Darius can rejoin the party if toasterferret comes back, but for now, I am going to have him stay behind in this room.
Treasure in LPF is handled in the following manner. You can use whatever you find during the adventure as normal. If you use consumables, it comes out of your total treasure amount. Any treasure remaining at the end of the adventure is put into a treasure pool. After the DM determines the gold value of all the treasure and the time gp for each player, players can choose to reduce their gold total and pick any available items from the treasure pool. Any items not picked get sent to the Arcane Row, where any player shopping can pick it up without having to roll.
How it was handled in Expansion (my previous adventure with SS21, but with a different character) was that we were allowed to use the Treasure assuming it wasn't a consumable, until the end of the adventure. At which time it was to be sold off for profit. However any treasure we want to keep can be bought at the end of the adventure from each of our shares of the proceeds of the adventure.
Marcus walks through, wincing as he does so from the slice taken from him by the Hobgoblin. He looks around the room and heaves a sigh.
Love the decor. Early stone age?
He eyes the two doors that stand closed.
Two doors. Which to pick.
He pulls a coin from his pocket and tosses it into the air, catches it and smacks it onto his wrist and looks at it.
Hmm. Alright.
He turns and walks to the door on his left, shaking his arm on the way to get more feeling back. He stops and presses his ear against the door, listening as well as he can.
OOC:
For ease of writing, assumed a left and right door, but can be altered to fit the actual map. And if anyone has an extra CLW laying around, I'm sure he wouldn't say no.
"I just as soon open either door so as to continue this excursion. So lets get this over with." Fae'shiel intones as she walks into the room and looks at the two doors with a small frown that says 'how boring.'
Current Weapon: M.W. Longsword +3(+1 w/ S.C.), 1d8+2, CRIT: 19-20/x2
Spells Per Day:Can memorize 3 Cantrips each day, but cast them any number of times per day.
2/2 First Level Spells Remaining Cantrips Memorized (DC 13) : Dancing Lights, Detect Magic, Flare First Level Spells (DC 14) : Color Spray, Obscuring mist Arcane Pool: 4/4[/sblock]
____________________________ Fae'shiel Aeros
Ehdge stands before the door with his sword at the ready and motions for Marcus to open the door.
"Let's see what we can find around here. I'm afraid I have no healing potions with me, Marcus, so I will be ready to intercept whatever may be on the other side."