[LPF] Allbright's Shadow

Syl listens to the rest of the group, not chancing making a sound to give away their position. He listened to the nervous chatter of the others, as he looked down at Waltor. They both knew this situation was dire.

Sylvain stat block: [sblock]
http://livingpf.wikia.com/wiki/Sylvain_Marana_(Gerald007)

Initiative: [/sblock]
[sblock]+9
AC: 17 (15 Flat-Footed, 14 Touch)
HP: 82/82
CMB: +4 CMD: 18
Fort: +8 Reflex: +9 Will: +10
Perception: +2
Current Weapon in Hand: None
Hexes: Misfortune, Healing, Fortune, Flight, Slumber, Cackle, Evil Eye, Retribution--Fortune on Borric.
Spells Per Day
Cantrips: Detect Magic, Light, Message, Stabilize
1st Level: Burning Hands (DC 18), Charm Person (DC 20), Enlarge Person, Ill Omen (DC 20), Ray of Enfeeblement, Shocking Grasp
2nd Level: Flaming Sphere (DC 19), Glitterdust (DC 21) (x2), Hold Person (DC 21), Vomit Swarm, Web
3rd Level: Dispel Magic, Fireball (DC 20) (x2), Heroism^, Stinking Cloud (DC 20)
4th Level: Black Tentacles, Confusion (DC 23), Dimension Door, Wall of Ice
5th Level: Baleful Polymorph (DC 22), Feeblemind (DC 24), Teleport
^means spell is used for the day.

[/sblock]
 

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[section]
Bren holds his position with the main group, knowing he's at his best when protecting his allies and providing tactical advantage where he can.​
[/section]

[sblock=Actions]--[/sblock]
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[sblock=Mini Stats]
Breninyr Hydref
Initiative: +0
AC: 22 (18 Touch, 22 FF)
HP: 80/80
CMB: +10 CMD: 27 (+12/29 vs Grapple)
Fort: +12 Reflex: +09 Will: +18

Senses: DarkVision
Perception: +15, Sense Motive: +10

Current Weapon in Hand: None

Special Abilities: Advice (10/10 Rnds), Calming Touch (09/09), Channel Energy (08/10)
Special Abilities: Inspiring Command (09/09), Stunning Fist: Fatigue, Crushing Blow (08/08)
Special Abilities: Ki Pool (08/08), Jaunt Boots (02/03), Unity (01/01)

Prayers Available
Orisons: Detect Magic, Guidance, Read Magic, Stabilize
1st Level: Bless, Bless, Murderous Command, Murderous Command, Ray of Sickening, Shield of Faith, Shield of Faith
2nd Level: Bull's Strength, Prot from Evil (C), Shield Other, Silence, Spear of Purity, Spear of Purity, Spiritual Weapon
3rd Level: Archon's Aura, Chain of Perdition, Invisibility Purge, Prayer, Searing Light
4th Level: Discern Lies, Freedom of Movement, Spiritual Ally, Spiritual Ally
5th Level: Breath of Life, Command (Greater), Dispel Evil
[/sblock]
 

[section]

Kalinn holds position near the front of the main group, ready to move quickly to wherever she's needed. As they walk, she queries Winterbite once more.
[/section]

[sblock=Actions]Never got an answer to this (unless I missed it in the chaos) so I'll ask again. {{Is this spell something that would benefit you? Is it something you'd be willing to use?}} To that query, she'll add, {{Will the demons be able to detect your mind or your good intentions as they do ours? If so, is there anything we can do about that?}}[/sblock]
_______________
[sblock=Mini Stats]
CURRENT BLOCK
Initiative: +2
AC: 28 (14 Touch, 26 Flat-Footed)
HP: 164/164
CMB: +14 CMD: 28
Fort: +11 Reflex: +06 Will: +09

Standard Block
Initiative: +03
AC: 29 (15 Touch, 26 Flat-Footed)
HP: 164/164
CMB: +15 CMD: 30
Fort: +11 Reflex: +07 Will: +09

