Votan said:The problem here is actually the strength of save or disable spells in 3.X. In first and second edition, disabling spells often were worthelss to cast. Foes above a certain level just saved too often. That is because (with veyr rare exceptions) all spells were equally easy to save against. Sometimes this made me wanbt to translate "save neg." as "this spell does nothing". In 3.X these spells scale in power with the caster and so are always a threat.
I find save or disable spells less fun. Big encounters end with a sudden magical effect. The counter is to make spells less reliable which reverses tactics. On average, in 3.X the winning tactic seems to be either gambling or buffing. This is in opposition to one generation ago where the winning tactic was to do reliable damage round after round in support of the heavy hitters.
I am afraid, sometimes the metadesign rules are forgotten.Joshua Randall said:Heh, except that PrCs and even some base classes routinely muck with ASF.
Actually, another design principle seems to be "It should be difficult (if not impossible) to cast arcane spells while wearing armor."
wocky said:That's very much like what I'm attemping, except I'm aiming for the "official" and not the "optimal" progression... since one look at the official iconics will tell you that the game is not balanced against an optimal build.
wocky said:- The amulet of health can't be combined with the periapt of wisdom. This seems to be a patch to keep mostly clerics in check, since it has WIS as a primary ability, and CON as a secondary/third ability (CHA is the other important ability for a cleric).
No, I'm talking about the iconics, published in the Hero Builder's Guidebook, and in the WotC website (in the books section, mostly). They're the heroes from the PHB: Regdar, Tordek, Mialee, Liddia, etc.You're not talking about the NPCs listed in the 3.5e DMG, are you? I hope not => they are substantially "under par", regardless of optimization scheme.
You're definitely right in saying that there has been a 'sacred cow' (you would call it 'laziness'Joshua Randall said:Another example is (Su) vs (Sp) vs (Ex). One big reason for these distinctions is the existence of the anti-magic spell. Ditch that spell, and there is really no reason to make such fine Su/Sp/Ex distinctions.