[LPF] Allbright's Shadow

Orlando Furioso, Venzan bravo

With a crowd of demons just ahead Fury wonders about the effectiveness of his blades. He is pretty certain that the magics Elenka put on them has worn off already. It didn't last long the last time, much to his annoyance.

"No turning back when you're dancing the plank," he mutters as he squeezes past Daylily. Activating his winged boots Fury leaps up towards the ceiling of the chapel.

fwmu.jpg

• Orlando Furioso •

[sblock=Actions/OOC]Activate winged boots
Fly up at more than 45 degrees (as close to the chapel ceiling as he can get)
Fly (1d20+11=28)
[/sblock][sblock=MiniStats][size=+1]Fury[/size] Human Rogue 10 / Bard 2
Initiative: +9 Perception: +15

AC: 25 (18 touch; 18 flat-footed)
HP: 108 Current: 108
CMB: +10 CMD: 28 Fort: +5 Ref: +18 Will: +7

In Hand: rapier & dagger
Effects/Conditions:

Bard Spells
Spells Remaining: 1st: 2/2
Spells Known:
1st: Expedition Retreat, Feather Step, Vanish
0-level: Dancing Lights, Detect Magic, Light, Prestidigitation, Sift
Special:
Winged Boots 2/3 remaining.[/sblock]
 

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Drevezh'korol, Eidolon

Drevezh'korol moves forward confident that if he gets in Daylily's way Elenka will be able to pull him back and out of the melee. The eidolon pushes past the barbarian warrior to stand between Aradra, Kalinn, and Arianna.


• • • • Drevezh'korol • • •

[sblock=Actions/OOC]Move: to M29
Standard: Cleave (no PA) vs Kalavakus: Cleave (Slam) vs L30 (1d20+22=34) for Dmg vs L30 (4d6+12=20)

Cleave vs Demodand: Cleave vs M31 (1d20+22=39) for Dmg vs M31 (4d6+12=31)

Mods: +1 haste, +1 GMF, +2 bane, [-3 PA]; +1 GMF, +2d6+2 bane, [+6 PA]
[/sblock][sblock=MiniStats][section][size=+1]Drevezh'Korol[/size] Eidolon
Initiative: +4 Perception: +11; Darkvision 60 ft.

AC: 24 (14 touch; 20 flat-footed) Current AC: 28 (+4 Mage Armor)
HP: 82 Current HP: 82
CMB: +17 CMD: 31 Fort: +8 Ref: +6 Will: +6 (+4 vs. enchantment)

In Hand: empty
Conditions: Haste (+1 att w/full att, +1 to hit, +1 dodge, +30 ft move), Gr Magic Fang (+1 hit/dmg), Mage Armor (+4 AC)
Special:
Longarm bracers 3/3 remaining

[sblock=Large Evolution][section]Large Stats NOT in effect
Evolution Surge (Large): +8 STR, +4 CON, +2 Natural Armor, -2 DEX, -1 AC &
attack rolls, +1 CMB & CMD, -2 Fly, -4 Stealth, 10 ft. reach, STR evolution
costs double

Major Modifications:
STR: 31 +10 [35 +12 w/ belt]
DEX: 16 AC: 24, 12 touch, 21 flat-footed
CON: 18 HP: 98

Modified Attacks:
Slam (x2)
Bite
Hooves (x2)
[/section][/sblock][/section][/sblock]
 

Shadow rushes in and goes after creatures that he has already tasted the blood of. Even though they have sharp pointy sticks, they are not able to skewer the wolf. Shadow gets his jaws around the leg of one but cannot crunch down before it slips out.

Aradra tries following the wolf and getting to the corner. The horned beast doesn't lash out at him as he goes by, but the red balbau demon sparing with Kalinn is able to get a perfect thrust through, poking Aradra in the side. Undeterred, the archer makes it the corner and turns his focus on the black gooey beast that is known to be the worst of the bunch. One arrow sinks in, but only a little bit.

Arianna gets lethargic in her attacks. Instead of a normal flurry of them, she only gets one half hearted scrape across the tar covered chest of her opponent.

