[LPF] Allbright's Shadow

"Damn these narrow passages" mutters Relic. Seeing that Daylily was going to bear the brunt of the attack until he managed to break the bottleneck. He draws a wand and taps his wild friend on the shoulder, surrounding him with a protective aura against the evil demons that assail him.

[sblock=Actions]Draw Wand
Cast Protection vs Evil on Daylily. +2 AC +2 Saves vs Evil creatures [/sblock]

[sblock=Relic lvl 10]
Relic Nevyn
(Lvl 10) Human Wizard 9/Oracle 1
HP: 91
/91
AC: 14 (19) Touch 14 (15) FlatFooted 11 (16)
Initiative: +8; Temporal Celerity: Rolls initiative twice and can use either result
Status:
Mage Armour, Fly, Haste (10 rounds)
Fort: +7 Ref: +7 (+8) Will: +12
Wizards Spells: lvl 0: Prestidigitation, Detect Magic, Read Magic, Mage Hand
Lvl 1: Shocking Grasp; Magic Missile, Tiny Hut, Enlarge Person, Colour Spray, Silent Image: Used
Lvl 2: Gust of Wind, Hideous Laughter, Mirror Image: USED,
Prot vs Evil, Communal, See Invisibility, Empty Slot
Level 3: Haste 2/2 Used; Lightning Bolt; Fly, Dark Vision, Communal: Used
Level 4: Control Summoned creature, Black Tentacles, Dimensional Anchor, Empty Slot, Empty Slot,
Level 5: Suffocation; Telekinesis, Empty Slot, Empty Slot,
Bonded Ring:
Pearl of Power #1 (lvl 1):
Pearl of Power #2 (lvl 1):
Pearl of Power (lvl 2):
Lightning Flash 9/9 uses left today
Cyclone: 8/9 uses left today
Oracles Orisons: Detect Poison, Create Water, Guidance, Purify Food and Drink
Oracles Spells: lvl 1: 3/3 uses left today
Wand of Mage Armor: (44/50) charges
Wand of CLW: (47/50) charges
Wand of Protection vs Evil:(49/50) charges
Wand of Glitterdust: (50/50) charges
Wand of Align Weapon:(46/50) charges
Lesser Metamagic Rod, Extend: 2/3 uses left today
Lesser Metamagic Rod, Bouncing:3/3 uses left today
Lesser Metamagic Rod, Piercing: 3/3 uses left today
Lesser Metamagic Rod, Silent: 3/3 uses left today
Consumables: 2/2 CLW Potions; 1/1 CMW Potion; 4/4 trail rations
Scrolls prepared for Battle:
Curse: Clouded Vision: Max Vision limit 60'; as Darkvision
[/sblock]
 

log in or register to remove this ad

Borric Hawkins, Male Human Fighter

Swash1.jpg

Borric grunted in approval and fearlessly (or rashly depending on your point of view) moved past the archer with the spiked head of Giantslayer whirling around the haft.

“Nice work,” he commented, genuinely impressed.

Braving the spear point of the other demon in the way, he angled his shield and kept going to stand over the pin cushioned demon’s corpse and face the second demon.

“Can you finish this one off, Daylily?” Borric asked as he slammed the flail into the red demon’s side.

[sblock=Crunch]Move to AL21
Standard Action: Trip on Red Demon B (1d20+25=37)
AoO on prone Red Demon (1d20+21=31, 1d8+16+2d6=29)
If Black Demon 5ft steps back, Borric will follow with Step-up[/sblock][sblock=Mini Stats]Borric Hawkins
Initiative:
+4 Perception: +16
AC: 30 (25 w shield, 28(23w/out shield) flat-footed, 13 Touch) Barskin & Haste -> 34 now
HP: 116 Current: 116
CMB: +16 CMD: 29 (31 vs. Disarm/ 33 vs. Trip) Fort: +12 Reflex: +8 Will: +7 (+10 vs. Fear) +9 Reflex
Conditions in Effect: Ioun Torch (in darkness), Combat Reflexes (3 AoO), Step Up, Greater Trip, Power Attack (-3/+6Dmg) or Combat Expertise (-3/+3AC), Lunge, Heroism (+2 Att/SVs/Skills), Mind-shielded, Darkvision, Barkskin, Haste (8r)

Current Weapon in Hand: Spiked Gauntlet (RH), Shield (LH), Holy Flail (RH)
Chakram: 1/1 MWK & 6/6 Cold Iron remaining
Light Hammers: 2/2 remaining[/sblock]
 

Daylily steps forward, ducking under the spear and slices the weak excuse for a demon. A second strike drops it bleeding onto the floor.