Rage Block
Initiative: +03
AC: 27 (13 Touch, 24 Flat-Footed)
HP: 160/160
CMB: +17 CMD: 30
Fort: +14 Reflex: +07 Will: +11

Rage Block (Hafísbíta in Hand)
Initiative: +3
AC: 27 (13 Touch, 24 Flat-Footed)
HP: 195/195
CMB: +16 CMD: 29
Fort: +13 Reflex: +06 Will: +10

Fatigue Block
Initiative: +2
AC: 28 (14 Touch, 26 Flat-Footed)
HP: 164/164
CMB: +14 CMD: 28
Fort: +11 Reflex: +06 Will: +09

Senses: DarkVision
Perception: +15, Sense Motive: +2

Special: Rage (Remaining Rounds: 18/18)
Special: Spirit Totem (+10/1d4+2)
Special: Claws (Remaining Rounds: 05/05)

Current Weapon in Hand: None

Hafísbíta Powers Available
Special: Boon: Shield (Remaining Points: 10/10)
Special: Boon: Healing Surge
Special: Boon: Cure Light Wounds (Remaining: 03/03)
Special: Boon: Heroism (Remaining: 01/01)
Special: Boon: Gallant Inspiration (Remaining: 01/01)

Spells Available (Cantrips: Unlimited, 1st Level: 7/7 per Day, 2nd Level: 7/7 per Day)
( 3rd Level: 4/4 per Day )
Cantrips : Acid Splash, Disrupt Undead, Haunted Fey Aspect, Jolt, Mending, Prestidigitation, Ray of Frost
1st Level: Ear Piercing Scream, Icicle Dagger, Magic Missile, Protection from Evil, Shield
2nd Level: Frigid Touch, Protection from Evil (Communal), Resist Energy, Scorching Ray
3rd Level: Fly, Haste, Versatile Weapon
[/sblock]
 

Daylily_150.jpg


Daylily grins, looks back at the group and motions everyone forward, quietly and spread out. He waits until people get closer before moving up the stairs, grinning and ready for battle.

[sblock=OOC]Daylily will keep about 30 ft between himself and the front of the group.[/sblock][sblock=Mini Stats]Daylily Falshenaya

-Normal-
AC: 19 (19 flat-footed, 14 touch)
HP: 130/130
CMB: +17 CMD: 30
Fort: +13 Reflex: +8 Will: +7
Attack: +18/+10/+5 for WD+19

-Raging-
AC: 14 (14 flat-footed, 9 touch)
HP: 152/152
CMB: +19 CMD: 32
Fort: +15 Reflex: +8 Will: +9
Attack: +25/+17/+12 for WD+24

Perception: +15
Initiative: +3

Current Weapon in Hand: Adamantine Horsechopper (1d10, 20x3, reach, rip)
Current Conditions in Effect: none
Rage Remaining: 15/18

Used Items:
Potion of Fly, Potion of See Invisibility

[/sblock]
 

Before getting out of sight due to the ceiling, Daylily uses several hand gestures to bring the party forward and spread them out quietly. He and Aradra then continue sneaking up the stairs to spy over the edge. [sblock=Daylily and Aradra]Daylily and Aradra continue sneaking up the stairs. Peeking over the edge, they see paladins. Not the pompous elite dressed in full mithral platemail, but squires dressed in chainmail. Three men are braced against a large oak door, and chopping away at the claws that are reaching through the crack under the door. On the ground, another two are lying face down on the ground with several crossbow bolts sticking out of their backs.

dungeon4b.jpg

[/sblock]

[sblock=Kalinn] {{Relic's wand will not give me anything I do not already have. As long as you carry me, the one ring will hide both of us.}}