[sblock=Combat Mid Round 3]
125/130 AC 19+1 N29 ~ Daylily ~ H 9, DR 1 glaive-guisarme ~
..83/83. AC 22+1 O29 ~ Relic ~ H 9, MA 10r, Fly 598r
..82/82. AC 21 P29 ~ Sylvain ~ DV 1420r, MA 5464r,
108/108.AC 24+1 K31 ceiling ~ Orlando ~ H 9, DV 1420r ~
112/116 AC 30+2BS V29 ~ Borric ~ DV 1420r, +2 Heroism 399r, +2 BS 540r ~
..72/72. AC 17+1 R29 ~ Anaerion ~ H 9, DV 1420r/MA/OFl/1880r/DS/9051r/MC399r, ~ Rd2: move fly 40' drawing dagger, arcane bond Daylight
..74/74. AC 18 T29 ~ Elenka ~DV 1420r,
..65/65. AC 25+4+1 M29 ~ Drevezh'Korol ~ H 9, MA 4229r, Gr Magic Fang 4849r,
82^59-22/82^62 AC 30 M30 ~ Arianna ~ MA 1863r, GMF 10317r ~ Will save vs. DC 18 (1d20+13=17) failed, Claw attack+bane+GMF on Tarry (1d20+13+2+1=19) missed
164/164 AC 28 L29 ~ Kalinn ~ 5' Step to L29, Full Attack (1d20+17=29, 1d20+9=13) for Damage (2d6+20=29)
..80/80. AC 22 Y29 ~ Breninyr ~ CR 7260r/MA 5461r ~ double move
116-18/116 AC 26+1 M28 ~ Aradra ~DV 1422r, H 9, SI 244r, LS 13864r, Adaption 4r ~
112/112 AC 28+1 K28 ~ Shadow ~ DV 1420r, H 9, GMF +2 13862r/MA 5465r,
.,??/??.. AC 15 X29 ~ Kutholiam ~ DV 1420r,

??/?? AC 27 ???? ~ invisible creature
73-29/73 AC 20 K29 ~ Balbau A longspear attack Kalinn (1d20+12=24) miss, 2nd longspear attack Kalinn (1d20+7=20) miss, 3rd longspear attack Kalinn (1d20+12+1=15) miss, AoO on Shadow (1d20+13=27) miss, AoO on Aradra (1d20+13=33) crit confirmation (1d20+13=33) confirms for crit damage (2d8+14=18)
73/73 AC 20 J28 ~ Balbau B, double move, AoO on Shadow (1d20+13=28) just misses
73/73 AC 20 G28 ~ Balbau C double move
125-8-28-31-10/125 AC 30 L30 ~ Kalvakus Demon, cast, move, AoO on Shadow (1d20+17=24) misses, no second AoO on Aradra
???/??? AC ?? I29 ~ Knight holds ground
171-9-21/171 AC 27 M31 ~ Tarry Demodand, charge, shortsword attack Arianna (1d20+27+2+1+1-5=40) hits for shortsword damage (1d6+20=22)
??/?? AC ?? ???? ~
??/?? AC ?? ???? ~
...

Ceiling: 30 feet
Lighter Cyan shaded circle: Borric's Ioun Torch still providing light, outside of that, candle light providing moderate or dim light. Still there, just got tired of merging maps to do the effect right.
Inside Red shaded circle, Magic Circle vs. Evil 10' around Anaerion still there. Tired of merging effects.
Deep Blue Shaded: Grease
Magenta Triangle state: Flying
Green Triangle state: Haste
Red Diamond state: Grappled
Blue Circle state: Prone
Purple Dot: Blind
[/sblock][sblock=Map]
dungeon44.jpg
[/sblock]
 
Last edited:

Borric Hawkins, Male Human Fighter

Swash1.jpg

Borric moved closer and saw no where for him to go to get into the fray.