From beyond the opening that Daylily wanted to charge through, one of the red beasts bobs, ducks, and tries getting between Daylily and Borric. Daylily swats him for his impudence, leaving a big gash, then the flail of Borric comes wrapping around its leg. Finding itself on its back, the flail comes down to crack a couple its ribs. The elf takes another swipe at the demon as well for his clumsy fall in the middle of the corridor.

Bloody and crippled, but, having a duty, the beast swipes at Borric, but only scrapes armor along the man's thigh.

The black beast takes advantage of the distraction, and slices into the man they have between them with speed and precision. Borric suffers an onslaught of slices and stabs from the short swords the black beast is wielding before it leans in and sinks its teeth into Borric's shoulder.

Another red one comes rushing in with a spear, but it's focus is more on being out of the way of its master behind him, so it only scrapes Borric's armor before side steping into the alcove.

Another black beast, bearing short swords comes rushing in. With a well placed thrust, one of the blades slides through the gaps in Borric's armor. Fortunately only muscle and not vital organs are damaged.

Another spearman comes pouring in, taking a stab at the man who is quite exposed compared to his comrades. But, flappy wings of the master makes the strike go wide.

Down the other corridor, the fight is in full swing as well. The red one that was toe to toe with Fury pretty much knew where he was even without using his eyes. First a claw, then a bite hit their make, drawing blood from Fury. The spearman doesn't have the same luck and only strikes air.

The black beast goes after a noise of battle next to him, finding the blue beast there and swinging his swords wide and quickly, he strikes the blue beast a few times, drawing blood.

Two more red beasts toting spears join the fray, but only one was quick enough to get in a thrust at Frost that was easily deflected.

[sblock=Combat Round 2]
.91/117 AC 19+1 AL18 ~ Daylily ~ DR 1, H 9r, AW 7r, PfE 9r horsechopper ~ (vacation action finishing 1st round, full attack on AK20 (1d20+19=30, 1d20+11=31, 1d20+6=12) hit, hit, miss for damage (1d10+19=27, 1d10+19=21) )
..83/83. AC 22+1 AN17 ~ Relic ~ MA 68r, Fly 38r, H 9r,
..82/82. AC 21+1 AQ12 ~ Sylvain ~ H 9r, DV 1478r, MA 5523r,
.82-19/108. AC 24 AK14 ~ Orlando ~ DV 1478r ~
.16/116 AC 29+1+2 AO18 ~ Borric ~ H 19r, DV 1478r, +2 Heroism 457r, +2 BS 598r ~
..72/72. AC 17 AQ13 ~ Anaerion ~ DV 1478r/MA/OFl/1938r/DS/9109r/MC457r ~
..74/74. AC 18+1 AQ18 ~ Elenka ~ H 9r, DV 1479r,
..65/65. AC 25+1 AR18 ~ Drevezh'Korol ~ H 9r, MA 4287r, Gr Magic Fang 4906r,
82^22/82^62 -8 NL. AC 30 AM14 ~ Arianna ~ MA 1911r, GMF 18hr ~
164/164 AC 28 AN14 ~ Kalinn ~
..80/80. AC 22 AM13 ~ Breninyr ~ CR 7319r/MA 5520r
116/116 AC 26+1 AM18 ~ Aradra ~ H 9r, DV 1478r, LS 13922r, AW 6r ~
112/112 AC 28+1 AO17 ~ Shadow ~ H 9r, DV 1478r, GMF +2 13920r/MA 5521r,
.,??/??.. AC 15 AQ21 ~ Kutholiam ~ DV 1478r, guiding group from the back



