[LPF] A Bad Light

Unable to fight off the spell, Anna's shoulders visibly slump as she looks about the room, not seeing much that she can realistically help with.

Will Save (1d20+3=11)


[sblock=Mini Stats]
Anna Belacqua

Initiative: +0
AC: 10 (10 flatfooted, 10 touch)
HP: 14/14
CMB: -1 CMD: 9
Fort/Reflex/Will: +1/+0/+3

Currently in Hand: nothing in hand

Spells:
1st Level: 4/6 remaining
[/sblock]
 

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Borric Hawkins, Male Human Fighter

[sblock=OOC]By my count Fury has a Standard action remaining and neither Anna or Syl are going to act this round.

Perhaps Fury can stick the other unconscious goblin at F-3 so we don't have to fight him later when he wakes up.

I am thinking that we should maybe wait in the center room for the Goblins and Skrom to come out. Perhaps keep our Standard actions readied in case they come at us. With doors closed they won't know we sitting there with readied attacks.[/sblock]Borric tries to believe the witch, but has a hard time.

He replies, "Maybe you are right, I dunno. Maybe we should just wait here for them to come after us."

[sblock=Actions]Free Action: Talking
Move Action: n/a
Standard Action: n/a[/sblock][sblock=Mini Stats]Initiative: +4
AC: 24 (22 without shield, 22 flat-footed, 13 Touch)
HP: 43 Current: 43
CMB: +7 CMD: 20 (22 vs. Trip/Disarm) Fort: +6 Reflex: +3 Will: +2 (+3 vs. Fear)

Current Weapon in Hand: Shield & +1 Rapier[/sblock]___________________________

Swash1.jpg
Borric Hawkins
 

OOC: I see that's true, PM. Guess I overlooked it.


Fury continues to stare down at the unconscious goblin then suddenly and rather callously stabs it.

"Hmm. Maybe this isn't so bad. And on the bright side, Zelena isn't here to nag us about killing poor, defenseless goblins. Waiting here sounds like a good idea, Borric. Or we could pick off those goblins one by one, maybe."

Forgot to add the +1 damage for the magical rapier so his damage is actually 5 points:erm: No, wait: also forgot the -2 to damage rolls for that dang despair, so, actual damage is 3!



[sblock=Actions]standard: attack goblin at F2[/sblock][sblock=MiniStats][size=+1]Fury[/size] Human Rogue 2 / Bard 2
Initiative: +6 Perception: +7

AC: 19 (14 touch; 15 flat-footed)
HP: 32 Current: 29
CMB: +4 CMD: 18 Fort: +1 Ref: +10 Will: +3

In Hand: rapier

Spells Remaining: 1st: 2/2[/sblock]
 
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"If we don't go looking for that thing, it will have plenty of time to reqroup and gather its defenses. It's certainly not going to come out here asking us to kill it. Buck up, let's go get it!" Syl tried to inspire his friends, but realized he was not having much luck with that task.

Mini Stats: [sblock] Human Witch 4
Initiative: +6 Perception: +2

AC: 13 (13 touch; 11 flat-footed)
HP: 34 Current: 34
CMB: +1 CMD: 12 Fort: +3 Ref: +3 Will: +4
Spells Remaining: 1st 2/4, 2nd 2/3
Hexes Remaining: All except healing on Fury
In Hand: Nothing[/sblock]
 


OOC: Nah, DM. Syl is too smart to go poking around strange rooms without his group with him. I guess we will wait until the effects wear off before following.



Mini Stats: [sblock] Human Witch 4
Initiative: +6 Perception: +2

AC: 13 (13 touch; 11 flat-footed)
HP: 34 Current: 34
CMB: +1 CMD: 12 Fort: +3 Ref: +3 Will: +4
Spells Remaining: 1st 2/4, 2nd 2/3
Hexes Remaining: All except healing on Fury
In Hand: Nothing[/sblock]
 

Most of the party is overwhelmed by the despair that washes over them, but Sylvain manages to rally Fury and Borric enough to finish off the comatose goblins in the main hallway. None of the doors open as they watch and wait.

[sblock=map & combat information]
TheDenRound6.jpg


Anna: 14/14 hp
Borric: 43/43 hp
Fury: 29/32 hp
Sylvain: 34/34 hp

Goblins:
Skrom: 13 damage, lightly wounded; Blink (4 rounds)[/sblock]
 

Fury looks down at the dead goblins. It took a couple of jabs but they finally did them in. Once done he stares down at their sprawled corpses and a few tears roll down his cheek.

"Zelena was right. I never should've killed them. If we survive this I'll be a better person.

Who am I kidding? No, I won't. Everyone would be better off if I were dead. I think I need to be alone."


He moves over to the door (F5) and throws it open to step inside.



[sblock=Actions]move: to door at F5
standard: open door[/sblock][sblock=MiniStats][size=+1]Fury[/size] Human Rogue 2 / Bard 2
Initiative: +6 Perception: +7

AC: 19 (14 touch; 15 flat-footed)
HP: 32 Current: 29
CMB: +4 CMD: 18 Fort: +1 Ref: +10 Will: +3

In Hand: rapier

Spells Remaining: 1st: 2/2[/sblock]
 

A bolt flies at Fury and hits him directly in the chest, but the armor absorbs most of the damage, so the bolt only does 1 point of damage.
 
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