OOC: Sorry, missed the question earlier. Explanation: The sword is already aligned LG, so it is already useful against demons, and proteons for that matter. It's a judgement call, but the "bestow a negative level" if held is the same ability as a holy blade. So, I am going with that being enough to bypass DR.
[/sblock][sblock=Status]117/117 AC 19 BI24 ~ Daylily ~ horsechopper ~
..83/83. AC 22 BW23 ~ Relic ~ MA 96r,
..82/82. AC 21 BR22 ~ Sylvain ~ MA 5548r,
..99/99. AC 24 BP29 ~ Orlando ~
105/105 AC 25 BR25 ~ Borric ~ +2 Heroism 483r Bow ~
..65/65. AC 17 CH27 ~ Anaerion ~ MA/OFl/1944r/DS/9135r/MC483r ~
..74/74. AC 18 BU28 ~ Elenka ~
..65/65. AC 25 BR28 ~ Drevezh'Korol ~ MA 4313r, Gr Magic Fang 4930r,
82^62/82^62. AC 30 BT29 ~ Arianna ~ MA/1935r ~
164/164 AC 28 BO23 ~ Kalinn ~
..80/80. AC 22 BU23 ~ Breninyr ~ CR 7345r/MA 5546r
116/116 AC 26 BI28 ~ Aradra ~ LS 13948r
112/112 AC 28 BS26~ Shadow ~ GMF +2 13947r/MA 5547r, defend
.,??/??.. AC 15 BV25 ~ Kutholiam guiding group
G 0 1 F A D G D
Inside Red circle, Magic Circle vs. Evil 10'
Magenta Triangle state: Flying
Green Triangle state: Haste
Red Diamond state: Grappled[/sblock][sblock=map]
dungeon4.jpg
[/sblock]
 

[sblock=OOC/SK]No problem - figured you'd missed it in the chaos. That would be my ruling as well, but others have ruled differently. I just go with the flow of whomever is running the game ;)[/sblock]
 

Daylily_150.jpg


Daylily snickers softly. He moves up to the squires, helping to keep the door closed with his shoulder. With his free hand, he gestures for the squires to move away while everyone else quietly gets into position around the door.

[sblock=OOC]Suggest we set up a kill-box while Daylily holds the door shut. When everyone is in position, Daylily will pull the door open so the demons fall into the hall here.

Daylily will burn a round of rage or two if needed. With Rage/Strength Surge plus Headband of Havoc, he has a +19 on Strength checks, so he's pretty confident 1 Daylily > 3 squires.[/sblock][sblock=Mini Stats]Daylily Falshenaya

-Normal-
AC: 19 (19 flat-footed, 14 touch)
HP: 130/130
CMB: +17 CMD: 30
Fort: +13 Reflex: +8 Will: +7
Attack: +18/+10/+5 for WD+19

-Raging-
AC: 14 (14 flat-footed, 9 touch)
HP: 152/152
CMB: +19 CMD: 32
Fort: +15 Reflex: +8 Will: +9
Attack: +25/+17/+12 for WD+24

Perception: +15
Initiative: +3

Current Weapon in Hand: Adamantine Horsechopper (1d10, 20x3, reach, rip)
Current Conditions in Effect: none
Rage Remaining: 15/18

Used Items:
Potion of Fly, Potion of See Invisibility

[/sblock]
 

Relic inhales his breath sharply, stumbling as though about to collapse on the floor before catching himself with his staff. He rubs his eyes as though they are bothering him tremendously as his body rises slowly from the ground. His eye sight might be miopic but his hearing was growing sharper and sharper as he came to terms with his cursed condition. "Daylilly ... wait, let me assist you before we proceed. Now is the time." He glides forward, several feet off the ground, hoping that he has reacted quickly enough to be able to cast his spells upon the barbarian.

FLying swiftly to the door he is relieved to find his friend is holding it closed on his own,awaiting the group to position themselves. Aas that happens he quickly goes about his own work. Relic taps Daylily's blade with his wand, realigning the weapon to good. He moves directly to Orlando and taps his blade, muttering under his breath: "Apologies for my foul mood, friend. Events to come weigh heavy upon my soul. May the Wind blow at your back." He moves away swiftly and casts the same spell upon Aradra's bow.