???/??? AC 3? AL22 ~ Black Demon a Right handed shortsword swings on Borric (1d20+30=36, 1d20+25=37, 1d20+20=38, 1d20+15=30) hit, hit, possible crit, miss 1 crit confirm (1d20+20=34) confirmed and Left handed shortsword swings on Borric (1d20+30=37, 1d20+25=39, 1d20+20=26, 1d20+15=31) hit, hit, miss, miss and bite Borric (1d20+26=45) hits for damage (1d6+10=15, 1d6+10=14, 2d6+20=30, 1d6+5=6, 1d6+5=11, 1d8+4=9) totaling 85
-26/??? AC 3?-5 AH13 ~ Black Demon b (blind)Perception (1d20+22=31) Blind Right hand shortsword attacks on Arianna (1d100=16, 1d100=59, 1d100=26, 1d20+26=43, 1d20+21=41, 1d20+16=27, 1d20+11=12) miss, crit possible, miss, miss left hand shortsword attacks on Arianna (1d20+26=31, 1d20+21=36, 1d20+16=28, 1d20+11=19) hit hit miss miss bite (1d20+22=25) miss, confirm crit? (1d20+21=27) no; doing damage (1d6+10=15, 1d6+10=14, 1d6+10=13) ; Will save vs. Glitterdust (1d20+12=26) makes it
???/??? AC 3? AK21 ~ Black Demon c Shortsword attack on Borric (1d20+26=46) possible crit confirm crit (1d20+26=28) fail doing damage (1d6+10=15)
???/??? AC 3? AI14 ~ Black Demon d double moved
-115/73 AC 19 AL20 ~ DEAD Red Demon A
..-29-27-21/73 AC 19 AK20 ~ UNCONSCIOUS Red Demon B ; AoO on Borric (1d20+12=28) missed before Daylily dropped him
-23-26-20/73. AC 19 AL20 ~ Red Demon C Acrobatics to avoid two AoOs (1d20+11=17) failed both, Daylily's AoO (1d20+19=20, 1d10+19=23); Borric AoO Trip, smash (1d20+25=28, 1d20+21=41, 1d8+16+2d6=26); Daylily 2nd AoO from Trip (1d20+19=22, 1d10+19=20) OUCH! but still kicking and Claw attack Borric (1d20+12+4=29) misses
..-82/73. AC 19-3 AJ13 ~ UNCONSCIOUS Red Demon D
..-49/73. AC 19-3 AJ14 ~ Red Demon E (blind) Blind (high hits) Claw/Claw/Bite on Orlando (1d100=74, 1d100=44, 1d100=74, 1d20+12=29, 1d20+12=27, 1d20+12=26) hit miss hit for damage (1d6+5=8, 1d6+5=11) ; Will save vs. Glitterdust (1d20+5=22) makes it
..-13/73. AC 19-3 AI13 ~ Red Demon F (blind) Blind Longspear attacks on Orlando (1d100=11, 1d100=8, 1d20+12=20, 1d20+7=27) miss miss ; Will save vs. Glitterdust (1d20+5=15) fails
...73/73. AC 19 AJ20 ~ Red Demon G move and Longspear attack Borric (1d20+12=24) misses
...73/73. AC 19 AJ21 ~ Red Demon H move and Longspear attack on Borric (1d20+12=29) missed
...73/73. AC 19 AI15 ~ Red Demon I moved Longspear attack on Frost (1d20+12=26) misses
...73/73. AC 19 AG12 ~ Red Demon J double moved

Ceiling: 10 feet
Lighter Cyan shaded circle: Borric's Ioun Torch still providing light, outside of that, candle light providing moderate or dim light.
Inside Red shaded circle, Magic Circle vs. Evil 10'
Magenta Triangle state: Flying
Green Triangle state: Haste
Red Diamond state: Grappled
Blue Circle state: Prone
Purple Dot: Blind
Dark blue X: unconscious
Red X: dead
[/sblock][sblock=Map]
dungeon21.jpg
[/sblock]
 

[section]

Kalinn draws a deep breath of demon foul air, hold it for a moment, and unleashes a cone of the clean, frigid air of the Seithr mountaintops across all of the demons before her!
[/section]

[sblock=Actions]Cone of Cold (Breath Weapon) (13d6=47) (DC15 Reflex Save for Half). From where she is, I think she can get all of the demons and none of her friends.[/sblock]
_______________
[sblock=Mini Stats]
CURRENT BLOCK
Initiative: +03
AC: 29 (15 Touch, 26 Flat-Footed)
HP: 164/164
CMB: +15 CMD: 30
Fort: +11 Reflex: +07 Will: +09

