Here is my submission. Background will follow soon.
Dynamo - PL 10
Strength 1, Stamina 2, Agility 2, Dexterity 1, Fighting 4, Intellect 2, Awareness 1, Presence 1
Advantages
Close Attack 6, Contacts, Defensive Roll 2, Evasion 2, Ranged Attack 9
Skills
Athletics 6 (+7), Expertise: Electrician 4 (+6), Insight 2 (+3), Intimidation 6 (+7), Investigation 4 (+6), Perception 6 (+7), Persuasion 4 (+5), Technology 2 (+4)
Powers
Electrical Form: Insubstantial 3 (Energy)
Electromagnetic Field: Protection 6 (+6 Toughness)
Energy Control: Energy Control 10 (DC 25)
Create: Create 10 (Alternate; Volume: 1000 cft., DC 20)
Electrical Arc: Dazzle 10 (Alternate; Affects Sense: visual, Resisted by: Fortitude, DC 20)
Static Electricity: Move Object 10 (Alternate; 25 tons)
Taser: Cumulative Affliction 10 (Alternate; 1st degree: Dazed, 2nd degree: Stunned, 3rd degree: Incapacitated, Resisted by: Fortitude, DC 20; Cumulative)
Teleport: Teleport 10 (Alternate; 4 miles in a move action, carrying 50 lbs.; Accurate; Medium: Electrical wiring)
Immunity: Immunity 10 (Common Descriptor: Electricity; Limited - Half Effect)
Regeneration: Regeneration 6 (Every 1.66 rounds; Source: Electricity)
Senses: Senses 1 (Low-light Vision)
Offense
Initiative +2
Electrical Arc: Dazzle 10, +10 (DC Fort 20)
Energy Control: Energy Control 10, +10 (DC 25)
Grab, +10 (DC Spec 11)
Static Electricity: Move Object 10, +10 (DC 20)
Taser: Cumulative Affliction 10, +10 (DC Fort 20)
Throw, +10 (DC 16)
Unarmed, +10 (DC 16)
Complications
Power Loss: Dowsed with large quantities of water or wrapped in insulating material (like rubber) will nullify his powers.
Languages
Native Language
Defense
Dodge 10, Parry 10, Fortitude 10, Toughness 10/8, Will 9
Power Points
Abilities 28 + Powers 55 + Advantages 20 + Skills 17 (34 ranks) + Defenses 30 = 150