The archers once again unleash a round of arrows from the top of the 80 ft tall tower, and one actually manages to bounce off Borric's armor, though there is no danger of it ever going through it. The rest of the arrows fly all over the place, landing harmlessly in the swamp. The goblins on the ground can hear the casters chanting, and all react differently.
The one closest to the party is the first to react, and he moves along the edge of the swamp towards Borric, dodging out of the way as Borric tries to nail him with a ranseur twice, but his blade proves to be equally ineffective against Borric. The next three waver, but seeing their comrade move forward, decide to charge forward, avoiding Fury, hoping that Borric doesn't have the ability to react to multiple threats quickly. One of them manages to get to Anna and deal 3 damage. An additional attempt on Borric bounces off the armor, but a sword strike on Fury manages to draw some blood with 1 damage. The goblin closest to the road also charges Fury, but misses horribly.
2 other goblins, seeing the party fully engaged, moves to protect the suddenly unprotected tower, while one moves behind the tower to wait and see how the fight develops, prepared to run if things get too ugly.
[sblock=map]The swamp water is difficult terrain, the ocean is impassable. The goblins with red squares charged.
Anna: 7/10 hp; casting Sleep; needs concentration check DC 13
Borric: 33/33 hp
Fury: 24/25
Sylvain: 26/26; casting Sleep
[/sblock]