The head priest that had been officiating the ceremony is the first major player to get over to the paladin that just burst in. He starts working in an attempt to save his life. The old retiring paladin, Kalton Gebidinger, starts barking orders.
"Warriors assemble in the stone pews! Casters form up in the wooden pews! We march in five minutes!"
Some people had paid attention to the old priest, and are starting to haul to bodies of the demons towards the front center area. This is proving difficult with the commotion of may people trying to get elsewhere, and the sheer dead weight of beasts. In groups of four to six, some are starting to manage the process of carrying bodies anyhow.
In the back, others are shouting orders as well. Many of the shouts are conflicting and at cross purposes. Merchants that have not escaped out the back yet are moving to the side chapels to get out the way. Although the brawls have stopped, bickering amongst them is starting to brew.
"Seven thousand!" "Eight Thousand!" "I'll pay ten thousand!" Apparently quality diamonds are earning a premium at the moment.
Aradra heads for the exit, checking to see if there is any combat on the grounds. He tried to hold people back, but they simply rush by him in their attempts to escape. Outside, he sees a couple paladins and monks checking the skies and searching for trouble, but finding none. Civilians are running as quick as they can down the road towards the gatehouse.
Daylily picks up his oldest friend and hops over the crowds so that elder can talk to elder. Going above, he is able to get past the others around him, the pews and the bodies easily. Getting to the front of the room, the officiating priest and a paladin are trying to keep the messenger alive, but be it magic, curse or poison, they are having a difficult time.
Borric, still ground based is having a harder time moving forward with all the commotion going around. While Sylvain is free to go faster, he stays near the friend he knows and trusts. The two of them make it up to where the massive treant is standing over one of the corpse and find Fury moving the other way towards the back.
The old priest is examining the body of the vrock that was closest to him.
"Clever bastards wearing rings. But, what's this, only four?" When Gebidinger starts barking orders, the old priest's face turns to one of disgust. Muttering,
"Damn fool will orderly march them all to their deaths."
Breninyr and Kalinn are kind of blocked by the old muttering priest and splayed guts of one demon on one side of the aisle and the gravity field on the other. So, they cut through the pews to get to the far wall before making their way forward.
When Relic wants to know who is examining the demon bodies, Daylily realizes that he is near the wrong elder. Grabbing Relic again, he bounds into the air and lightly sets down his friend near the elder gathering beasties.
Anaerion glides through the air to the old priest and offers help. But it is Malkovian that starts adding in his two coppers worth of information first and really gets the attention of the priest.
"Aye, look at this. Just one ring on each hand. And here... The middle left finger, or claw some might say, is missing. It's as if they were suicidal cultists that expected a raise dead in reward. But you can't raise demons. At least we can't."
Arianna turns to Elenka,
"Anaerion is over there, and knowledge of what these are will be more useful that being on the front lines in this form." She turns and starts hobbling towards the floating Anaerion.
[sblock=status] Everybody got healed to full. Paladin mercies to remove fatigue only apply on single target lay on hands, not channels.
Spending the last week studying demons in books gives Relic and Anaerion +10 on their rolls. Having books in hand gives you another +2. Still a roll. Well, add the "in-house demonologist expert standing there" and the combined Relic and Anaerion, rolling is redundant and you can just have the whole book entries on
Vrock,
Advanced Glaberzu,
Dretch in Bestiary I and
Kalavakus from Bestiary II.

117/117 AC 19 AT24 ~
Daylily ~
Fly 42r, good weapon, See Invisibility, ~
..83/83
. AC 18 AT25 ~
Relic ~
..82/82
. AC 17 AK24 ~
Sylvain ~
..99/99
. AC 24 AL23 ~
Orlando ~
Haste 3r ~
105/105 AC 30 AL25 ~
Borric ~
+2 Heroism 991r ~
..65/65
. AC 17 AT26 ~
Anaerion ~ MA/OFl/4hr/DS/16h/
MC991r/4 MI/
Haste 2r ~
..74/74
. AC 18 AN27 ~
Elenka ~
Magic Circ f/Evil 10', Haste 2r,
..65/65
. AC 21+4 AO26 ~
Drevezh'Korol ~
MA 8h, Haste 2r, Gr Magic Fang 9hr, Large 83r
..82/82
. AC 18 AR26 ~
Arianna ~ MA/4hr
Haste 2r~
164/164 AC 28 AZ39 ~
Kalinn ~
Haste 2r ~
..74/74
. AC 18 AX39 ~
Breninyr ~
105/105 AC 26 outside ~
Aradra ~
Gravity Bow 101r, Good Weapon, Adaptation 10m
101/101 AC 22 outside ~
Shadow ~ defend
Orange AU27 ~ Old Priest examining demon
Green BD37 ~
High Priest, tending to messenger paladin
Light Yellow BD31 ~ Kalton Gebidinger, barking orders
G 0 1 F A D G D
Inside Red circle, Magic Circle vs. Evil 10'
Yellow-Green circles: Inspire Courage +2
Cyan circles: Channel Positive Energy bursts
Purple shaded state: Confused
Blue square shaded area: Reverse Gravity
Green diamond state: Weakened
Green dot state: Haste
Magenta Triangle state: Flying
Blue Circle: Prone
Red X state: dead
Grey X state: Paralyzed/unconscious
Balls around Demons: Mirror Images
Greyed Area: Stinking cloud, no visibility beyond 5'
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