[sblock=Crunch]Move to Q29[/sblock][sblock=Mini Stats]Borric Hawkins
Initiative:
+4 Perception: +16
AC: 30 (25 w shield, 28(23w/out shield) flat-footed, 13 Touch) Barskin -> 33 now
HP: 116 Current: 112
CMB: +16 CMD: 29 (31 vs. Disarm/ 33 vs. Trip) Fort: +12 Reflex: +8 Will: +7 (+10 vs. Fear) +9 Reflex
Conditions in Effect: Ioun Torch (in darkness), Combat Reflexes (3 AoO), Step Up, Greater Trip, Power Attack (-3/+6Dmg), Combat Expertise (-3/+3AC), Lunge, Heroism (+2 Att/SVs/Skills), Mind-shielded, Darkvision, Barkskin

Current Weapon in Hand: Spiked Gauntlet (RH), Shield (LH), Holy Flail (RH)
Chakram: 1/1 MWK & 6/6 Cold Iron remaining
Light Hammers: 2/2 remaining[/sblock]
 

Orlando was able to slip through the spears and get high up in the rafters, over top of the alter.

It was either bad positioning on her part, or focused attack tactics by the demons, but Arianna is hit with an onslaught of blades and claws. Five times the tar covered steel pierced her flesh, while a vicious bite from the horned beast on her tail also drew blood. There is now quite a bit of blood dripping from the water walker.

One of the balbaus with a spear goes after the archer, but it is just a nick compared to what Aradra has endured before. Two other balbaus go after the wolf, with one being successful in clawing through his tough hide. The knight steps in and goes after the wolf as well. But, he is not as skilled as the others around him. At least not at fighting that type of beast.

[sblock=Combat Round 4]OOC: Relic is flying, so Borric was able to move ahead two more squares.
125/130 AC 19+1 N29 ~ Daylily ~ H 8, DR 1 glaive-guisarme ~
..83/83. AC 22+1 O29 ~ Relic ~ H 8, MA 9r, Fly 597r
..82/82. AC 21 P29 ~ Sylvain ~ DV 1419r, MA 5463r,
108/108.AC 24+1 K31 ceiling ~ Orlando ~ H 8, DV 1419r ~
112/116 AC 30+2BS O29 ~ Borric ~ DV 1419r, +2 Heroism 398r, +2 BS 539r ~
..72/72. AC 17+1 R29 ~ Anaerion ~ H 9, DV 1420r/MA/OFl/1880r/DS/9051r/MC398r, ~
..74/74. AC 18 T29 ~ Elenka ~DV 1419r,
..65/65. AC 25+4+1 M29 ~Drevezh'Korol ~ H 8, MA 4228r, Gr Magic Fang 4848r,
82-8-12-11-17-13^37-20-15/82^62 AC 30 M30 ~ Arianna ~ MA 1862r, GMF 10316r ~
164/164 AC 28 L29 ~ Kalinn ~
..80/80. AC 22 Q29 ~ Breninyr ~ CR 7259r/MA 5460r ~
..98-11/116 AC 26+1 M28 ~ Aradra ~DV 1421r, H 8, SI 243r, LS 13863r, Adaption 3r ~
112-8/112 AC 28+1 K28 ~ Shadow ~ DV 1419r, H 8, GMF +2 13861r/MA 5464r,
.,??/??.. AC 15 T29 ~ Kutholiam ~ DV 1419r,

??/?? AC 27 ???? ~ invisible creature Stealth (1d20+29=41)
44/73 AC 20 K29 ~ Balbau A spear attack Aradra (1d20+13=22, 1d20+8=27) hits once for damage (1d8+7=11)
73/73 AC 20 J28 ~ Balbau B, drop spear, full attack Shadow claw/claw/bite Shadow (1d20+13=19, 1d20+13=33, 1d20+13=24) confirm crit (1d20+13=16) no, doing damage (1d6+5=8)
73/73 AC 20 G28 ~ Balbau C move and spear Shadow (1d20+13=21) misses
56/125 AC 30 L30 ~ Kalvakus Demon, Attacking Arianna Power attack bite/claw/claw/gore (1d20+14=34, 1d20+14=15, 1d20+14=23, 1d20+14=29) crit confirm (1d20+14=24) no, for 1 hit doing damage (1d6+12=13)
???/??? AC ?? I29 ~ Knight 5' step, longsword attacks on Shadow (1d20+13=21, 1d20+8=12)
141/171 AC 27 M31 ~ Tarry Demodand, hovering, Right hand power attacks against Arianna (1d20+24=31, 1d20+19=26, 1d20+14=32, 1d20+9=23) Left hand power attacks against Arianna (1d20+24=42, 1d20+19=38, 1d20+14=22, 1d20+9=25) crit confirmation (1d20+19=22) no, haste attack (1d20+24=36) yes, totals 5 hits for damage (1d8+15=20, 1d8+15=23, 1d8+10=12, 1d8+10=11, 1d8+15=17) damage
??/?? AC ?? ???? ~
??/?? AC ?? ???? ~
...

