Doom3524 said:I like the quiver idea, that is perfect. I have it cast heal on each arrow taken from it. Brilliant!!!!
Until you actually have to shoot an enemy.
Doom3524 said:I like the quiver idea, that is perfect. I have it cast heal on each arrow taken from it. Brilliant!!!!
DanMcS said:Until you actually have to shoot an enemy.
DanMcS said:Until you actually have to shoot an enemy.Doom3524 said:I like the quiver idea, that is perfect. I have it cast heal on each arrow taken from it. Brilliant!!!!
Just wanted to point out that you actually have to be able to cast Heal to make an item with it. That means a fairly high level cleric is already in your group? Not to mention the Craft Magic Arms & Armor feat.Doom3524 said:Yes, it is definitley oddBut, when you dont have a cleric in the party, and no way to heal other than potions, you come up with interesting ideas. I figured, I was a deepwood sniper of a high level, so I could hit about anything, any time. Why not get an arrow and waste the round's shot to heal a front line fighter almost completely when they are down to 15 hp from over 100? Then there was the added benefit of hitting the undead enemies for major damage.
Doom3524 said:Price is definitley the major issue. I could just do what werk suggested and carry a second quiver.