Malvoisin's Savage Tide, Act 1 - There Is No Honor

Anar smiles at Chongo's odd request for the body of the beast they had slew. "The body is all yours Chongo. So, let us retrieve our friends from the Nixie and see if Damash can help with our wounds."
 

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"Chongo prove his worth to the Horns with beast. Horns like big, dead animals filled with dust and glue. Do any of you know where man who does this live?"
 

GwydapLlew said:
"Chongo prove his worth to the Horns with beast. Horns like big, dead animals filled with dust and glue. Do any of you know where man who does this live?"
Col wracks his brain, and rattles off a few potential locals. "Careful of that last one. He do like to sample a bit o'the meat, I hear!" Seeing Chongo carrying the sailcloth of loot, he adds, "We do need to sell our booty before the Nixie, methinks. I've got some research I do be need'n to pay fer. Plus, the two on the boat may wish their share."

OOC: Taking 10 on a Knowledge (local) check for the taxidermy.
 

Col takes Kalen aside as the group gathers, and whispers softly in his ear. His breath smells oddly of citrus. "The Lady may no want to sell the living varmints, but if we do find the right person and you persuade them with your elvish charms, we may still be mak'n some pretty coin. No need'n for the watch to know."
 

Seeing the other elf gathered with them, Col produces two vails of blue liquid and shows them to Bael. "I do no identify what these here potions be. You any better?"

OOC: Can Bael do a spellcraft check for us now. :)
 

Bael takes one of the potions. "I'm not much better than a rank beginner, but I'll try," Bael says, eager to impress these possible companions. Unstoppering it, he first holds it up to the light to assess its translucency and presence of particulates. The elf then smells it like a fine wine. Finally, dipping the tip of his little finger in the solution, he tastes a minute amount of the liquid. (OOC: Spellcraft +6)
 
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While Bael works on the potions and Kalen mulls over Col's suggestion, the old man himself follows the others towards a recommended merchant in the District who will buy their 'recovered' loot. At the same time, his has a copy of the mysterious note, scribbling things on the margin and muttering to himself.

"Sunrise... sunset... east and west. Mystic signs? Directions?... Elf said a code or lock? What 'bout beasties?... Does look'n mean som'n?"

OOC: I have my ideas about this (probably a door lock code like Kalen said), but if this be something Decipher Script or his knowledges could help with, Col will attempt such checks.
 

The party takes its leave of Lavinia, with promises to return on the morrow at the appointed time for the trip to the vault.

The group spends the better part of the morning making stops at various merchants' shops, to sell the items recovered from The Blue Nixie's occupants. First at The Metal-Skinned Dwarf (for the armor), then Fishback Market (for the jewelry), and finally, a quick side trek over to the Cudgel District to Delthar's Protections (for the weapons). When all is said and done, the group has come out with 412 gold pieces and 5 silvers. When divided seven ways, the take comes to 58gp, 9sp, and 3 cp apiece. Bael can only look on ruefully as the party sets aside the shares for Damash and Nicolai, and hope for better things to come.

During the course of the morning, Bael looks over the potions at Col's requests, and does his best to determine what they may be. (Spellcraft Check 3+6=9) The newcomer is at a loss to identify the potions, but he does feel somehow drawn to the water as he tastes just a bit of the blue liquid.

Upon hearing Chongo talk about having the rhagodessa mounted, Col thinks that the Taxidermist's Guildhall in Sunrise District would likely be the best place to have that done. (Take 10 Knowledge Local)

When the party returns to the dock in northern Merchant's District, they are surprised to see that the Nixie has been docked properly now, and a detachment of soldiers is aboard. Damash stands nearby on the dock, watching the men work busily. He waves and hails the group with a smile as the party comes into view. "Well met again, my friends! This company of the Merchant's Watch was sent by the Lady Vanderboren's servant, it seems. I was glad to see them, as that other fellow, Nicolai, disappeared during the night. After they put the ship in to dock, they cleared the deck of the corpses, and only just now took away Vark and the other survivor. I had to do some explaining about the dead ones, but they seem to realize we were in the right of things. I think they're just now about to start clearing out the hold."

OOC: Note that the total share for each character for the treasure from The Blue Nixie is 63 gp, 2 sp, and 2 cp. There are seven such shares, one for Kalen, Col, Keoi, Anar, Chongo, Damash, and Nicolai. Of course, since Nicolai is gone, the party must decide what to do with his share. These shares include the initially gathered 30 gold, as well as the sale of the equipment and jewelry. The masterwork buckler was also sold. Please update your character sheets with new money. If you have any questions about this, feel free to ask over in OOC.
 

stonegod said:
While Bael works on the potions and Kalen mulls over Col's suggestion, the old man himself follows the others towards a recommended merchant in the District who will buy their 'recovered' loot. At the same time, his has a copy of the mysterious note, scribbling things on the margin and muttering to himself.

"Sunrise... sunset... east and west. Mystic signs? Directions?... Elf said a code or lock? What 'bout beasties?... Does look'n mean som'n?"

OOC: I have my ideas about this (probably a door lock code like Kalen said), but if this be something Decipher Script or his knowledges could help with, Col will attempt such checks.
OOC: Skill checks aren't really going to help with this mystery. You'll all just have to figure out the note's meaning when the time comes. ;)
 

"Col, what would you be scribbling on there?" Bael asks with obvious interest as they stroll along from one shop to another. "Maybe I can help. While I mightn't be much good with potions, a puzzle is another thing." (OOC: which is completely untrue in real life, the puzzles that is, but hey, it seems that Bael should have some skill in that area)
 

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