Standard Block
Initiative: +03
AC: 29 (15 Touch, 26 Flat-Footed)
HP: 164/164
CMB: +15 CMD: 30
Fort: +11 Reflex: +07 Will: +09

Rage Block
Initiative: +03
AC: 27 (13 Touch, 24 Flat-Footed)
HP: 160/160
CMB: +17 CMD: 30
Fort: +14 Reflex: +07 Will: +11

Rage Block (Hafísbíta in Hand)
Initiative: +3
AC: 27 (13 Touch, 24 Flat-Footed)
HP: 195/195
CMB: +16 CMD: 29
Fort: +13 Reflex: +06 Will: +10

Fatigue Block
Initiative: +2
AC: 28 (14 Touch, 26 Flat-Footed)
HP: 164/164
CMB: +14 CMD: 28
Fort: +11 Reflex: +06 Will: +09

Senses: DarkVision
Perception: +15, Sense Motive: +2

Special: Rage (Remaining Rounds: 18/18)
Special: Spirit Totem (+10/1d4+2)
Special: Claws (Remaining Rounds: 05/05)

Current Weapon in Hand: None

Hafísbíta Powers Available
Special: Boon: Shield (Remaining Points: 10/10)
Special: Boon: Healing Surge
Special: Boon: Cure Light Wounds (Remaining: 03/03)
Special: Boon: Heroism (Remaining: 01/01)
Special: Boon: Gallant Inspiration (Remaining: 01/01)

Spells Available (Cantrips: Unlimited, 1st Level: 7/7 per Day, 2nd Level: 7/7 per Day)
( 3rd Level: 4/4 per Day )
Cantrips : Acid Splash, Disrupt Undead, Haunted Fey Aspect, Jolt, Mending, Prestidigitation, Ray of Frost
1st Level: Ear Piercing Scream, Icicle Dagger, Magic Missile, Protection from Evil, Shield
2nd Level: Frigid Touch, Protection from Evil (Communal), Resist Energy, Scorching Ray
3rd Level: Fly, Haste, Versatile Weapon
[/sblock]
 

[section]
Bren holds his place, examining the field of battle for a moment. Summoning his will, channeling the force of the Gods of Irthos through his spirit, he calls out in a stern voice, "Fall, creatures of the Pit, for your executions!"
[/section]

[sblock=Actions]Greater Command to 'Fall.' All affected demons make a DC21 Will Save or fall prone. Effects last for nine rounds, but they get a new save each round. vs Spell Resistance (B1, B2, B3, TD1, TD2) (1d20+9=21, 1d20+9=29, 1d20+9=21, 1d20+9=22, 1d20+9=11)[/sblock]
_______________
[sblock=Mini Stats]
Breninyr Hydref
Initiative: +0
AC: 22 (18 Touch, 22 FF)
HP: 80/80
CMB: +10 CMD: 27 (+12/29 vs Grapple)
Fort: +12 Reflex: +09 Will: +18

Senses: DarkVision
Perception: +15, Sense Motive: +10

Current Weapon in Hand: None

Special Abilities: Advice (10/10 Rnds), Calming Touch (09/09), Channel Energy (07/10)
Special Abilities: Inspiring Command (08/09), Stunning Fist: Fatigue, Crushing Blow (08/08)
Special Abilities: Ki Pool (08/08), Jaunt Boots (02/03), Unity (01/01)

Prayers Available
Orisons: Detect Magic, Guidance, Read Magic, Stabilize
1st Level: Bless, Bless, Murderous Command, Murderous Command, Ray of Sickening, Shield of Faith, Shield of Faith
2nd Level: Bull's Strength, Prot from Evil (C), Shield Other, Silence, Spear of Purity, Spear of Purity, Spiritual Weapon
3rd Level: Archon's Aura, Chain of Perdition, Invisibility Purge, Prayer, Searing Light
4th Level: Discern Lies, Freedom of Movement, Spiritual Ally, Spiritual Ally
5th Level: Breath of Life, Command (Greater), Dispel Evil
[/sblock]
 

Drevezh'korol, Eidolon

If all the demons within Drevezh'korol's reach have fallen to his companion's attacks Drevezh'korol will wade forward and make a single attack on the red demon adjacent to Arianna (AI13). If the one in front of Fury still stands then Drevezh'korol reaches between Kalinn and Fury to the only standing demon he can reach. He pounds it until it drops and then pounds the helpless one on the ground in front of Kalinn to make sure it doesn't get up.


