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[LPF] Daggers at Midnight

GM: I think I understand, but not sure.

Tag is moving to L8, Pari is getting the pouch using a Move Action to dismount and another to pickup the pouch?

Heinrich is moving to where, exactly? The IC text mentions readying a Fire Jet. If so, I need specifics on what will trigger release of it.

Once Again I need the OOC breakdown of your actions to include grid coordinates. This way you don't have to wait another day for my update.
 

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for future refrence:

OOC:
Move Action: Move to X13
Swift Action: Activate Arcane Strike
Standard Action: Melee attack on Goblin1
Free Action: Draw Sword while moving


OOC:
grid coordinates: D,1
Trigger: A visible aggressive action against the party (Will that work right?) I am guessing that he may not be able to see the actual threat
 
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GM: I think I understand, but not sure.

Tag is moving to L8, Pari is getting the pouch using a Move Action to dismount and another to pickup the pouch?

Tagaiwi streaks down the alleyway after the lad, but the boy's too fast for him. He draws level with the pouch and grabs the saddle with one hand, leaning far over to the side to scoop it up; he then pulls himself back into the saddle and whirls in preparation for the run back up the alley.

[sblock=OOC]Close, pm - but rather than a move action dismount, Pari will use a free action to dismount, a move action to pick up the pouch, and another free action to re-mount.

Ride Check (Fast Dismount, Fast Mount) (1d20+6=21, 1d20+6=24)[/sblock]
 
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Back on the street at the mouth of the alley, the two half-orcs look uncertainly at each other. They are unsure what to do exactly, "Ah, naw wat?" "Dunno. Wait?" So far Pari hasn't returned and you are engaged in a contest of looking at each other.

OOC: Combat: Round 3
[sblock=Combat Information]You are aware, but technically no hostilities have started.

Initiative:
You guys
Thugs

Updated Map:
SnFAEnc7Map03-1.jpg

1) The square (D-5) counts as difficult terrain with the rain barrel
2) Debris (D-1, F-8, H-7) have no effect on movement

Code:
Ausk:      34/34 HP remaining
Garnet:    34/34 HP remaining
Heinrich:  14/14 HP remaining
Maia:      23/23 HP remaining
Pari:      41/41 HP remaining
Tagawai:   38/38 HP remaining

Wand of CLW(-> Pari): 6 charges remain
Wand of CLW(-> Maia): 50 charges remain
Spells Cast: Longstrider (Pari), Command (Maia)
Abilities Used: 
Conditions in effect: Pari (+10ft movement)
Enemy Status:
Code:
Thug1:
Thug2:
[/sblock]
GM: Everyone should roll Perception Checks again.

You guys are up for Round 3.
 

Ausk shifts slightly to cover Garnet better, but otherwise holds his ground.

[sblock=actions]move to E, -1
ready an attack if someone attacks either Maia or Garnet[/sblock]

[sblock=Ausk's mini stats]
Ausk
Initiative: +1
AC: 16 (14 flat-footed, 12 Touch)
HP: 34 Current: 34
CMB: +4 CMD: 16 Fort: +4 Reflex: +2 Will: +3

Current Weapon: Longspear as walking staff(+5, 1d8+3, x3)
Notable Effects:

Rage Remaining: 6 rounds
Spells Remaining: 1st Level 5/5[/sblock]
 
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"Master Pari! Are you alright?" calls Garnet down the alley. She returns her eyes to the half-orcs.

[sblock=Actions]
Action: Delay
[/sblock]

[sblock=Garnet stat block]
Garnet
Initiative: +3, +5 underground
AC: 22 (20 flat-footed, 12 Touch); +2 vs. aberrations
HP: 34 Current: 34
CMB: +5 CMD: 18; bonuses vs. aberrations
Fort: +5 Reflex: +4 Will: +2; bonuses vs. poisons, spells, spell-like abilities & fear
Current Weapon in Hand:
+1 Dwarven Waraxe: Attack: +07, Damage: 1d10+3, Crit: 20/x3
Mwrk Spiked Light Shield: Attack: +06 Damage: 1d4+2

TWF: -2 attk w/both wpns, STR/2 dmg w/off-hand (shield)
+1 to-hit vs. Goblins
[/sblock]
 

Heinrich glances behind the party and keeps an eye out there to make sure the party doesn't get caught in a pinch attack. to make sure he moves to (G,-1) right behind Ausk, slipping carefully past Garnet as he does so.

"I have your back, Mein bruder" he says to Ausk.
 

Maia keeps looking around, now quite flustered. "I'm very worried now and I don't know why," she confides. "Everyone is acting as if we're all going to be attacked any second."

[sblock=Actions] Delay Action until something starts.[/sblock]

[sblock=ministats]Maia
Initiative: +2
AC: 16 (14 Flat-Footed, 12 Touch)
HP: 23/23
CMB: +1 CMD: 13
Fort: +2 Reflex: +3 Will: +5

Senses: Darkvision 60'
Perception: +10, Sense Motive: +2

Current Weapon in Hand: Light Crossbow (+6 to hit, 1d8+2 dmg, +1 hit/dmg within 30')

Special Abilities:
Cloak of Stars (+4 armor to AC, 3hr/day, In use)
Shooting Stars (3d4 in 5' radius 1/day, DC 15 for half)
Daylight 1/day

Spells Available
Slots: 1 - 5/6
Orisons: Light, Spark, Detect Magic, Guidance, Mending
1st Level: Command, Divine Favor, Cure Light Wounds, Color Spray, Protection from Evil [/sblock]
 

"Das orcs at end of hall," he thumbs toward garnet's end of the group, "look like they are wanting Ärger." Though the accent of the wizard from the northern kingdoms is not as thick he still uses words of his native tongue.

[sblock=translations]
Ärger = trouble in German via Google translator
[/sblock]
 

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