Masters of the Wild: First Impressions

Re: Insight on release date

Ulver said:
This was an experiment from Wizards on staggering the release dates.

Hobby Stores got the book today, Bookstores get the book on March 6th.

Heck of a time for an experiment, if you ask me.

My gaming group did one of the nicest things for me I can think of: for Christmas they got me pre-orders of both Masters of the Wild and Call of Cthulhu - from Amazon.com. It was a wonderful gift - how could they know that Amazon was the worst possible vendor to buy it from for this purpose? Especially since Amazon UP UNTIL THIS WEEK had said they would have it around February 10th.

So I will be looking in bookstores and seeing this book on the shelves for the next three weeks, with the money in my pocket to get it, before I will be getting it. And I'm not about to ask my friends to cancel the order and get it anyway. So, as I said before, (grumble grumble grumble mother ******* Amazon.com and WotC distribution channels **** *** ******** ...)
 

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In respect to the amazon problem, I noticed today that Borders.com has shipping date of March 6th also. What I would suggest to the people that have these already order is to go out to a gaming store, or say Walden Books and buy it there. Cancel your online order. *shrug* You -can- do that instead of waiting. Although, that is your choice to either cancel, or to whine and complain about having to wait. :)
 

The Ooozemaster is in serious need of an antihistamine. Basically he is what happens to you when you have allergies in a fantasy world. :)

Actually he get the ability it produce oozy effects. From a touch that leaves phosporescent fungus on the walls at low levels to hawking a green slime loogie down your shirt at high levels. He also becomes more and more ooze like himself. Think of a mage who starts turning himself into 'the blob'.

I can't imagine inn keepers are too happy about putting these guys up.

My favorite Prestige classes from MotW have to be the rangerish ones. Animal Lords, Master of Beasts and Windriders are all very very cool.

-Andor
 

Crothian said:



On a slightly different note, the feats in MotW. Some have astericks by them, yet I can't find any key that says what the astericks are there for. Does anyone know?

The asterick means that the feat is also a new Fighter Bonus Feat, to be added to the list of Fighter Bonus Feats in the PHB.

It tells you this on the bottom of the page just before the feats. (I don't have the book with me, so I can't give a more exact location.)
 

Caliban said:


The asterick means that the feat is also a new Fighter Bonus Feat, to be added to the list of Fighter Bonus Feats in the PHB.

It tells you this on the bottom of the page just before the feats. (I don't have the book with me, so I can't give a more exact location.)

Thanks, I see that now. Ussually there's a key and that's what I was looking for. I didn't think they'd put that in the text itself.
 

Andor said:

My favorite Prestige classes from MotW have to be the rangerish ones. Animal Lords, Master of Beasts and Windriders are all very very cool.

Ohhh. Suddenly I can see a very cool concept my DM would never, never allow. A Lizardman Ranger in from a "Lost Land" with Animal Lords and Master of Beasts over his smaller dino buddies. Very cool.
 

I would like to officially join the new "toughness" feats su><ors bandwagon.

I can see them not wanting fighters to get a bunch of dragons toughness, and there for the high level requirements to get it. But why keep those bonus feats from the classes that really need them (wizards, sorcerers, rogues, bards), is a little harsh.
 

Seeing as it will probably be ages before it hits the UK shores, can anyone tell me which skills (if any) it gives expanded attention to?

I've been keeping my fingers crossed for expanded uses for Wilderness Lore (but not exactly holding my breath either!)

Cheers
 

Not much for Wilderness lore, not that it needs it. I think we role wilderness lore more than just about anything but spot and listen. Of course in my game we are spending most of our time crossing the countryside in winter while undead things come lurching out of the trees at us. Last session a white dragon attacked us in a snow storm. Fortunately young white dragons are stupid or we would all be dead. (Sorry B.A.D.D.)

There is some stuff for animal empathy and a pile of information for handle animals.

That's about it as I recall.
 

Petrosian said:
Ok i will bite for this one...
What in the blue blazes is INSTANT RAGE?

It means that you can go into rage as an "instant" in the M:TG sense of the word. You can do it when it is not your turn, and you can do it in response to another event, causing the events to resolve in reverse order (i.e. you can rage to gain hp in response to taking lethal dmg)
 

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