• • • • Drevezh'korol • • •

[sblock=Actions/OOC]If AJ13 & AJ14 are down: Move to AJ13, Stardard to Slam AI13.

If AJ14 is still up then Full Attack (3 slams); two on AJ14 & one on AJ13:
Slam1 (1d20+19=21) for Slam1 Dmg (4d6+18=30)
Slam2 (1d20+19=28) for Slam2 Dmg (4d6+18=31)
Slam3 (1d20+19=39); Crit Confirmation (1d20+19=26) for Slam3 Dmg (8d6+36=67)

Mods: +1 haste, +1 GMF, +2 bane, -3 PA; +1 GMF, +2d6+2 bane, +6 PA
[/sblock][sblock=MiniStats][section][size=+1]Drevezh'Korol[/size] Eidolon
Initiative: +4 Perception: +11; Darkvision 60 ft.

AC: 24 (14 touch; 20 flat-footed) Current AC: 28 (+4 Mage Armor)
HP: 82 Current HP: 82
CMB: +17 CMD: 31 Fort: +8 Ref: +6 Will: +6 (+4 vs. enchantment)

In Hand: empty
Conditions: Haste (+1 att w/full att, +1 to hit, +1 dodge, +30 ft move), Gr Magic Fang (+1 hit/dmg), Mage Armor (+4 AC)
Special:
Longarm bracers 3/3 remaining

[sblock=Large Evolution][section]Large Stats NOT in effect
Evolution Surge (Large): +8 STR, +4 CON, +2 Natural Armor, -2 DEX, -1 AC &
attack rolls, +1 CMB & CMD, -2 Fly, -4 Stealth, 10 ft. reach, STR evolution
costs double

Major Modifications:
STR: 31 +10 [35 +12 w/ belt]
DEX: 16 AC: 24, 12 touch, 21 flat-footed
CON: 18 HP: 98

Modified Attacks:
Slam (x2)
Bite
Hooves (x2)
[/section][/sblock][/section][/sblock]
 

In the crowded tunnels, Syl was concerned about his spells injuring his party. He continues to keep his Fortune effecting magic working on Fury. He also included the eidolon, Drev, in the effect. "Cut them down, crew!"

Actions: [sblock]Standard action: Fortune hex on Drev. Move action: Cackle to continue Fortune Hex on Fury. Free: 5' step toward the others.[/sblock]


Sylvain stat block: [sblock]
http://livingpf.wikia.com/wiki/Sylvain_Marana_(Gerald007)

Initiative: [/sblock]
[sblock]+9
AC: 17 (15 Flat-Footed, 14 Touch)
HP: 82/82
CMB: +4 CMD: 18
Fort: +8 Reflex: +9 Will: +10
Perception: +2
Current Weapon in Hand: None
Hexes: Misfortune, Healing, Fortune, Flight, Slumber, Cackle, Evil Eye, Retribution
Fortune on Borric, Fury, Drev, and on Daylilly.
Spells Per Day
Cantrips: Detect Magic, Light, Message, Stabilize
1st Level: Burning Hands (DC 18), Charm Person (DC 20), Enlarge Person, Ill Omen (DC 20), Ray of Enfeeblement, Shocking Grasp
2nd Level: Flaming Sphere (DC 19), Glitterdust (DC 21) (x2), Hold Person (DC 21), Vomit Swarm, Web
3rd Level: Dispel Magic, Fireball (DC 20) (x2), Heroism^, Stinking Cloud (DC 20)
4th Level: Black Tentacles, Confusion (DC 23), Dimension Door, Wall of Ice
5th Level: Baleful Polymorph (DC 22), Feeblemind (DC 24), Teleport
^means spell is used for the day.