Ceiling: 30 feet
Lighter Cyan shaded circle: Borric's Ioun Torch still providing light, outside of that, candle light providing moderate or dim light. Still there, just got tired of merging maps to do the effect right.
Inside Red shaded circle, Magic Circle vs. Evil 10' around Anaerion still there. Tired of merging effects.
Deep Blue Shaded: Grease
Magenta Triangle state: Flying
Green Triangle state: Haste
Red Diamond state: Grappled
Blue Circle state: Prone
Purple Dot: Blind[/sblock][sblock=Map]
dungeon45.jpg
[/sblock]
 

[section]

Kalinn steps a bit farther into the room, threading deftly between two of the demons, to give Borric room to move up. She lets the demons caged in her soul slip their bonds, and feels the battle-lust explode . . . but is unable to land either blow she strikes with Winterbite.
[/section]

[sblock=Actions]5' Step to K30, Rage, Attack/Miss Full Power Attack vs. Kavalkus Demon (1d20+19=21, 1d20+11=12)[/sblock]
_______________
[sblock=Mini Stats]
Current Block
Initiative: +3
AC: 28 (14 Touch, 25 Flat-Footed)
HP: 213/213
CMB: +17 CMD: 31
Fort: +14 Reflex: +06 Will: +11

Standard Block
Initiative: +03
AC: 30 (16 Touch, 27 Flat-Footed)
HP: 179/179
CMB: +16 CMD: 32
Fort: +12 Reflex: +07 Will: +10

Rage Block
Initiative: +3
AC: 28 (14 Touch, 25 Flat-Footed)
HP: 218/218
CMB: +18 CMD: 32
Fort: +15 Reflex: +07 Will: +12

Rage Block (Hafísbíta in Hand)
Initiative: +3
AC: 28 (14 Touch, 25 Flat-Footed)
HP: 213/213
CMB: +17 CMD: 31
Fort: +14 Reflex: +06 Will: +11

Fatigue Block
Initiative: +2
AC: 29 (15 Touch, 27 Flat-Footed)
HP: 179/179
CMB: +15 CMD: 30
Fort: +12 Reflex: +06 Will: +10

Senses: DarkVision
Perception: +15, Sense Motive: +2

Special: Rage (Remaining Rounds: 09/18)
Special: Spirit Totem (+11/1d4+2)
Special: Claws (Remaining Rounds: 05/05)

Current Weapon in Hand: None

Hafísbíta Powers Available
Special: Boon: Shield (Remaining Points: 10/10)
Special: Boon: Healing Surge
Special: Boon: Cure Light Wounds (Remaining: 03/03)
Special: Boon: Heroism (Remaining: 00/01)
Special: Boon: Gallant Inspiration (Remaining: 01/01)

Spells Available (Cantrips: At-Will, 1st Lvl: 7/7 per Day, 2nd Lvl: 7/7 per Day)
( 3rd Lvl: 3/5 per Day, 4th Lvl: 3/3 per Day)
Cantrips : Acid Splash, Breeze, Disrupt Undead, Haunted Fey Aspect, Jolt, Mending, Prestidigitation, Ray of Frost
1st Level: Ear Piercing Scream, Icicle Dagger, Magic Missile, Protection from Evil, Shield
2nd Level: Frigid Touch, Protection from Evil (Communal), Resist Energy, Scorching Ray
3rd Level: Fly, Haste, Versatile Weapon
4th Level: Monstrous Physique II
[/sblock]
 
Last edited:

Orlando Furioso, Venzan bravo

Fury drops from his vantage point near the ceiling like a diver into Venza's lagoon and twists to avoid the Kalavakus' blade. He lands, more heavily than he intended, on the altar but not so bad that he injures himself. His exhilaration pushes away any niggling feeling of impiousness at traipsing on the altar and he thrusts his rapier at the demon's body. The point of his blade skids across the thick hide and Fury follows the futile attack with a string of curses.

