I've never been a particularly big fan of the idea that a +1 bow doesn't do anything to overcome damage resistance unless you also have +1 arrows - in particular in light of the fact that some bows (of shock, flaming, etc.) clearly CAN imbue arrows with special properties.
What I've been considering doing is allowing all magical missile weapons - bows, crossbows, etc. overcome damage resistance even when firing mundane projectiles, while at the same time ruling that the enchantment bonuses on a magical missile weapon and a magical projectile don't stack, thus requiring an archer to have either a magical bow or magical missiles, not both.
Now, I don't think this is likley to be a problem at low to mid levels - especially considering that an archer can use a might bow... but I've never seen anyone play a dedicated missile weapon user in an exteneded campaign... Can anyone who's seen an archer in play over a long period of time, or at high levels, commment on how they think this might work out over a character's career? Is the inablity to stack bow enhancement with arrow enhancement hurt a character significantly at higher levels, for example?
What I've been considering doing is allowing all magical missile weapons - bows, crossbows, etc. overcome damage resistance even when firing mundane projectiles, while at the same time ruling that the enchantment bonuses on a magical missile weapon and a magical projectile don't stack, thus requiring an archer to have either a magical bow or magical missiles, not both.
Now, I don't think this is likley to be a problem at low to mid levels - especially considering that an archer can use a might bow... but I've never seen anyone play a dedicated missile weapon user in an exteneded campaign... Can anyone who's seen an archer in play over a long period of time, or at high levels, commment on how they think this might work out over a character's career? Is the inablity to stack bow enhancement with arrow enhancement hurt a character significantly at higher levels, for example?