D&D 5E Meet Some of the 40+ Multiversal Monsters In Vecna: Eve of Ruin

WotC's Todd Kenreck talks to game designers Ron Lundeen and Makenzie De Armas about the monsters in the upcoming Vecna: Eve of Ruin.


  • Each of the chapters has its own theme and monsters that fit that theme.
  • There are about 40 monsters in the adventure.
  • Some are brand new, others are updated from earlier editions.
  • Demon Lord named Miska the Wolf Spider who is a champion of chaos with wolf-like spider.
  • Shape-changing mind-affecting powerful leaders.
  • Some of the monsters from earlier editions are inspired thematically from monster types.
  • Relentless stalker horror movie monsters that you can't get away from.
  • Some are really inventive and disturbing.
  • Spider dragons are an example of two types of creatures mushed together to be extra horrifying.
  • Granite juggernaught is an upgrade to Tomb of Annihilation's stone juggernaut.
  • Stat blocks for classic and characters including Alustriel Silverhand, Tasha.
  • New version of Strahd tied to the Death House.
  • New Tasha stat block is a younger version of Tasha from Wild Beyond The Witchlight with prototype versions of spells from Cauldron of Everything.

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Definitely not a big fan of the art style in the more recent books. Stylistically it just feels lesser, less interesting. It's a style, just not one I care for. I can get over that easily since the meat for me is always what's written where as the art just helped me visualize if the descriptions were lacking in a book.
 


Definitely not a big fan of the art style in the more recent books
Curious, because I really didn’t like the art style in the early 5e books. In fact I hated it almost as much as I hated the 3rd edition art with it’s outsize final fantasy swords and bunny-eared elves.

I felt the art has improved enormously since about the time Ghosts of Saltmarsh came out. That was the first 5e cover that didn’t suck.
 

Curious, because I really didn’t like the art style in the early 5e books. In fact I hated it almost as much as I hated the 3rd edition art with it’s outsize final fantasy swords and bunny-eared elves.

I felt the art has improved enormously since about the time Ghosts of Saltmarsh came out. That was the first 5e cover that didn’t suck.
Heh, I feel that both early and current 5e art is kinda hit and miss. There's been stuff I like and stuff I don't.
 

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