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[LPF] Daggers at Midnight

"Good thinking, Garnet . . . we've got a little time to prep, might as well use it."

As the time draws near for their enemy to arrive, Pari leads Tagaiwi to a spot at which he hopes the approaching foes won't look when they're first entering, then takes up a post offering him at least a little cover. He reviews his spells quickly . . . all the work he's been doing as a martial member of the group has left him somewhat unfamiliar with his spiritual side. About an hour before the goblins are due to arrive he centers himself and speaks a fervent prayer to Kavan, asking for the Wanderer's speed and infuse his Gnomish legs, and a few minutes before he begins a litany of prayer and timekeeping; as each minute is marked, he renews a prayer for Kavan to guide his efforts to resolve the situation and protect his friends.

"Tagaiwi and I are ready. Garnet, we'll wait to attack until you give the signal or until the Goblins make a hostile move, whichever occurs first."

[sblock=Actions]
  • Place Tagaiwi at B13 (Handle Animal is auto-succeed at this point)
  • Place Pari at H7, Longbow in hand
  • Cast Longstrider 1 hour before they're due to arrive
  • Begin casting Guidance 1/minute a half-hour before they're due to arrive
  • Ready Action: Attack (Arzethel if possible, a Gobbo if he can't get a line on Arzethel) when Garnet signals or the foes make a hostile move.
  • Command Tagaiwi to attack a Goblin when the preceding events have occurred as well, and as actions permit.

(Just in case I'm not on and you need to move the action forward):

Attack (Pari) (1d20+7=8) (and the hits . . . er, misses . . . just keep on comin'! :lol:)
Bite Attack (Tagaiwi) (1d20+5=12) for (unlikely) Damage (Tagaiwi) (1d6+2=4)[/sblock]

[sblock=Mini Stats]
Pari Kalikasan
Initiative: +2
AC: 16 (12 Flat-Footed, 15 Touch), +2 AC vs. Abberations, Oozes & Vermin
HP: 41/41
CMB: +3 CMD: 14
Fort: +9 Reflex: +2 Will: +7

Senses: Low Light Vision
Perception: +12, Sense Motive: +3

Current Weapon in Hand: Longbow

Special Abilities: Speak w/ Animals (1/Day), Woodland Stride

Spells Available
Orisons: Detect Magic, Guidance, Resistance, Stabilize
1st Level: Hydraulic Push, Produce Flame


Tagaiwi
Initiative: +4
AC: 21 (14 Flat-Footed, 17 Touch)
HP: 38/38
CMB: +5 CMD: 19
Fort: +7 Reflex: +9 Will: +4

Senses: Low Light Vision, Scent
Perception: +7, Sense Motive: +2
[/sblock]
 
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"You're right, Ausk," Garnet replies. "Stay where you are, then. I'll stand a little closer to the door, so they can't set up lines as easily."

OOC: Move to H10. Also, I am going on a vacation for 2 weeks starting next Fri. I expect to have internet access most of that time, but PM can NPC Garnet as needed to avoid holding up the action.

[sblock=Garnet stat block]
Garnet
Initiative: +3, +5 underground
AC: 22 (20 flat-footed, 12 Touch); +2 vs. aberrations
HP: 34 Current: 34
CMB: +5 CMD: 18; bonuses vs. aberrations
Fort: +5 Reflex: +4 Will: +2; bonuses vs. poisons, spells, spell-like abilities & fear
Current Weapon in Hand:
+1 Longspear (2-h): Attack: +05, Damage: 1d8+4, Crit:20, x3 , Reach
[/sblock]
 

As you finish up the preparations, you settle in to await the appointed time. About 15 minutes before midnight, you hear the doors opening and figures start coming into the vestibule. They are wearing cloaks to help disguise themselves, but they start pulling the hoods back from their heads as they enter. They are goblins.

Arzethel.jpg

The one in the lead is a bit large for a normal goblin though, standing over 4 feet tall and he is dressed in black studded leather with a composite longbow over his shoulder and a glaive in hand. Surely, this must be the one called Arzethel, not your average goblin at all.

He is flanked by a male goblin wearing hide armor and carrying a javelin in hand with wolf in front. The other side has goblin wearing studded leather with a large sword over his shoulder and a small composite longbow in hand. In the doorway is a female goblin wearing banded armor and carrying a small greataxe.

