May Daggermaster Nerf Rumour

This is rather condescending

How many playtesters do you think they have? Dozens, even at most low three digits? And upon release, how many players do they have? Thousands, maybe even 5 digits.

That big a group of people are bound to think of more than the smaller group.

Publish something of your own and see how many people find holes in YOUR product.

Are these digits in reference to their IQ's or are you giving us the fingers ?
 

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This is rather condescending

How many playtesters do you think they have? Dozens, even at most low three digits? And upon release, how many players do they have? Thousands, maybe even 5 digits.

That big a group of people are bound to think of more than the smaller group.

Publish something of your own and see how many people find holes in YOUR product.

Okay, I guess I was too harsh, but having to check to see if your characters still are legal every single month after the updating /nerfing of all kinds of rules is getting ridiculous. Most of the obviously broken things that get updated are "very obviously" broken and should have been fixed before they were printed. These things wouldn't even require playtesting, just a quick glance at the rule by someone that has reasonable knowledge of the game. I do still contend that they do need to put some more effort into playtesting and editing new rules before they are released.
 

Okay, I guess I was too harsh, but having to check to see if your characters still are legal every single month after the updating /nerfing of all kinds of rules is getting ridiculous. Most of the obviously broken things that get updated are "very obviously" broken and should have been fixed before they were printed. These things wouldn't even require playtesting, just a quick glance at the rule by someone that has reasonable knowledge of the game. I do still contend that they do need to put some more effort into playtesting and editing new rules before they are released.
Thanks to the wonder of the free market, you are welcome to start your own game company and set your own priorities for your company.
 

Okay, I guess I was too harsh, but having to check to see if your characters still are legal every single month after the updating /nerfing of all kinds of rules is getting ridiculous. Most of the obviously broken things that get updated are "very obviously" broken and should have been fixed before they were printed. These things wouldn't even require playtesting, just a quick glance at the rule by someone that has reasonable knowledge of the game. I do still contend that they do need to put some more effort into playtesting and editing new rules before they are released.

I say the same thing about most video game companies that release sometimes buggy products that are patched at a later time (looking at you Bethesda), but at least WoTC is addressing them and I'd much, much prefer this to the previous method of minimal errata. Nobody really bats an eye when a VG makes a patch/update to correct issues/exploits so I fail to see why this is an issue.
 

Most of the obviously broken things that get updated are "very obviously" broken and should have been fixed before they were printed. These things wouldn't even require playtesting, just a quick glance at the rule by someone that has reasonable knowledge of the game. I do still contend that they do need to put some more effort into playtesting and editing new rules before they are released.
When viewed by thousands of eyes, every bug is shallow.

-O
 



Okay, I guess I was too harsh, but having to check to see if your characters still are legal every single month after the updating /nerfing of all kinds of rules is getting ridiculous. Most of the obviously broken things that get updated are "very obviously" broken and should have been fixed before they were printed. These things wouldn't even require playtesting, just a quick glance at the rule by someone that has reasonable knowledge of the game. I do still contend that they do need to put some more effort into playtesting and editing new rules before they are released.

I think it would be fantastic if every book was perfect the second it was released. There are plenty of elements in the rules I'd change if I could, even though I enjoy the game.

And yet, I recognize that having the perfect game - much less my perfect game - is an impossibility. I think claiming, from a distance, that they just need a bit more playtesting and editing... is divorced from the reality of the situation.

As it is, I am very, very glad they put out these updates. I'd much prefer this to the past, where we might have just as many problems in the books - which never got addressed at all.

If someone is frustrated with having their character become illegal every month? They don't need to use the updates. Unless they are in the RPGA, in which case that is one of the costs of being in a fully supported living campaign. In a home game? No one is going to give you grief if you haven't made sure everything is perfectly up to date. And for most players, it will happen automatically just through use of the Character Builder.

I can see the frustrations people have in the current system. But every other approach that I see suggested is either worse (in my view) or implausible.
 

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