GlassEye
Adventurer
Kepli Stormborn, shaman
[section]
[sblock=MiniStats][size=+1]Kepli[/size] Aasimar Shaman 2
Initiative: +1 Perception: +11 (+13 w/ Alertness); Darkvision 60 ft.
AC: 13 (11 touch; 12 flat-footed)
HP: 20 Current: 13
CMB: +2 CMD: 13 Fort: +1 Ref: +1 Will: +6
In Hand: shortspear
Conditions: None yet
Spells Prepared:
Concentration +7
Spirit Magic: Charm Animal 1/1
Stormburst: 6/6 (target treats foes as if they have concealment, 20% miss, for 1 round)
Fury Hex: 1/target (+2 morale to attack, +2 resistance to save vs fear; 3 rounds)
Alchemist's Fire 2/2 (w/ Aszar)
sling (9/10 bullets)
[size=+1]Scuttle[/size] Seagull Spirit Animal
Initiative: +2 Perception: +10
AC: 15 (14 touch; 13 flat-footed)
HP: 10 Current: 10
CMB: +1 CMD: 7 Fort: +1 Ref: +4 Will: +5
In Beak: Nothing
Conditions: None yet
Special:
Speed: 10 ft; fly 40 ft
Melee: Bite +5 (1d3-4); 0 ft reach
Improved Evasion
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[section]

Kepli and Erin finish their studies and whatever it was that Kepli was doing (it didn't look like praying) about the same time. Kepli shoots the other woman a look of commiseration and moves over to the tree where Siddhartha is napping or meditating (she isn't quite sure) and throws a pinecone up at the man.
"Hey! We have work to do. Come on down. Don't make me send Scuttle up there!" She turns away chuckling to herself and winks at Erin. "At this point, I'm not sure we really know enough to make a plan. I suggest we go and decide on the wing, so to speak." She hefts her pack onto her shoulders. "I may not be the most stealthy but I have been watching how you and Wilmorn do it and I think I can manage."
[/section]"Hey! We have work to do. Come on down. Don't make me send Scuttle up there!" She turns away chuckling to herself and winks at Erin. "At this point, I'm not sure we really know enough to make a plan. I suggest we go and decide on the wing, so to speak." She hefts her pack onto her shoulders. "I may not be the most stealthy but I have been watching how you and Wilmorn do it and I think I can manage."
[sblock=MiniStats][size=+1]Kepli[/size] Aasimar Shaman 2
Initiative: +1 Perception: +11 (+13 w/ Alertness); Darkvision 60 ft.
AC: 13 (11 touch; 12 flat-footed)
HP: 20 Current: 13
CMB: +2 CMD: 13 Fort: +1 Ref: +1 Will: +6
In Hand: shortspear
Conditions: None yet
Spells Prepared:
- 1st level (DC 14):
Cure Light Wounds, Sleep, Cure Light Wounds - Orisons: Daze, Detect Magic, Guidance, Virtue
Concentration +7
Spirit Magic: Charm Animal 1/1
Stormburst: 6/6 (target treats foes as if they have concealment, 20% miss, for 1 round)
Fury Hex: 1/target (+2 morale to attack, +2 resistance to save vs fear; 3 rounds)
Alchemist's Fire 2/2 (w/ Aszar)
sling (9/10 bullets)
[size=+1]Scuttle[/size] Seagull Spirit Animal
Initiative: +2 Perception: +10
AC: 15 (14 touch; 13 flat-footed)
HP: 10 Current: 10
CMB: +1 CMD: 7 Fort: +1 Ref: +4 Will: +5
In Beak: Nothing
Conditions: None yet
Special:
Speed: 10 ft; fly 40 ft
Melee: Bite +5 (1d3-4); 0 ft reach
Improved Evasion
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