[/sblock]
 

Frost belches forth a blast of super chilled air, stinging the demons and finishing off the one that had already fallen. Breninyr calls upon the gods and they respond by forcing two of the beasts to the ground.

Drev wades to the front of the battle line and smashes one of the weaker demons. Although it is still standing, its legs are starting to get wobbly.
[sblock=Combat Mid Round 2]
.91/117 AC 19+1 AL18 ~ Daylily ~ DR 1, H 9r, AW 7r, PfE 9r horsechopper ~ (vacation action finishing 1st round, full attack on AK20 (1d20+19=30, 1d20+11=31, 1d20+6=12) hit, hit, miss for damage (1d10+19=27, 1d10+19=21) )
..83/83. AC 22+1 AN17 ~ Relic ~ MA 68r, Fly 38r, H 9r,
..82/82. AC 21+1 AQ12 ~ Sylvain ~ H 9r, DV 1478r, MA 5523r, cackle, fortune, 5' step
.63/108. AC 24 AK14 ~ Orlando ~ DV 1478r ~
.16/116 AC 29+1+2 AO18 ~ Borric ~ H 19r, DV 1478r, +2 Heroism 457r, +2 BS 598r ~
..72/72. AC 17 AQ13 ~ Anaerion ~ DV 1478r/MA/OFl/1938r/DS/9109r/MC457r ~
..74/74. AC 18+1 AQ18 ~ Elenka ~ H 9r, DV 1479r,
..65/65. AC 25+1 AR18 ~ Drevezh'Korol ~ H 9r, MA 4287r, Gr Magic Fang 4906r, Fortune next round
82^22/82^62 -8 NL. AC 30 AM14 ~ Arianna ~ MA 1911r, GMF 18hr ~
164/164 AC 28 AN14 ~ Kalinn ~ Cold breath (112 effective damage)
..80/80. AC 22 AM13 ~ Breninyr ~ CR 7319r/MA 5520r ~ greater command, 2 drop
116/116 AC 26+1 AM18 ~ Aradra ~ H 9r, DV 1478r, LS 13922r, AW 6r ~
112/112 AC 28+1 AO17 ~ Shadow ~ H 9r, DV 1478r, GMF +2 13920r/MA 5521r,
.,??/??.. AC 15 AQ21 ~ Kutholiam ~ DV 1478r, guiding group from the back



