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[LPF] Daggers at Midnight

The paladin mutters a response to the wizard's question, "Probably when it is dead using a spell that allows you to speak with its spirit, I should think."

Jael Kedric gives the paladin a stern look to shut him up and listens to the tale of the battle.
SirKedric.jpg


The Father replies, "I still know nothing more of why it was here. I have yet to finish deciphering the rest of those dispatches you gave me."

"But, you say the creature would become incorporeal at times, shifting back and forth causing your weapons to pass through."

"Hmmm, dangerous indeed. I think we will have to be very careful in questioning the creature lest he escape. Tomorrow I will look into barghests and see what can be done."

"You should come back the day after and I should have some information for you."

He looks like he is ready to go back inside to return to bed.
 

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"You're expecting us to guard the demon, then?" asks Garnet, growing angry at the priest's dismissiveness. "Get it a room at the inn with us, perhaps!? Priest, you sent us to hunt demons with a wave of your hand and now you think to dismiss us as curtly when we are done? I had heard I could expect better from the Church of Helerion!"
 

The paladin mutters a response to the wizard's question, "Probably when it is dead using a spell that allows you to speak with its spirit, I should think."

Heinrich give s the Paladin a slight grin.

"But, you say the creature would become incorporeal at times, shifting back and forth causing your weapons to pass through."

He looks like he is ready to go back inside to return to bed.

"you haf prison that can hold him Ja?"
 

The paladin just laughs at the dwarf's tirade, "You have a lot a nerve making a fuss when you stand there with bloody bodies at our door at after midnight. We are not a morgue nor a dungeon."

"Father, I think they want you to pay for..."


The priest gives the paladin another stern look and the man looks a bit ashamed, but not too much.
SirKedric.jpg


Jael replies, "Yes, we requested that you deal with the goblins and this Arzethel. I don't recall asking for prisoners, though."

He steps closer to examine the wounds, "Ah, these are both practically dead and will require more than a few days of care to heal naturally and regain consciousness. Unless you wish to use Divine Healing and speed the process, of course."

"I don't think they will much care where you put them, inn or otherwise. But, if you want them to live, it should be place were they won't be jostled around to reopen the wounds."

"What is it that you wish done with them? Are you requesting that we interrogate them for you?"

The look he gives the dwarven lass, reminds you of a school principle indulging a student's tantrum.
 

Garnet grits her teeth, trying to avoid being baited by the priest's condescension. "I do not want to take them to an inn, where they are surrounded by innocents," she explains matter-of-factly. "We need a place that is either more isolated or more secure, where we can guard them. You said yourself that you do not know much about this...barghest, so I do not think we should risk other people's lives on the idea it will not heal itself."

"As for prisoners," she adds, Demons are doing business on the streets of the city where you live. Armed goblin bands are walking around, under their control. Don't you think," there is a hint of outraged frustration with the priest in this question, "That it is important to know WHY?"
 

"We could probably find an abandoned building to use for the night. The neighborhood might not be the best, but we have enough teeth with us to discourage most disturbances."
 



The paladin and the priest are just waiting for you to decide what to do, as they already asked what you wanted from the Church of Helerion but did not receive an answer.
 

Garnet looks at her companions in confusion, and then back at the priest. "Does the Church have a place we could use?" she asks in exasperation.
 

Into the Woods

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