"By Cortessa..."

When Drevezh'korol begins his pummeling attack Fury takes the opportunity of the demon's distraction to jam his rapier deep into the beast's hide.

fwmu.jpg

• Orlando Furioso •

[sblock=Actions/OOC]Move: Drop to altar;
--Fly: Avoid Falling Damage (1d20+11=13)
--Acrobatics: Avoid AoO (1d20+29=41)
Standard: Rapier attack: Menacing/Flank + Haste (1d20+23=25)

AoO (Opportunist) vs. Kalavakus: Opportunist (1d20+23=37) for flank dmg (6d6+9=35)
[/sblock][sblock=MiniStats][size=+1]Fury[/size] Human Rogue 10 / Bard 2
Initiative: +9 Perception: +15

AC: 25 (18 touch; 18 flat-footed)
HP: 108 Current: 108
CMB: +10 CMD: 28 Fort: +5 Ref: +18 Will: +7

In Hand: rapier & dagger
Effects/Conditions:

Bard Spells
Spells Remaining: 1st: 2/2
Spells Known:
1st: Expedition Retreat, Feather Step, Vanish
0-level: Dancing Lights, Detect Magic, Light, Prestidigitation, Sift
Special:
Winged Boots 1/3 remaining.[/sblock]
 
Last edited:

Drevezh'korol, Eidolon

Drevezh'korol becomes a battering ram of fury smashing at the Kalavakus with every limb and his splintery maw. If the Kalavakus falls he'll step over its body and continue attacking the tarry demodand.


• • • • Drevezh'korol • • •

[sblock=Actions/OOC]Full attack vs. Kalavakus (no PA)
Slam1: slam (1d20+26=41) for dmg (4d6+12=29)
Slam2: slam (1d20+26=45) for dmg (4d6+12=25)
SlamH: slam (1d20+26=36) for dmg (4d6+12=20)
Bite: bite (1d20+25=33) for dmg (3d6+12=17)
Stomp1: stomp1 (1d20+23=38) for dmg (2d6+1d4+7=19)
Stomp2: 1d20+23=31 for dmg (2d6+1d4+7=19)
Free: 5 ft step to L30 (if possible) when the Kalavakus goes down. If L30 isn't possible because of the body he'll step to L29.
Any excess attacks go on the Demodand.

Mods: +1 haste, +1 GMF, +2 bane, +4 flank, [-3 PA]; +1 GMF, +2d6+2 bane, [+6 PA]
[/sblock][sblock=MiniStats][section][size=+1]Drevezh'Korol[/size] Eidolon
Initiative: +4 Perception: +11; Darkvision 60 ft.

AC: 24 (14 touch; 20 flat-footed) Current AC: 28 (+4 Mage Armor)
HP: 82 Current HP: 82
CMB: +17 CMD: 31 Fort: +8 Ref: +6 Will: +6 (+4 vs. enchantment)

In Hand: empty
Conditions: Haste (+1 att w/full att, +1 to hit, +1 dodge, +30 ft move), Gr Magic Fang (+1 hit/dmg), Mage Armor (+4 AC)
Special:
Longarm bracers 3/3 remaining

[sblock=Large Evolution][section]Large Stats NOT in effect
Evolution Surge (Large): +8 STR, +4 CON, +2 Natural Armor, -2 DEX, -1 AC &
attack rolls, +1 CMB & CMD, -2 Fly, -4 Stealth, 10 ft. reach, STR evolution
costs double

Major Modifications:
STR: 31 +10 [35 +12 w/ belt]
DEX: 16 AC: 24, 12 touch, 21 flat-footed
CON: 18 HP: 98

Modified Attacks:
Slam (x2)
Bite
Hooves (x2)
[/section][/sblock][/section][/sblock]
 

Elenka, human summoner

Elenka moves up just a few steps behind Anaerion and draws her wand ready to do healing when the need arises.

elenkasmall.jpg

. . . Elenka Danyllova . . .