-13/??? AC 3? AL22 ~ Black Demon a Right handed shortsword swings on Borric (1d20+30=36, 1d20+25=37, 1d20+20=38, 1d20+15=30) hit, hit, possible crit, miss 1 crit confirm (1d20+20=34) confirmed and Left handed shortsword swings on Borric (1d20+30=37, 1d20+25=39, 1d20+20=26, 1d20+15=31) hit, hit, miss, miss and bite Borric (1d20+26=45) hits for damage (1d6+10=15, 1d6+10=14, 2d6+20=30, 1d6+5=6, 1d6+5=11, 1d8+4=9) totaling 85
-26-13/??? AC 3?-5 AH13 ~ Black Demon b (blind)Perception (1d20+22=31) Blind Right hand shortsword attacks on Arianna (1d100=16, 1d100=59, 1d100=26, 1d20+26=43, 1d20+21=41, 1d20+16=27, 1d20+11=12) miss, crit possible, miss, miss left hand shortsword attacks on Arianna (1d20+26=31, 1d20+21=36, 1d20+16=28, 1d20+11=19) hit hit miss miss bite (1d20+22=25) miss, confirm crit? (1d20+21=27) no; doing damage (1d6+10=15, 1d6+10=14, 1d6+10=13) ; Will save vs. Glitterdust (1d20+12=26) makes it; Reflex (1d20+11=23) makes it taking 13 cold
???/??? AC 3? AK21 ~ Black Demon c Shortsword attack on Borric (1d20+26=46) possible crit confirm crit (1d20+26=28) fail doing damage (1d6+10=15)
-13/??? AC 3? AI14 ~ Black Demon d double moved; Reflex (1d20+11=28) makes it taking 13 cold
-115/73 AC 19 AL20 ~ DEAD Red Demon A
..-77/73 AC 19 AK20 ~ UNCONSCIOUS Red Demon B ; AoO on Borric (1d20+12=28) missed before Daylily dropped him
..-69/73. AC 19 AL20 ~ Red Demon C Acrobatics to avoid two AoOs (1d20+11=17) failed both, Daylily's AoO (1d20+19=20, 1d10+19=23); Borric AoO Trip, smash (1d20+25=28, 1d20+21=41, 1d8+16+2d6=26); Daylily 2nd AoO from Trip (1d20+19=22, 1d10+19=20) OUCH! but still kicking and Claw attack Borric (1d20+12+4=29) misses
..-82-37/73. AC 19-3 AJ13 ~ DEAD Red Demon D auto fail reflex taking 37 cold
..-49-13/73. AC 19-3 AJ14 ~ Red Demon E (blind) Blind (high hits) Claw/Claw/Bite on Orlando (1d100=74, 1d100=44, 1d100=74, 1d20+12=29, 1d20+12=27, 1d20+12=26) hit miss hit for damage (1d6+5=8, 1d6+5=11) ; Will save vs. Glitterdust (1d20+5=22) makes it; Reflex (1d20+6=20) makes it taking 13 cold; Will save (1d20+5=13) fail prone
..-13-13-20/73. AC 19-3 AI13 ~ Red Demon F (blind) Blind Longspear attacks on Orlando (1d100=11, 1d100=8, 1d20+12=20, 1d20+7=27) miss miss ; Will save vs. Glitterdust (1d20+5=15) fails; Reflex (1d20+6=22) makes it taking 13 cold; Will (1d20+5=22) succeeds
...73/73. AC 19 AJ20 ~ Red Demon G move and Longspear attack Borric (1d20+12=24) misses
...73/73. AC 19 AJ21 ~ Red Demon H move and Longspear attack on Borric (1d20+12=29) missed
..-37/73. AC 19 AI15 ~ Red Demon I moved Longspear attack on Frost (1d20+12=26) misses; Reflex (1d20+6=11) fails taking 37 cold; Will (1d20+5=11) fail prone
..-13/73. AC 19 AG12 ~ Red Demon J double moved; Reflex (1d20+6=23) makes it taking 13 cold; Will (1d20+5=6) fail prone

Ceiling: 10 feet
Lighter Cyan shaded circle: Borric's Ioun Torch still providing light, outside of that, candle light providing moderate or dim light.
Inside Red shaded circle, Magic Circle vs. Evil 10'
Magenta Triangle state: Flying
Green Triangle state: Haste
Red Diamond state: Grappled
Blue Circle state: Prone
Purple Dot: Blind
Dark blue X: unconscious
Red X: dead
[/sblock][sblock=map]
dungeon22.jpg
[/sblock]
 

"Let those that can stand up to the light of the gods, fall to the might of the arcane!" In an effort to keep the demons occupied, Anaerion casts a layer of grease appears in the back row, trying to trip up the demonic entities.

[sblock=Actions]
Mpve: Fly close enough to cast Grease (which he may not have to? 50' range is kinda far
Standard: Grease spell, getting AH13/14/AI 13/14, which should just be the black demons and the 1 red demon. DC 18.
[/sblock]

[sblock=Stats]
Initiative: +9 Perception: +2 (low-light vision)
AC: 13 + 4 (14 flat-footed, 13 Touch ) HP: 72 Current: 72
CMB: +2 CMD: 15 Fort: +7 Reflex: +8 Will: +9
+2 Will vs. Enchantments
Special: Immune to Magical Sleep

Spells in Effect:
Detect Scrying: 16 hours remain
Mage Armor: 4 hours
Overland Flight: 4 hours
Magic Circle against Evil: 90 Minutes


School Focus:
Abilities locked due to Dimensional Lock

Shift: 25' Teleport as Dim Door. Does not Provoke AoO (9/9 remaining)
Summoner's Charm: Summoning Spells Last a total of 13 Rounds
Dimensional Steps: 300/300feet per day. Must be used in 5' increments

Fast Study: Can Memorize Open Slots in 1 minute instead of 15 minutes
Ring Of Counter spells: Contains Enervation

Malkovian: Happy for now.
Timely Inspiration: 1/3 Immediate Action, +2 Bonus, Range 60', Immediate action
Gallant Inspiration: 1/1 Immediate Action, +2d4 Bonus, Range 60', Immediate action
Borrow Skill: 2/3 Standard Action, borrowing skill ranks (Normally Knowledge Skills)
Mage Hand: At will. Controllable by Malkovian/ Anaerion
Cure Light Wounds: 3/3 Standard Action. 1d8+5.
Bonus Boon: Anaerion does not know this power.
Bonus Boon 2: Anaerion does not know this power.
Bonus Boon 3: Anaerion does not know this power.

