Masters of the Wild: First Impressions

RogueJK said:
Dwarf's Toughness = +6 HPs
Giant's Toughness = +9 HPs
Dragon's Toughness = +12 HPs

If I remember the Prerequisites for these feats, they all require really high fortitude saves? If this is indeed the case, then I'm very bothered by them. Instead of making the toughness feat scale up with levels, they introduced new ones that make the players want to hold off on taking the feat until later.

I really despise things like this, because it means that characters created at a higher level will be much better than ones that had to make it all the way up from 1st level. If my character dies, and I make a new 8th level character or something, I can skip right to Dragon's Toughness. Meanwhile, the player who played cautiously is stuck with a crappy +3 hp.

I really hope that the prerequisites for these feats are Toughness to get Dwarf's Toughness, Dwarfs Toughness for Giants Touchness, Giants Toughness for Dragon's Toughness.
 

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Ok i will bite for this one...

My MotW is on order/in the mail..sigh...

of the listed feats from the web enahncement many i could divine...

What in the blue blazes is INSTANT RAGE?

given that rage is already a no time to activate thing... this one boggles.

best guess was allowing you to rage one after the other, delying the fatigue until after all were exhausted.
 

Zerovoid said:


If I remember the Prerequisites for these feats, they all require really high fortitude saves? If this is indeed the case, then I'm very bothered by them. Instead of making the toughness feat scale up with levels, they introduced new ones that make the players want to hold off on taking the feat until later.

I really despise things like this, because it means that characters created at a higher level will be much better than ones that had to make it all the way up from 1st level. If my character dies, and I make a new 8th level character or something, I can skip right to Dragon's Toughness. Meanwhile, the player who played cautiously is stuck with a crappy +3 hp.

I really hope that the prerequisites for these feats are Toughness to get Dwarf's Toughness, Dwarfs Toughness for Giants Touchness, Giants Toughness for Dragon's Toughness.

The information released a few weeks ago indicates they are not prerequisites for each other. However, this is not a problem because officially you cannot save feats. If you get a feat at 6th level you must spend it at 6th level. If you want to rule-0 that in your game that's fine but then it is you (or your DM) who is causing these the problem.

UofMDude
 


Petrosian said:
Ok i will bite for this one...

My MotW is on order/in the mail..sigh...

of the listed feats from the web enahncement many i could divine...

What in the blue blazes is INSTANT RAGE?

given that rage is already a no time to activate thing... this one boggles.

best guess was allowing you to rage one after the other, delying the fatigue until after all were exhausted.

Well, you know how normally you couldn't rage in reaction to things, on other characters' turns, ect? Now you can.
 


Instant rage: rage even when it's not your turn.

As in: "Ow! That orc's axe just knocked me down to -5 hit points. Now I'm REALLY mad!"

Daniel
 

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