[sblock=Actions/OOC]Move: to S29
Standard: draw CLW wand
[/sblock][sblock=MiniStats][size=+1]Elenka[/size] Human Summoner 10
Initiative: +2 Perception: +12

AC: 18 (13 touch; 16 flat-footed)
HP: 82 Current: 82
CMB: +8 CMD: 21 Fort: +5 Ref: +6 Will: +10

In Hand:
Conditions:
Spells:
  • 1st level: 5/6 remaining.
  • 2nd level: 2/5 remaining.
  • 3rd level: 2/4 remaining.
  • 4th level: 2/2 remaining.
Special:
Summon Monster 5 7/7
Bond Senses 10/10 rounds remaining
Maker's Call (Transposition) 2/2 remaining
Rod of Extend: 3/3 remaining (3rd lv. or lower)
[/sblock]
 

The wolf's first instinct is to prevent the demon closest to Aradra from hitting the soldier, and launches an attack at the creature.

Aradra, meanwhile, used to opening himself up for attacks due to his time on the cursed island, ignores the red demon's attacks and launches a barrage of arrows at the tarry demodand.
[sblock=Round 4]

Shadow: Full Round Attack: +16/+14/+9 (rolled indivudually for prone purposes). Each Attack has a trip attempt at +16
1d20+16=21, 1d8+18=22, 1d20+16=19
Hits for 12. Pretty sure 19 trip won't do it, so I didn't include it for the other attacks
1d20+13=16, 1d8+18=20, 1d20+16=17 Miss (even with the +1 that I forgot for Haste, its only a 17)
1d20+9=15, 1d8+18=26, 1d20+16=23 Miss

Aradra: Full Round Attack on the Demodand (AC 27):
17/17/17/12/7
1d20+17=35, 1d20+17=27, 1d20+17=26, 1d20+12=16, 1d20+7=19
3 Arrows hit for 3d8+36 (3d8+36=47) so 36 more on that demon.

[/sblock]
[sblock=Aradra Stats]
Aradra Longstrider
AC: 26 (19 flat-footed, 16 touch)
HP: 114/114
CMB: +14 CMD: 30
Fort: +10 Reflex: +15 Will: +7
Perception: +20
Initiative: +8
Current Weapon in Hand: +17(fires 2)/+12/+7 1d8+12 per arrow
Current Conditions in Effect: Rapid Shot/Deadly Aim/Endless Ammo (from Bow); Woodland Stride ; Evasion; Clustered Shots; Falcon's Aim (+3 Perception & 19-20 /x3);Longstrider (16 hours);Skill Focus Stealth (5 Min); haste

Used Items:
3 taps CLW wand

Adaptation: 100/120 Minutes Remain (Darkvision, Iron Will, Skill Focus Stealth)

Level 1 Spells: Feather Step, Gravity Bow, Longstrider
Level 2 Spells: Barkskin (+4), Wind Wall, BLANK
Level 3 Spells: Greater Magic Fang
Extend Rod: 1/3 per Day
Pearl of Power lvl 1: Casted Mage Armor on Shadow
Negate Crit: 1/1
Haste: 7/10
Fly (CL 5): 1/1
Potion of See Invisibility(Loan from Daylily): 0/1
[/sblock]

[sblock=Shadow Stats]
Shadow
AC: 24 + 4 (22 flat-footed, 11 touch)
HP: 114/114
CMB: +15 CMD: 28 (32 vs Trip)
Fort: +12 Reflex: +9 Will: +6 (+4 vs Enchantment Charm/Compulsion)
Perception: +20
Initiative: +2
Current Weapon in Hand: Bite (+15 / 8 1d8 + 18 + Trip) + d6 Shocking Amulet of Mighty Biting (De-activated)
Current Conditions in Effect: Power Attack, Furious Focus, Evasion, Share Spells; Scent, Magic Fang Greater (+2) (16 hours), Mage Armor +4 (10 hours); Haste
[/sblock]
 

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