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[LPF] Daggers at Midnight

Vaguely disappointed that the fun staring game has ended, Maia lends her aid to those making the litters. She has no idea what to do, but follows directions well enough to be useful as another pair of hands.

After a few minutes she says, "I could run outside and try to find some guards that could help. Though...I suppose dragging goblins around will probably get their attention anyway."
 

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After looking at the pile of weapons and armor, all but the leader's gear is small-sized but you have gathered some excellently crafted armor, melee weapons, and longbows. There is a decent sized ruby and all of the goblins had some gold and silver coins, when counted approximately 172gp worth.

You are able to fashion two litters with the wooden debris left over from the cathedral's pews and the goblin's cloaks.

After bundling up the loot and placing your unconscious prisoners on the litters, it is almost an hour after midnight. You are finding yourselves on the edge of exhaustion as it has been a long day.


GM: The specifics on the treasure is added to the first post.
 

Ausk examines the holy symbol as the others finish up loading the bodies on the litters.

[sblock=Ausk's mini stats]
Ausk
Initiative: +1
AC: 16 (14 flat-footed, 12 Touch)
HP: 34 Current: 34
CMB: +4 CMD: 16 Fort: +4 Reflex: +2 Will: +3

Current Weapon:
Notable Effects: Longstrider

Rage Remaining: 2 rounds
Spells Remaining: 1st Level 4/5[/sblock]
 

"Quite a bit of gold, and some fine arms," notes Garnet. "Working for this demon must have paid well. But what is the connection between Azerthel and Narissa? How are these fiends organizing themselves in Venza?"



[sblock=Garnet stat block]
Garnet
Initiative: +3, +5 underground
AC: 22 (20 flat-footed, 12 Touch); +2 vs. aberrations
HP: 34 Current: 34
CMB: +5 CMD: 18; bonuses vs. aberrations
Fort: +5 Reflex: +4 Will: +2; bonuses vs. poisons, spells, spell-like abilities & fear
Current Weapon in Hand:
+1 Dwarven Waraxe: Attack: +07, Damage: 1d10+3, Crit: 20/x3
Mwrk Spiked Light Shield: Attack: +06 Damage: 1d4+2

TWF: -2 attk w/both wpns, STR/2 dmg w/off-hand (shield)
+1 to-hit vs. Goblins
[/sblock]
 

"Narissa seemed more powerful," Maia muses. "But maybe that's just because we weren't prepared for her. But she was going to SELL the sword. Maybe they are just business associates?"
 

Ausk recognizes it as a holy symbol from the Goblin god of mayhem and polygamy. Typical of the Goblin tribes of the region around Venza, nothing that unusual really.
 

"At least we know the goblin's involvement is fairly straightforward. Someone probably offered them pay, and they took it, not caring too much about what their employer was trying to do."
 

"But Azerthel was disguised as a goblin," Garnet points out.
"He must have done that to fool the goblins into following him. He was up to something bigger than just this deal -- And there may be more like him."
 


"I'm so tired I can scarcely think . . . and the thinking I can do isn't worth anything anyway. Let's get these corpses stripped and get the demon-goblin and his cohort back to the old priest. Then we need sleep. And Tagaiwi needs about 10 pounds of fresh meat; he's been giving me the eye for the past few minutes like he's about ready to make me a snack and go find himself a new friend." The little Druid suits action to words, pitching in to build the litters, move the bodies, etc.
 

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