assume that all the DM's who are talking about low magic are @#$!@#! megalomaniacs and vent thier hatred at you for what some other DM did to them. And all the players of category #2, who are themselves #$$!@#$ megalomaniacs, come and vent thier hatred at anyone or anything that suggests maybe they shouldn't be allowed to have thier way on everything because to these ego addicts, the mere suggestion that low magic D&D is legitimate and fun is a threat to one of the few things in life that gives them a sense of satisfaction and that threat has to be squashed at every oppurtunity.
Or, there could be people who legitimately have points on both sides who nevertheless intelligently disagree, and have something to say.
Just a thought.
I think what happens is that you simply have a clash of gaming styles, with people expressing their desires and preferred method of play. Though I certainly disagree with some people in these discussions, I've never felt that anyone was simply venting their misplaced frustrations from past gaming experiences on me. I simply believe that they somewhere, they are probably sitting at a keyboard at work, as bored as I am, and they want to carry on a vigorous discussion about a game they love very much.