He then asks those who would benefit from seeing in the dark to make themselves known. He then cast a spell that allows them to see in dark with a light touch of his hand. "May the Wind favor us all" he prays, offering his god's blessing before he flies a few feet back away from the door. "We should act swiftly now" he adds.

[sblock=Actions]Having just levelled Relic casts Fly on himself which he can now do at will. (10 minutes; Fly speed 60 ft; Fly skill +19+5=+24)
Move to Daylily and use Wand of Align Weapon to align to good, then to Orlando to do the same, and then to Aradra.
Then cast Darkvision Communal with Lesser Rod of Extend: Provides 20 hrs of Darkvision 60 ft to distribute between those that will benefit, having no means of their own to see in the dark. (Relic can see in the dark so does not cast it on himself)
He will cast Bless positioning himself so that all benefit from the +1 morale bonus just before Daylily opens the door
He positions himself 15 ft up and 30 ft back from the door[/sblock]
 

Borric Hawkins, Male Human Fighter

Swash1.jpg

Borric waited near the old man as he started flying around and casting spells. The gruff warrior was always appreciative of the little things that mages could do for them in combat. It only proved that the fool wizards were the ones that did not do such things.

Afterward he moved up to see what it was that Daylily was up to. He moved to the right side of the door to get ready, leaving Giantslayer on his belt yet in case he needed a chakram first.

"I am about ready."

[sblock=Crunch]Move to BE29[/sblock][sblock=Mini Stats]Borric Hawkins
Initiative:
+4 Perception: +16
AC: 31 (25 w shield, 28(23w/out shield) flat-footed, 13 Touch)
HP: 105 Current: 105
CMB: +15 CMD: 28 (30 vs. Disarm/ 32 vs. Trip) Fort: +12 Reflex: +8 Will: +7 (+10 vs. Fear), Ref +9 with haste,
Conditions in Effect: Ioun Torch (in darkness), Combat Reflexes (3 AoO), Step Up, Greater Trip, Power Attack (-3/+6Dmg) or Combat Expertise (-3/+3AC), Lunge, Heroism (+2 Att/SVs/Skills), Mind-shielded, Darkvision

Current Weapon in Hand: Spiked Gauntlet (RH), Shield (LH)
Chakram: 1/1 MWK & 6/6 Cold Iron remaining
Light Hammers: 2/2 remaining[/sblock]
 

[section]
Bren responds to Daylily's gesture, moving up the stairs but making sure to leave room for the more martial characters to carry the brunt of the attack through the doors.​
[/section]

[sblock=Actions]Hang a little back and to the left/west of the group (w/in 5' of the nearest ally).[/sblock]
_______________
[sblock=Mini Stats]
Breninyr Hydref
Initiative: +0
AC: 22 (18 Touch, 22 FF)
HP: 80/80
CMB: +10 CMD: 27 (+12/29 vs Grapple)
Fort: +12 Reflex: +09 Will: +18

Senses: DarkVision
Perception: +15, Sense Motive: +10

Current Weapon in Hand: None

Special Abilities: Advice (10/10 Rnds), Calming Touch (09/09), Channel Energy (08/10)
Special Abilities: Inspiring Command (09/09), Stunning Fist: Fatigue, Crushing Blow (08/08)
Special Abilities: Ki Pool (08/08), Jaunt Boots (02/03), Unity (01/01)

Prayers Available
Orisons: Detect Magic, Guidance, Read Magic, Stabilize
1st Level: Bless, Bless, Murderous Command, Murderous Command, Ray of Sickening, Shield of Faith, Shield of Faith
2nd Level: Bull's Strength, Prot from Evil (C), Shield Other, Silence, Spear of Purity, Spear of Purity, Spiritual Weapon
3rd Level: Archon's Aura, Chain of Perdition, Invisibility Purge, Prayer, Searing Light
4th Level: Discern Lies, Freedom of Movement, Spiritual Ally, Spiritual Ally
5th Level: Breath of Life, Command (Greater), Dispel Evil
[/sblock]
 

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