Immoralkickass
Adventurer
You're telling me if an a-hole does something to me which is permanent, I'm stuck with both the injury, AND that a-hole?A-holes or not, if something in the game - be it another player, an opponent, a random magic effect, or whatever - does something to you that you can't/don't resist (either by failing a save or because there isn't one) then IMO for better or worse you're stuck with it.
In most if not all cases there's spells and effects in the game that can later mitigate or negate these things anyway - revival effects for death, restoration or curatives for a variety of other things, and wish-miracle-alter reality if you really need a bigger hammer - thus making pretty much any effect more or less temporary.
Sports analogy: a hockey player plays because s/he enjoys playing the game and is maybe even halfway good at it, but still has to accept that there'll be times when some seriously un-fun stuff happens such as season-ending injuries.
No, no I don't think so. Not if I can help it.
Look, lets not talk about PVP here. My intention was to talk about game mechanics that is generally unacceptable, or just downright bad design.
Now here's an a-hole, right here.And right there you've taken in-character actions to an out-of-character argument, which wrecks the whole thing.
Deal with it in character, and laugh about it at the table.