Spells Prepared (* denotes School Spell):
Level 0: Detect Magic, Read Magic, Prestidigitation, Mending
Level 1: Mage Armor *, Comprehend Languages, Grease (DC 18), Disguise Self, Feather Fall, Ray of Enfeeblement (2 Slots)
Level 2: Stone Call *, False Life (2 slots), Invisibility, Mirror Image,See Invisibility,Create Pit (DC 19)
Level 3: Aqueous Orb (DC 20) *, Haste, Dispel Magic, Magic Circle against Evil, Resist Energy: Communal
Level 4: Black Tentacles(+20 CMB) *, Persistent Glitterdust (DC 19 Save Twice), Telekinetic Charge, Detect Scrying, Telekinetic Charge
Level 5: Wall of Stone *, Persistent Slow (DC 19 Save Twice), Overland Flight, Dismissal (DC 21)
Arcane Bond: Available
Pearl of Power level 1: 1/2
Piercing Rod: 2/3
[/sblock]
 
Last edited:

Seeing that Aradra may have ordered Borric to his death, Aradra pulls back his bow and snarls "Not this day, demon. You will claim no lives today."

Focusing all his arrows to the demon on Borric's right, Aradra open fires.
[sblock=OOC]
Full Round Attack on AK21
+17(fires 2)/+17/+17/+12/+7 1d8+12 per arrow

1d20+17=37, 1d20+17=36, 1d20+17=34, 1d20+12=30, 1d20+7=17

2 crit threats, maybe 4 hits?

1d20+17+4=38, 1d20+17+4=35
I think that they both confirm...
4 hits from MS Crit (1 crit + Extra Arrow)
3 hits from Second Crit
1 hit from the 34.

8d6+96=120 - 10 = 110 points of damage.

I pray that works in KOing it...Otherwise Daylily should get it.
[/sblock]

[sblock=Aradra Stats]
Aradra Longstrider
AC: 26 + 1 (19 flat-footed, 16 touch)
HP: 114/114
CMB: +14 CMD: 30
Fort: +10 Reflex: +15 Will: +7
Perception: +20
Initiative: +8
Current Weapon in Hand: +17(fires 2)/+17/+17/+12/+7 1d8+12 per arrow
Current Conditions in Effect: Rapid Shot/Deadly Aim/Endless Ammo (from Bow); Woodland Stride ; Evasion; Clustered Shots; Falcon's Aim (+3 Perception & 19-20 /x3);Longstrider (16 hours);

Used Items:

Adaptation: 100/120 Minutes Remain (Darkvision, Iron Will, Skill Focus Stealth)

Level 1 Spells: Feather Step, Gravity Bow, Longstrider
Level 2 Spells: Barkskin (+4), Wind Wall, BLANK
Level 3 Spells: Greater Magic Fang
Extend Rod: 1/3 per Day
Pearl of Power lvl 1: Casted Mage Armor on Shadow
Negate Crit: 1/1
Haste: 8/10
Fly (CL 5): 1/1
Potion of See Invisibility(Loan from Daylily): 0/1
[/sblock]

[sblock=Shadow Stats]
Shadow
AC: 24 + 4 (22 flat-footed, 11 touch)
HP: 114/114
CMB: +15 CMD: 28 (32 vs Trip)
Fort: +12 Reflex: +9 Will: +6 (+4 vs Enchantment Charm/Compulsion)
Perception: +20
Initiative: +2
Current Weapon in Hand: Bite (+15 / 8 1d8 + 18 + Trip) + d6 Shocking Amulet of Mighty Biting (De-activated)
Current Conditions in Effect: Power Attack, Furious Focus, Evasion, Share Spells; Scent, Magic Fang Greater (+2) (16 hours), Mage Armor +4 (10 hours)
[/sblock]
 

Remove ads

Top