Behind the vanguard are more goblins warriors with light wooden shields, chain shirts, longbows, and longswords.

The wolf growls and the goblins are speaking in their native tongue. From their gestures, it looks like they know you are there. It appears that the goblins are planning to keep on coming.


SnFAEnc6Map00D.jpg
 
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Garnet holds her ground, waiting. Either the goblins have mistaken them for the Githyanki, or they are seeking to parley in hopes of obtaining their sword. In either case, there does not seem to be a need to try to charge them in the foyer.
 


They were just outside, it was time to prepare.

Maia closed her eyes and called on the flame in her heart to rise up and protect her from evil. A faint halo of ghostly white fire enveloped her; proof that the invocation had worked.

[sblock=Action]Cast Protection from Evil on self.[/sblock]

[sblock=Miniblock]Maia
Initiative: +2
AC: 18 (16 Flat-Footed, 14 Touch)
HP: 23/23
CMB: +1 CMD: 13
Fort: +4 Reflex: +5 Will: +7

Senses: Darkvision 60'
Perception: +10, Sense Motive: +2

Current Weapon in Hand: Light Crossbow (+4 to hit, 1d8 dmg, +1 hit/dmg within 30')

Special Abilities:
Cloak of Stars (+4 armor to AC, 3hr/day, In use)
Shooting Stars (3d4 in 5' radius 1/day, DC 15 for half)
Daylight 1/day

Spells Available
Slots: 1 - 5/6
Orisons: Light, Spark, Detect Magic, Guidance, Mending
1st Level: Command, Divine Favor, Cure Light Wounds, Color Spray, Protection from Evil[/sblock]
 
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OOC: I was waiting for confirmation that Pari is casting Guidance and Heinrich is casting Shield? You can roll Spellcraft checks as well if you want to identify what spells were cast.
With spells being cast in the sanctuary, the goblins are quite clearly agitated themselves and a few of them begin casting spells too. There are a lot of guttural instructions being issues out there in the Vestibule, near as you can tell they are all using the Goblin tongue.

Arzethel.jpg

The female in banded mail casts a spell on the leader. Arzethel begins blinking in and out of phase with the material plane. The male in hide armor next to the wolf has a small ball of flame in hand.

The goblin minions continue entering the vestibule, but outside of their preparations it doesn't appear that they have been ordered to attack yet.


SnFAEnc6Map00E.jpg


GM: The bad guys took a single action (Move or Standard). Once I get confirmation on Pari and Heinrich initial Actions and any Spellcraft or Knowledge rolls you all wish to make, I will have them take their second actions.

We are not in combat yet, but I am doing things like we are in Combat rounds already to keep timing correct. At this time everyone is aware and no longer flat-footed.
 

As he casts his own spell, he contemplates the actions of his foes.

[sblock=Ausk's mini stats]
Ausk
Initiative: +2
AC: 14 (13 flat-footed, 10 Touch)
HP: 34 Current:
CMB: +6 CMD: 17 Fort: +4 Reflex: +1 Will: +3

Current Weapon: Darkwood Longspear
Notable Effects: Longstrider, Enlarge Person

Rage Remaining: 6 rounds
Spells Remaining: 1st Level 4/5[/sblock]
 
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Pari will indeed cast Guidance.

[sblock=Mini Stats]
Pari Kalikasan
Initiative: +2
AC: 16 (12 Flat-Footed, 15 Touch), +2 AC vs. Abberations, Oozes & Vermin
HP: 41/41
CMB: +3 CMD: 14
Fort: +9 Reflex: +2 Will: +7

Senses: Low Light Vision
Perception: +12, Sense Motive: +3

Current Weapon in Hand: Longbow

Special Abilities: Speak w/ Animals (1/Day), Woodland Stride

Spells Available
Orisons: Detect Magic, Guidance, Resistance, Stabilize
1st Level: Hydraulic Push, Produce Flame


Tagaiwi
Initiative: +4
AC: 21 (14 Flat-Footed, 17 Touch)
HP: 38/38
CMB: +5 CMD: 19
Fort: +7 Reflex: +9 Will: +4

Senses: Low Light Vision, Scent
Perception: +7, Sense Motive: +2
[/sblock]
 

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