JoeNotCharles
First Post
Murphy's second blast obliterates the wounded zombie!
[sblock=Status]
Janus also gets a +2 to all defenses next turn due to Second Wind. I'll just take immobilized off now, too, since it'll be gone before his next turn comes up. (I double checked his hp - I think the reason I was confused was because I was looking at changer's summary from before applying cold damage, and my summary from afterwards.)
Larinza's now at -4 hp due to the cold aura, and has failed one save.
Murphy regains 3 hp from the action point and Larinza's Inspiring Presence. (I guess he's inspired to save her from dying...) Also - uh, you should be able teleport 3 squares due to Misty Step now, but it's not listed on your character sheet. Is that on purpose?
Balth is up!
Balth (J8) - 27 - 14 damage, bloodied << Your turn
Chillborn Zombie #1 (N13) - 24 - 16 damage
Shorrin (P8) - 18 - 22 damage, bloodied
Zombie #1 (K2) - 17
Chillborn Zombie #2 (I9) - 15 - 57 damage, bloodied
Zombie #2 (M4) - 15
Janus (Q5) - 14 (12 when not near Larinza) - 13 damage, bloodied
Chillborn Zombie #3 (P5) - 13 - 54 damage, bloodied
Zombie #3 (R14) - 12
Larinza (L5) - 9 - 28 damage, bloodied, dying (missed 1), prone
Murphy (R8) - 4 - 1 damage
Zombie #4 (P14) - -1
[/sblock]

(Backup map)
[sblock=Status]
Janus also gets a +2 to all defenses next turn due to Second Wind. I'll just take immobilized off now, too, since it'll be gone before his next turn comes up. (I double checked his hp - I think the reason I was confused was because I was looking at changer's summary from before applying cold damage, and my summary from afterwards.)
Larinza's now at -4 hp due to the cold aura, and has failed one save.
Murphy regains 3 hp from the action point and Larinza's Inspiring Presence. (I guess he's inspired to save her from dying...) Also - uh, you should be able teleport 3 squares due to Misty Step now, but it's not listed on your character sheet. Is that on purpose?
Balth is up!
Balth (J8) - 27 - 14 damage, bloodied << Your turn
Chillborn Zombie #1 (N13) - 24 - 16 damage
Shorrin (P8) - 18 - 22 damage, bloodied
Janus (Q5) - 14 (12 when not near Larinza) - 13 damage, bloodied
Larinza (L5) - 9 - 28 damage, bloodied, dying (missed 1), prone
Murphy (R8) - 4 - 1 damage
[/sblock]

(Backup map)